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by rsn8887
Fri Feb 22, 2019 12:00 am
Forum: Tutorials
Topic: Installing the PSPSDK (Linux or Windows)
Replies: 109
Views: 116174

Re: Installing the PSPSDK (Linux or Windows)

Has somebody found a working pspsdk on MacOS? I cannot seem to install it from anywhere without hundreds of bugs. All the scripts I found try to build it (building gcc etc.) instead of downloading binaries. Of course the build fails...
by rsn8887
Thu Feb 21, 2019 9:02 pm
Forum: Support
Topic: Julius Ps Vita (Caesar 3) crashing
Replies: 10
Views: 4442

Re: Julius Ps Vita (Caesar 3) crashing

If you launch via nsp injection, not only do you give the app MUCH more memory, but also, if it crashes, it won't require a restart anymore.
by rsn8887
Thu Feb 21, 2019 7:36 pm
Forum: Support
Topic: Julius Ps Vita (Caesar 3) crashing
Replies: 10
Views: 4442

Re: Julius Ps Vita (Caesar 3) crashing

Are you launching the game via nsp injection? A quick way to test is to see if the keyboard comes when pressing start. If the keyboard shows up, the game should have 1gb of memory, so plenty. If you launch the game via album, the keyboard will not show up and the game has as little memory as on Vita...
by rsn8887
Tue Feb 19, 2019 8:09 pm
Forum: Support
Topic: Julius Ps Vita (Caesar 3) crashing
Replies: 10
Views: 4442

Re: Julius Ps Vita (Caesar 3) crashing

Can you post a save game and give instructions how to trigger the crashing video? I might be able to debug the problem. Since it only happens on some videos, but not all, I wonder if deleting just the one offending video might be a better solution. It could also be a memory issue. EDIT: If you delet...
by rsn8887
Sun Feb 17, 2019 5:11 pm
Forum: HENkaku
Topic: [RELEASE] Julius Vita (Caesar 3) with improved controls
Replies: 6
Views: 9788

Re: Julius Vita (Caesar 3) with improved controls

Done :)

Original link updated

Changes:
- Make analog mouse control a bit slower, it was too fast, making it too hard to move over the small icons
- Scroll the map with right analog stick
- Map L/R to mousebuttons and square/triangle to page up/down (instead of L/R to page up/down)
by rsn8887
Sat Feb 16, 2019 5:41 pm
Forum: Emulators
Topic: [RELEASE] PSPVice 3.2 (C64 emulator)
Replies: 11
Views: 15325

Re: [RELEASE] PSPVice 3.2 (C64 emulator)

Some more thoughts on this version: - Sam's Journey original rom loads fine (!). This didn't work on version 2. - However, even for Vice version 2, the developers of Sam's Journey recently published an updated rom that uses a compatible module format for the C64-Mini. This version works fine on the ...
by rsn8887
Sat Feb 16, 2019 2:00 pm
Forum: HENkaku
Topic: [RELEASE] Julius Vita (Caesar 3) with improved controls
Replies: 6
Views: 9788

[RELEASE] Julius Vita (Caesar 3) with improved controls

EDIT: UPDATED TO V2 with right analog stick mapping! I made control enhancements to Julius Vita by devnoname120, and a pull request to devnoname120’s repo has been made. If you want to try it out, I uploaded a patched version, based on latest release 0.10 (updated to version 2): https://mega.nz/#!pV...
by rsn8887
Fri Feb 15, 2019 6:39 pm
Forum: Emulators
Topic: [RELEASE] PSPVice 3.2 (C64 emulator)
Replies: 11
Views: 15325

Re: [RELEASE] PSPVice 3.2 (C64 emulator)

I might have an even better solution for SID Model choice, just adding a new menu option.

I am uploading the new c64ui.c file, you can do a diff and see the changes.



I cannot test or compile atm.
by rsn8887
Fri Feb 15, 2019 5:59 pm
Forum: Emulators
Topic: [RELEASE] PSP fMSX 5.4 (MSX emulator)
Replies: 4
Views: 7544

Re: [RELEASE] PSP fMSX 5.4 (MSX emulator)

Amazing, thank you!!!
by rsn8887
Fri Feb 15, 2019 5:58 pm
Forum: Emulators
Topic: [RELEASE] PSPVice 3.2 (C64 emulator)
Replies: 11
Views: 15325

Re: [RELEASE] PSPVice 3.2 (C64 emulator)

Would you consider adding an option to choose SID Chip model between old and new?

Maybe
"FastSID, RESID, FASTSID 8580, RESID 8580"

Instead of just
"FastSid, ReSID" how it was before.

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