Advertising (This ad goes away for registered users. You can Login or Register)

Search found 130 matches

by Malachi
Wed Jun 24, 2015 1:16 am
Forum: Rejuvenate
Topic: First homebrew using vita-toolchain
Replies: 11
Views: 4569

Re: First homebrew using vita-toolchain

This looks promising. I can't wait to try out PSM+ and try to get some of my own private homebrews to work on this. When the implementation of PNGs are incorporated, all that is left to redo is the x and y coordinates accordingly. I have an unfinished Castlevania SotN clone I programmed for the psp ...
by Malachi
Mon Mar 30, 2015 4:20 pm
Forum: General
Topic: [M33 Giveaways] Bubbles for ePSP
Replies: 201
Views: 23074

Re: [M33 Giveaways] Bubbles for ePSP

I have made several silent donations ever since being a member of this site. The only real noticeable public donation was in the TN CDDA plugin thread where I donated $100. I always keep true to my donations.

I hope this will allow me to become eligible for a custom bubble.
by Malachi
Sat Jan 24, 2015 6:20 pm
Forum: Plugins
Topic: [RELEASE] CDDA Enabler v2
Replies: 61
Views: 38506

Re: [RELEASE] CDDA Enabler v2

I have kept my word from the bounty thread and my donation has been made in the amount of €86.54($100 USD). Thank you Total-Noob for your continued awesome work!
by Malachi
Sat Jan 24, 2015 6:17 pm
Forum: General
Topic: Bounty thread for CDDA audio on 6.60 POPS
Replies: 30
Views: 5288

Re: Bounty thread for CDDA audio on 6.60 POPS

I have kept my word. €86.54($100 USD) has been sent to you. Thank you Total-Noob!
by Malachi
Thu Jan 22, 2015 5:22 pm
Forum: General
Topic: Bounty thread for CDDA audio on 6.60 POPS
Replies: 30
Views: 5288

Re: Bounty thread for CDDA audio on 6.60 POPS

Oh wow! The game Star Wars Phantom Menace, doesn't it work on any POPS version? The reason why not all PS1 games are supported is that there are some syscall which are not resolved in POPS, maybe I can find a way to add the missing syscalls. TN IIRC Phantom Menace worked on 3.40 back then but never...
by Malachi
Thu Jan 22, 2015 4:49 pm
Forum: General
Topic: Bounty thread for CDDA audio on 6.60 POPS
Replies: 30
Views: 5288

Re: Bounty thread for CDDA audio on 6.60 POPS

I will donate $100. Any additions to the pops modules that may help running Star Wars Phantom Menace is a plus.
by Malachi
Fri Jan 09, 2015 1:36 am
Forum: TN CEF
Topic: TN-V Loader (bubble) 3.18
Replies: 69
Views: 28645

Re: TN-V Loader (bubble) 3.18

Most impressive! Gonna try this with Talkman Travel: Tokyo as a base.

EDIT: It works like a charm!! Thanks qwik!

Now off to edit that Icon and name :3
by Malachi
Fri Jan 02, 2015 3:41 am
Forum: Programming and Security
Topic: TUTORIAL to Launch psp games from LiveArea
Replies: 495
Views: 62893

Re: TUTORIAL to Launch psp games from LiveArea

With all the activity surrounding these bubbles I went ahead and tried it out, but unfortunately I am having no success. I have tried Uno, Talkman, Patapon, GOLOR, and even a bigger game like Castlevania DXC. I have followed the steps verbatim in multiple threads with no success. Even though I'm on ...
by Malachi
Wed Dec 24, 2014 10:13 pm
Forum: Programming and Security
Topic: Finally .. No more restrictions
Replies: 108
Views: 18947

Re: Finally .. No more restrictions

I skimmed through this. This still works on 3.30? Also how do you do this? I'll edit my post after I read through it. yes it works up to 3.35 I think we will release the method tomorrow . I am just as excited about this hack as anyone else, and word has it there are 2 methods of creating bubbles, h...
by Malachi
Thu Nov 20, 2014 11:49 pm
Forum: General
Topic: Is there a way to get Killzone Botzone DLC on 3.18?
Replies: 4
Views: 1115

Re: Is there a way to get Killzone Botzone DLC on 3.18?

The way I was able to get the BotZone DLC to my 3.18 vita was that I already had a 2nd vita on newer firmware to download the DLC to. I then transfered the DLC through OpenCMA and it worked without issue. It is a very nice addon!

Go to advanced search