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[WIP] Snes9xNextVITA - Port of Snes9x for Rejuvenate

Rejuvenate is a native homebrew platform for PS Vita. Read more about Rejuvenate here.
broody
Posts: 14
Joined: Fri Mar 27, 2015 4:53 pm

Re: [WIP] Snes9xNextVITA - Port of Snes9x for Rejuvenate

Post by broody » Wed Aug 19, 2015 5:49 am

This is great I managed to run it. What is the planed mechanism to end emulation? Touching the screen?
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awes
Posts: 21
Joined: Sun Jul 05, 2015 12:00 pm

Re: [WIP] Snes9xNextVITA - Port of Snes9x for Rejuvenate

Post by awes » Wed Aug 19, 2015 11:47 am

broody wrote:This is great I managed to run it. What is the planed mechanism to end emulation? Touching the screen?
press "up"+"L-trigger"+"R-Trigger"+"Triangle"
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broody
Posts: 14
Joined: Fri Mar 27, 2015 4:53 pm

Re: [WIP] Snes9xNextVITA - Port of Snes9x for Rejuvenate

Post by broody » Wed Aug 19, 2015 2:21 pm

Oh thanks!

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drd7of14
Posts: 10
Joined: Fri Feb 21, 2014 4:03 am

Re: [WIP] Snes9xNextVITA - Port of Snes9x for Rejuvenate

Post by drd7of14 » Fri Aug 21, 2015 5:36 pm

Pretty sweet, I've been watching your awesome development, but I do have a question. This may come further down the line, but do you plan on incorporating a 2 player local multiplayer mode? Be that the PSTV supports up to 4 controllers, it would be a perfect system for it. Obviously ADHOC for the VITA is a bit more tricky, but is it in your plans to go about giving a legitimate reason to use a PSTV?

Thanks for all the hard work man! This is shaping up so fast, and it is just as exciting as the early PSP days. Woohoolo! :D

skogaby
Posts: 40
Joined: Sun Jul 26, 2015 7:43 am

Re: [WIP] Snes9xNextVITA - Port of Snes9x for Rejuvenate

Post by skogaby » Sat Aug 22, 2015 4:07 am

drd7of14 wrote:Pretty sweet, I've been watching your awesome development, but I do have a question. This may come further down the line, but do you plan on incorporating a 2 player local multiplayer mode? Be that the PSTV supports up to 4 controllers, it would be a perfect system for it. Obviously ADHOC for the VITA is a bit more tricky, but is it in your plans to go about giving a legitimate reason to use a PSTV?

Thanks for all the hard work man! This is shaping up so fast, and it is just as exciting as the early PSP days. Woohoolo! :D
That's probably something that somebody else would need to do. I only have a single Vita, and I don't have a PSTV. Just the launch-day system. It is open source, though... :)

As far as current development: since the Vita's performance is less-than-stellar under Rejuvenate and SNES9x is single-threaded for obvious reasons, I've been working the last week or two on porting SNES9x 1.43 to the Vita. Up until now, my work has been based on 1.52. Going back to 1.43 will likely introduce glitches in certain games, but should hopefully give a nice bump in speed.

Cody826
Posts: 7
Joined: Wed Jan 14, 2015 5:36 am

Re: [WIP] Snes9xNextVITA - Port of Snes9x for Rejuvenate

Post by Cody826 » Sat Aug 22, 2015 7:50 pm

skogaby wrote:
drd7of14 wrote:Pretty sweet, I've been watching your awesome development, but I do have a question. This may come further down the line, but do you plan on incorporating a 2 player local multiplayer mode? Be that the PSTV supports up to 4 controllers, it would be a perfect system for it. Obviously ADHOC for the VITA is a bit more tricky, but is it in your plans to go about giving a legitimate reason to use a PSTV?

Thanks for all the hard work man! This is shaping up so fast, and it is just as exciting as the early PSP days. Woohoolo! :D
That's probably something that somebody else would need to do. I only have a single Vita, and I don't have a PSTV. Just the launch-day system. It is open source, though... :)

As far as current development: since the Vita's performance is less-than-stellar under Rejuvenate and SNES9x is single-threaded for obvious reasons, I've been working the last week or two on porting SNES9x 1.43 to the Vita. Up until now, my work has been based on 1.52. Going back to 1.43 will likely introduce glitches in certain games, but should hopefully give a nice bump in speed.
How do I view FPS on snes9x_next_vita_fixup_20150808? The 5 finger press isn't working. Also can we have full screen compatibility?

broody
Posts: 14
Joined: Fri Mar 27, 2015 4:53 pm

Re: [WIP] Snes9xNextVITA - Port of Snes9x for Rejuvenate

Post by broody » Mon Aug 24, 2015 4:21 pm

skogaby wrote:
drd7of14 wrote: As far as current development: since the Vita's performance is less-than-stellar under Rejuvenate and SNES9x is single-threaded for obvious reasons.
thats a shame I thought that Rejuvenate had access to all the Vita's power.

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Poller77
Posts: 99
Joined: Wed Jul 10, 2013 5:32 pm

Re: [WIP] Snes9xNextVITA - Port of Snes9x for Rejuvenate

Post by Poller77 » Wed Sep 02, 2015 11:22 am

Is there anywhere i can read updates on this emulator?

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