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Recompile MGBA for unity

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hookupskid85
Posts: 5
Joined: Fri Jul 10, 2015 2:06 pm

Recompile MGBA for unity

Post by hookupskid85 » Tue Aug 11, 2015 8:23 pm

I'm looking for a recompile of mgba for unity, I really want to test it. Or if someone can show me a tutorial on how to do this, that would be great. Thanks
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Brad614
Posts: 13
Joined: Thu May 14, 2015 6:20 pm

Re: Recompile MGBA for unity

Post by Brad614 » Tue Aug 11, 2015 8:44 pm

+1 I would also like this
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EchoDev
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Joined: Mon Mar 24, 2014 12:46 pm

Re: Recompile MGBA for unity

Post by EchoDev » Tue Aug 11, 2015 8:50 pm


Brad614
Posts: 13
Joined: Thu May 14, 2015 6:20 pm

Re: Recompile MGBA for unity

Post by Brad614 » Tue Aug 11, 2015 8:55 pm

I'll wait for someone else to do it. Too much for me to do right now. If someone does this can you please post it? If not I'll try to do it later when I have some free time

TheGrandPubaa
Posts: 31
Joined: Sun Aug 19, 2012 5:54 pm

Re: Recompile MGBA for unity

Post by TheGrandPubaa » Tue Aug 11, 2015 9:04 pm

https://twitter.com/Ezio_PS/status/630786796750807044

I used the one in this archive and it seems to work fine, albeit slowly.

hookupskid85
Posts: 5
Joined: Fri Jul 10, 2015 2:06 pm

Re: Recompile MGBA for unity

Post by hookupskid85 » Tue Aug 11, 2015 10:57 pm

Thank you for everyone's help, i got it working. I can't wait for updates it runs pretty good for this early of development.

Brad614
Posts: 13
Joined: Thu May 14, 2015 6:20 pm

Re: Recompile MGBA for unity

Post by Brad614 » Wed Aug 12, 2015 12:26 am

Did you compile it yourself or use the one above? Would you mind uploading if you compiled yourself? Thanks

hookupskid85
Posts: 5
Joined: Fri Jul 10, 2015 2:06 pm

Re: Recompile MGBA for unity

Post by hookupskid85 » Wed Aug 12, 2015 1:21 am

I used the other one above.

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hinata
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Location: wololo.net/talk

Re: Recompile MGBA for unity

Post by hinata » Wed Aug 12, 2015 11:41 am

The mgba provided above is much much slower than the alpha3 that was made for the original PSM dev. If only I know how to compile, I would like to test the newest build.
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Brad614
Posts: 13
Joined: Thu May 14, 2015 6:20 pm

Re: Recompile MGBA for unity

Post by Brad614 » Wed Aug 12, 2015 12:25 pm

Agreed. It is too slow. I don't know how to compile either or I would. I don't have the time to sit and read the instructions above to do it

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