If that is the case, what happens when they shut down the servers and there is no way to authenticate the usage of your code? How do you redistribute stuff for others to use IF you were to make something before they shutdown?
Maybe what is being hinted at for everyone interested in homebrew via PSM is that as long as you have your own personal working app that maybe there is a way to build apps off of it or inject code into it to use as a loader.
I found this to be quite mysterious in an interview with yifan:
So, without giving too much away, would you say it’s an obvious exploit?
I mean with hindsight bias, everything seems obvious. Your keys are always the last place you look.
In the end what bothers me is that PSM has been available to use to create your own personal homebrew from almost day one of the Vita being released. I know because I signed up for the dev program. Only recently due to the shutdown they made the licensing free. Before it was 100$/yr. If you've looked at the PSM store you can see why Sony is getting rid of it, it's utter ****. But if people paid 100$/yr to create utter ****, what is gonna be made when its free? ANd why is Sony now giving away licenses when they are closing the doors anyways? That part seems very odd unless its a means to see if there are any serious developers they would consider giving access to the steam/vita SDK. Thats right. If you have Game Maker Studio there's an optionfor vita.... but you need a license
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