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by Beatnukem
Mon Sep 07, 2015 6:45 pm
Forum: TN CEF
Topic: Small Game for Custom Bubbles
Replies: 9
Views: 1586

Re: Small Game for Custom Bubbles

I bought and installed Numblast around 2 weeks ago in the EU store and downloaded/installed it via PS3 & open CMA just fine on my 3.18 Vita.
Tekken2, PuzzleScape and ArcadeDart worked well too.

The only Games which did not work were World of Pool and Wipeout Pulse Demo (faild to download to PS3).
by Beatnukem
Wed Sep 02, 2015 8:32 pm
Forum: Rejuvenate
Topic: PSM+ issue
Replies: 12
Views: 2558

Re: PSM+ issue

Sorry the link I posted seemed to be down. But if you go onto this side:
http://hackinformer.com/psmplus/ui/psmdevunity.html

you will find all you need under the 'necessary setup files' link.
by Beatnukem
Wed Sep 02, 2015 8:11 pm
Forum: Rejuvenate
Topic: PSM+ issue
Replies: 12
Views: 2558

Re: PSM+ issue

you first need to install the base pkg, then the 1.05 update. http://www.psdevwiki.com/ps4/Template:Media_Services:PSM_Development_Assistant_for_Unity if you are on 3.18 you can use qcma + PKG installer. after 1.05 is installed you should now be able to run the app. Note: The app will still ask for ...
by Beatnukem
Tue Sep 01, 2015 12:56 am
Forum: Homebrews
Topic: Identify duplicated games used for custom bubbles in CMA
Replies: 0
Views: 486

Identify duplicated games used for custom bubbles in CMA

Hi, I wonder if there is an easy way to identify my custom bubble dupes in CMA. I have the following issue (on 3.18): I am using Numblast game for my custom bubbles and I duplicated it 12 times for my custom bubbles. Now with time I 'used' them all for various Emulators, FTP Tool, Filer etc. and I n...
by Beatnukem
Sun Aug 30, 2015 1:55 am
Forum: Rejuvenate
Topic: Doom for Vita WIP
Replies: 24
Views: 11859

Re: Doom for Vita WIP

Is there a version that was compiled for unity psm? The elf posted in the thread seem to not work with rejuvenate 0.3.1 and unity psm.
by Beatnukem
Fri Aug 28, 2015 12:03 am
Forum: Rejuvenate
Topic: PSVita 3.18 + PSM Unity 1.05 - Cannot confirm dev license
Replies: 7
Views: 2191

Re: PSVita 3.18 + PSM Unity 1.05 - Cannot confirm dev licen

Ok update:

Finally got it working. Seemed to be an issue with the network.

After I created a hotspot directly on the laptop and connected my vita via that hotspot directly I was able to run the hello world elf just fine :)
by Beatnukem
Tue Aug 25, 2015 6:28 pm
Forum: TN CEF
Topic: [RELEASE] CEF TN-X for 3.00-3.20
Replies: 179
Views: 43540

Re: [RELEASE] CEF TN-X for 3.00-3.20

Any news on the TV-X as a custom bubble?
by Beatnukem
Tue Aug 25, 2015 6:26 pm
Forum: Rejuvenate
Topic: PSVita 3.18 + PSM Unity 1.05 - Cannot confirm dev license
Replies: 7
Views: 2191

Re: PSVita 3.18 + PSM Unity 1.05 - Cannot confirm dev licen

Unfortunately not, had no time to dig further tho. The next steps I would try: Use a different router/wireless network to see if it is an issue with the network. Use a different PC to see if it is an issue with the OS. If the error persists it is most likely an issue with the DefilerClient itself. W...
by Beatnukem
Sat Aug 22, 2015 7:55 am
Forum: Rejuvenate
Topic: PSVita 3.18 + PSM Unity 1.05 - Cannot confirm dev license
Replies: 7
Views: 2191

Re: PSVita 3.18 + PSM Unity 1.05 - Cannot confirm dev licen

Yea that's what I am doing too: First run the bat with the ELF. -> Waiting for Vita to connect Then start the Defiler. It starts up fine but then it always fails with the above mentioned error: Error connecting to Vita network: Der angegebene Host ist unbekannt (German for: Unknown Host). It looks l...
by Beatnukem
Sat Aug 22, 2015 4:45 am
Forum: Rejuvenate
Topic: PSVita 3.18 + PSM Unity 1.05 - Cannot confirm dev license
Replies: 7
Views: 2191

Re: PSVita 3.18 + PSM Unity 1.05 - Cannot confirm dev licen

Ok update on my front: After trying this again and again today I finally got it to work: I always used the hackinformer psm+, which never worked for me: http://hackinformer.com/psmplus/ui/psmdevunity.html In my desperate tries I thentried the one that is hosted by wololo: http://wololo.net/talk/psmp...

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