#150531 by wololo
Sat Jun 16, 2012 2:31 pm
RNB_PSP wrote:Can you extend the compo till next sunday? Now that I'm back in school, I only have the weekends to work on my entry.

Hey, apologies, but it was already extended by one week, so I do not plan to extend it more :|
#150609 by wth
Sat Jun 16, 2012 10:15 pm
Name : yMenu

Screenshots :

Image Image


Open source : Yes, source will be released here in no time

Controls :
- X/O : Run homebrews / Install Archive (to install archives, just copy them inside any savedata save folder, you can name it as you like and put as many as wanted in a save, then just click on the archive once inside the save from the menu : you don't need to name archives install anymore at all, just copy paste them directly)
- Square : Delete something

Description :
XMB-like menu, with horizontal sliding instead of vertical like the regular xmb
Supported fonts : supports eboot titles with japanese fonts or european fonts, and utf-8 in general

Supports rar/zip formats
rar up to "normal" compression supported ("Good" & "Optimal" compressions don't work, only Store/Very fast/Fast/Normal ones)
All zip compressions supported

EBOOT.PBP contained files to extract will be renamed into wmenu.bin

You can have as many wallpapers as desired, for that just put png/jpg/gif images next to the eboot named as follows :

Compatibility :
- Working on Super Collapse! 3 Vhbl
- Working on Everybody's Tennis Vhbl
- Working on Motorstorm Arctic Edge Vhbl

Licence :
- Uses wagic's JGE++ library with custom modifications
- Uses a custom version of Geecko's intraFont-G version of BenHur's intraFont library
- Uses AnonymousTipster's unzip/unrar source code
- Uses a custom modifed version of libpng

Link : http://www.mediafire.com/?cq9xosyg1dvw078

Thread (for latest updates or such) : viewtopic.php?f=53&t=12131
Last edited by wth on Mon Jun 18, 2012 11:14 am, edited 3 times in total.
#150669 by Acid_Snake
Sun Jun 17, 2012 7:11 am
Name: pyMenu


pymenu.png (186.68 KiB) Viewed 8739 times

pymenu_game.png (185.43 KiB) Viewed 8491 times


Copy the files from the above link into the HBL menu folder or VHBL savedata folder, replacing any files.
To update download the file below and extract it on the previous installation.

- Removed unused modules
- Fix bug in PSVita

(3.79 KiB) Downloaded 557 times

- Compatible with standard install.zip installation.
- Toggle icon0.png on and off.
- Up to 20 custom backgrounds named bgx.png or bgx.jpg (where x is a number from 0-9, i.e: bg1.png, bg6.jpg)
- Automatically extracts icon0.png for each new homebrew so you can change it.
- Really small updates.
- Can be easily modified.

- Use up and down to scroll
- Cross button to select
- Circle to go back or exit
- Select to view help

Tested and working with:
- Psp 2k 6.60, Psp 3k 6.20
- Signed HBL for 6.20
- Signed HBL for 6.60
- VHBL for Super Collapse 3
- VHBL for Motorstorm (since Version

License: GPL3

Thanks to:
- m0skit0 for his C code.
- fate6 for beta-testing.
- wth for beta-testing.
- wololo for extending the allotted time.
- Dutt for beta-testing on motorstorm

Notes: this is a WiP and a small project, features might come at a later time.
Last edited by Acid_Snake on Thu Jun 21, 2012 2:04 pm, edited 10 times in total.
#150853 by wololo
Mon Jun 18, 2012 10:39 am
Thanks guys!
People can now vote for their favorite menu here: viewtopic.php?f=53&t=12144

I'm leaving this topic open so that you guys can post updates, or anything you think might be relevant
Have fun voting!
#150867 by thecobra
Mon Jun 18, 2012 1:38 pm

Hi wololo, i don't know if it show up in the blog but these are the other two Entries that forgot to put it here. Maybe you want to include them in since they both posted before Sunday 17 ,2012 and they probably forgot to put it here.

Menu HBL v1.1 by starworld:


vMenu Redone? by fate6, Originally made by Neuron:
#150868 by wololo
Mon Jun 18, 2012 1:43 pm
No, if these people wanted to join the contest, they would have posted here themselves, so I assume it was not their goal to join the contest.
#150907 by Acid_Snake
Mon Jun 18, 2012 9:09 pm
If you read what fate6 wrote, this is just a hex edit to make vmenu compatible with vita I made
And I actually made it months ago already, nothing hard so it's just neur0n's vmenu 1.51

what I don't understand is why starworld didn't enter the contest, the more menus the more choices users have.
#150922 by wth
Mon Jun 18, 2012 10:57 pm
Acid_Snake wrote:what I don't understand is why starworld didn't enter the contest, the more menus the more choices users have.

well starworld just updated a little the hbl menu he made like 1-2 years ago so I guess he just wanted to use this opportunity to make more people know about it maybe I'm not sure
I thought more people would participate, I did for fun but it's not so fun only two of us lol

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