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Search found 55 matches

by swit
Tue May 02, 2017 4:04 pm
Forum: Homebrews
Topic: [RELEASE] TrackPlug - Playtime Tracker plugin for PSVITA
Replies: 33
Views: 36712

Re: [RELEASE] TrackPlug - Playtime Tracker plugin for PSVITA

everything was fine until i try to run ark2 or adrenaline. Both apps dont run! have the same issue with both TrackPlug and Screenie plugins when they are added like this: *ALL ux0:tai/TrackPlug.suprx ux0:tai/Screenie.suprx All games and apps works fine but when I try to run Adrenaline (v3.1, didn't...
by swit
Thu Apr 20, 2017 6:50 pm
Forum: GekiHEN Competition
Topic: [RELEASE] TrackPlug - Playtime tracker plugin for PSVITA
Replies: 10
Views: 15629

Re: [RELEASE] TrackPlug - Playtime tracker plugin for PSVITA

The issue should be solved in my test version but i'm currently rewriting the plugin in order to work under taiHen (so that it will support even retail games and not only dumps). Unfortunately, due to my university works, i don't have a lot of time to spend on it. I was going to ask if taiHen versi...
by swit
Fri Sep 30, 2016 11:44 am
Forum: Homebrews
Topic: GemRB likely to work when ported perhaps even out of the box
Replies: 0
Views: 1727

GemRB likely to work when ported perhaps even out of the box

Prediction from GemRB developer how the port of GemRB (open source engine that plays Infinity Engine games such as Planescape:Tourment and Baldur's Gate 2) would perform on Vita. http://gibberlings3.net/forums/index.php?showtopic=28284 As mentioned by Typhoon_Neon in The GekiHEN Wishlist it indeed s...
by swit
Wed Sep 21, 2016 3:43 am
Forum: HENkaku
Topic: God of War Collection - Remastered Videos Mod
Replies: 20
Views: 22454

Re: God of War Collection - Remastered Videos Mod

Better videos sounds nice. Thanks for the effort! But what truly makes this port quite bad to me are the low quality voices and music (sound is compressed to heck and back to save space). Many reviews pointed this as a flaw of the port. Any plans to replace those with PS3 version sounds?
by swit
Tue Aug 02, 2016 9:05 pm
Forum: Tutorials
Topic: [Tutorial] Editing your app.db using Bubble Studio
Replies: 30
Views: 45048

Re: [Tutorial] Editing your app.db using Bubble Studio

Thanks for the app. It's really intuitive to use. I'm on 3.18 firmware with Sport Motocross used to run PSX launcher and ArcadeDarts for TN-V. I'd like to ask a question regarding bubbles shown in the example screen: 1. How exactly did you create TN-V bubble? In the app I only see Package Installer ...
by swit
Sat Jul 18, 2015 9:06 pm
Forum: Rejuvenate
Topic: Doom for Vita WIP
Replies: 24
Views: 14865

Re: Doom for Vita WIP

Nice. Out of curiosity is there an advantage for Doom-PSP by lantus/StereoMike compared to PSP DOOM Legacy v4 - ported by kgsws, updated by Duke and Sunray? I've played the latter recently and it has free aim, supports jumping and analog aiming, multiplayer, no framerate issues. In fact I've complet...
by swit
Fri Jun 26, 2015 11:40 am
Forum: Tutorials
Topic: How to get the PSM Unity Dev Assistant on all firmwares
Replies: 60
Views: 26732

Re: How to get the PSM Unity Dev Assistant

necrodrako, you're probably trying to install wrong package. Close Qcma and open it again. This way program will update the content of PSV Packages folder on your PC. Strange that it doesn't do it automatically. Had the same problem.
by swit
Mon Jun 15, 2015 6:54 pm
Forum: Rejuvenate
Topic: Which hombrew you would like to have on incoming exploit?
Replies: 79
Views: 13645

Re: Which hombrew you would like to have on incoming exploit

I would love to see Skyrim ported to Vita. Maybe halve texture resolutions, or something... wow, that's weird expectation. You can't just "port" a game if source code for it hasn't been released. Porting would mean writting an engine from scratch. If you want TES game on the go than the best you co...
by swit
Mon Jun 15, 2015 2:46 am
Forum: Rejuvenate
Topic: Which hombrew you would like to have on incoming exploit?
Replies: 79
Views: 13645

Re: Which hombrew you would like to have on incoming exploit

a port of Zandronum or GZdoom (source code available) so we could play Brutal Doom on the go https://www.youtube.com/watch?v=oSzYliSASKc
also other old PC games that have released source code - Quake 1-3 and others.

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