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[Development thread] VHL : Vita Homebrew Loader

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Gringo466
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Re: [Development thread] VHL : Vita Homebrew Loader

Post by Gringo466 » Wed Jul 08, 2015 11:57 pm

If you are referring to "Westerners " as in the USA. Most people are ignorant *****.. your country and everyother country not just here altho I have been agreeing with yifanlu that everyone should join together.. that is the whole reason of Linux. it's community and same goes with other software. But if they all go their own separate ways we will get little progress but will keep relearning the same mistakes. If we all work together you will have to learn to ignore ignorance if they don't want to listen to your advice then STOP GIVING IT TO THEM it does not mean that the scene doesn't care about your work.. you were the FIRST to actually SUCCEED in releasing the asking and exploit to load native personally I think it is great you can't pirate with it because then Sony can suck it. You did amazing work and I play around with it all the time and it will most likely be the starting point to turn my vita into a universal drone remote (when I get around to it Atleast) but again thanks again yifanlu don't let ignorance get to you.. the universe is filled with it.. and Yes I DO mean other world's other than this one. So fare-well yifanlu (shepherd) .

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wololo
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Re: [Development thread] VHL : Vita Homebrew Loader

Post by wololo » Thu Jul 09, 2015 12:50 am

yifanlu wrote: I've talked with xerpi about it before and we both agreed that a menu system based on a future UVL revision where UVL exports SCE ELF loading functions, and abstract away the details of a menu was the right way to go. That way, the menu (along with all the messy gui code) is its own ELF and the loader can be simple.
This is what I drove for HBL as well, and it was the right decision (it's also what the noobZ eLoader was doing in the early days of the PSP). It allowed independent menus to be created, while keeping the code of the loader focused on... loading stuff
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hgoel0974
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Re: [Development thread] VHL : Vita Homebrew Loader

Post by hgoel0974 » Thu Jul 09, 2015 1:45 am

Wait, just to make sure, are you thinking that the menu is built into the loader? because that isn't the case, the loader loads a menu just like any other homebrew. The loader's only job is to manage memory for homebrew and to load them.
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Re: [Development thread] VHL : Vita Homebrew Loader

Post by wololo » Thu Jul 09, 2015 1:47 am

I misunderstood then. Thanks for clarifying :)
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hgoel0974
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Re: [Development thread] VHL : Vita Homebrew Loader

Post by hgoel0974 » Thu Jul 09, 2015 1:50 am

wololo wrote:I misunderstood then. Thanks for clarifying :)
You're welcome. However, it seems many other people also have this misconception, is there something in how I described it that I should fix?
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hgoel0974
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Re: [Development thread] VHL : Vita Homebrew Loader

Post by hgoel0974 » Thu Jul 09, 2015 6:05 am

I know this is double posting but I think this warrants it.
A new build of VHL is available, along with a new build for psp2shell which fixes the black screen on return from homebrew bug.
Additionally, all logging to console has been completely disabled in this build, resulting in a massive speed up! Enjoy!
The logging can still be enabled by modifying the makefile, if anyone needs help doing so, just ask.

The original post will be updated with the download link
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maciak
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Re: [Development thread] VHL : Vita Homebrew Loader

Post by maciak » Thu Jul 09, 2015 1:25 pm

Does not start for me. When it loads psm on my vita crashes.

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hgoel0974
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Re: [Development thread] VHL : Vita Homebrew Loader

Post by hgoel0974 » Thu Jul 09, 2015 1:41 pm

maciak wrote:Does not start for me. When it loads psm on my vita crashes.
That's strange. Have you tried rebooting your Vita and starting it again? There does appear to be some really weird stability issue since some other people also reported that sometimes it just crashes.
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maciak
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Re: [Development thread] VHL : Vita Homebrew Loader

Post by maciak » Thu Jul 09, 2015 4:51 pm

hgoel0974 wrote:
maciak wrote:Does not start for me. When it loads psm on my vita crashes.
That's strange. Have you tried rebooting your Vita and starting it again? There does appear to be some really weird stability issue since some other people also reported that sometimes it just crashes.
Hi,
Yes I've did reboot vita and it still the same everytime. I did not managed to start it even once.

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hgoel0974
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Re: [Development thread] VHL : Vita Homebrew Loader

Post by hgoel0974 » Thu Jul 09, 2015 4:57 pm

maciak wrote:
hgoel0974 wrote:
maciak wrote:Does not start for me. When it loads psm on my vita crashes.
That's strange. Have you tried rebooting your Vita and starting it again? There does appear to be some really weird stability issue since some other people also reported that sometimes it just crashes.
Hi,
Yes I've did reboot vita and it still the same everytime. I did not managed to start it even once.
I assume you're using the version that doesn't have any logging. I'll upload a build that has logging enabled for the loader, while it'll be slower to boot, it ought to load homebrew fine.

EDIT: Give this one a try, https://mega.nz/#!q5lDxIxS!dkbUTq9Tr3t5 ... bVS5itTC_k
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