Unhandled Exception: System.IO.FileLoadException: Could not load file '/Application/shaders/main.cgx'
Unsupported shader file
at Sce.PlayStation.Core.Error.ThrowNativeException (Int32 error) [0x00000] in <filename unknown>:0
at Sce.PlayStation.Core.Graphics.ShaderProgram..ctor (System.String vpFileName, System.String fpFileName, Sce.PlayStation.Core.Graphics.ShaderProgramOption option) [0x00000] in <filename unknown>:0
at Sce.PlayStation.Core.Graphics.ShaderProgram..ctor (System.String fileName) [0x00000] in <filename unknown>:0
at Demo_BallMaze.ModelArrow..ctor () [0x00000] in <filename unknown>:0
at Demo_BallMaze.BallMazeProgram.Init () [0x00000] in <filename unknown>:0
at Demo_BallMaze.BallMazeProgram.Main (System.String[] args) [0x00000] in <filename unknown>:0
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