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[Release] RejuveSnake V1.0

Rejuvenate is a native homebrew platform for PS Vita. Read more about Rejuvenate here.
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Ruben_Wolfe
Posts: 158
Joined: Sat Aug 09, 2014 9:33 pm

[Release] RejuveSnake V1.0

Post by Ruben_Wolfe » Wed Sep 09, 2015 5:16 pm

First I would like to thank Smoke and xerpi for helping me out whenever I needed to do tests or had questions. I would also like to thank yifanlu for creating rejuvenate and to everyone who was involved in vitasdk. I still cant believe all the effort you mustve put in it. This scene sure is something one should look up to.

And now for the game...
As the name suggest, RejuveSnake is a native snake homebrew launched through rejuvenate and coded using vitasdk and xepri's vita2dlib.
As Im not sure Ill have the time to add all the features I wanted to untill next week or the week after(and its already been ready for some time now) I decided to publish it now and update it when I can.

controls
-Move the snake using the d-pad
-Pause using the start button
-Go back to the main menu by pressing select
-Everything else for the menus is touch based with the exception of the colors menu in which you could either use touch to select RGB or use the d-pad to do so.

Pictures

Image
Image
Image


Download
http://filetrip.net/dl?gMQ0hK0FaO
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Joel16
Posts: 912
Joined: Wed Oct 12, 2011 8:47 pm

Re: [Release] RejuveSnake V1.0

Post by Joel16 » Thu Sep 10, 2015 4:35 am

Nice work :)
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Ruben_Wolfe
Posts: 158
Joined: Sat Aug 09, 2014 9:33 pm

Re: [Release] RejuveSnake V1.0

Post by Ruben_Wolfe » Thu Sep 10, 2015 5:33 pm

sauske_firekid wrote:Nice work :)
Thanks :)
Its been quite fun to program, and I will try to make it an open source once Im 100% sure my code is the best I can make it.

Tobi Obi
Posts: 1
Joined: Thu Nov 26, 2015 3:01 pm

Re: [Release] RejuveSnake V1.0

Post by Tobi Obi » Thu Nov 26, 2015 3:22 pm

Hey,

One simple Question.

is There a Tutorial how I can install and use these homebrews based on the PSM Exploid? :)

thanks :D

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