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by dboyz
Mon Apr 13, 2015 4:28 pm
Forum: Tutorials
Topic: fake_np works sign_np not working
Replies: 13
Views: 2813

Re: fake_np works sign_np not working

Thanks but i tried that too and it failed . It kicks me back to the livescreen as always. Can you please post the steps you followed please hmm in that case, you should try another game as the base, basically I follow The_Zett's video tutorial for this. I myself tried several games just to get FFT0...
by dboyz
Mon Apr 13, 2015 3:59 pm
Forum: Tutorials
Topic: fake_np works sign_np not working
Replies: 13
Views: 2813

Re: fake_np works sign_np not working

I once tried to set up FFT0 English patched bubble using sign_np manually (command prompt etc ) but failed miserably countless times but then I found this http://wololo.net/talk/viewtopic.php?f=52&t=41617&hilit=Vita+bubble+maker This is basically the simplify version of signing PSP ISO using sign_np...
by dboyz
Thu Dec 04, 2014 6:28 pm
Forum: Programming and Security
Topic: hubble-bubble :)
Replies: 225
Views: 51925

Re: hubble-bubble :)

mummysboy wrote:the rumour that this doesnt require an exploit game are greatly exageratted.
I just wanna say this....e-peenz are everywhere around the net :mrgreen:
by dboyz
Thu Dec 04, 2014 6:11 pm
Forum: Programming and Security
Topic: hubble-bubble :)
Replies: 225
Views: 51925

Re: hubble-bubble :)

You can easily delete unwanted eboots.pbp files be it in /SAVEDATA or /GAME. Use Application Data Management found in the VITA System App. Just compare the size and timestamp of the Gamefolder you wanted to delete to those that are Shown as Corrupted in the App Data Management. Then, that's it, Del...
by dboyz
Thu Dec 04, 2014 5:41 pm
Forum: Programming and Security
Topic: hubble-bubble :)
Replies: 225
Views: 51925

Re: hubble-bubble :)

Already did this, undeletables are like ms0:/trash/GAME/id/EBOOT.PBP, alternatives I used when I renamed PSP to PSPbis and forgot to rename back to PSP lol how about renaming "trash" to PSP (have to rename your default PSP folder to something else first) -GAME-->GAMEX (trash/GAME) -create new "GAME...
by dboyz
Thu Dec 04, 2014 5:25 pm
Forum: Programming and Security
Topic: hubble-bubble :)
Replies: 225
Views: 51925

Re: hubble-bubble :)

Lost 568MB again lol guess all that space can be some use now :p i know a fix for this: 1. copy your save exploit to the destination root where the game is. example: (where the lost UN-deletable file>/PSP/GAMEX/NPGU801X1/EBOOT.PBP) (where the save-data exploit file is going>/PSP/GAMEX/) 2. rename t...
by dboyz
Thu Dec 04, 2014 4:19 am
Forum: Programming and Security
Topic: hubble-bubble :)
Replies: 225
Views: 51925

Re: hubble-bubble :)

I went through this thread several times before :idea:
viewtopic.php?t=30924
by dboyz
Wed Dec 03, 2014 5:09 pm
Forum: Programming and Security
Topic: An bubble trick without a ps3?
Replies: 10
Views: 1667

Re: An bubble trick without a ps3?

So far the current known "tech" which allows us to "bubbelize" homebrew requires a sacrifice of PSP mini 1) ms0:/PSP/GAME/*PSP mini ID/PARAM.PBP (homebrew) +EBOOT.PBP (legit PSP mini)<----the almighty can't be run 2) ms0:/PSP/GAME/*PSP mini ID/PARAM.PBP (legit PSP mini) +EBOOT.PBP (legit PSP mini)<-...
by dboyz
Wed Dec 03, 2014 10:23 am
Forum: Programming and Security
Topic: hubble-bubble :)
Replies: 225
Views: 51925

Re: hubble-bubble :)

It is very easy. here the tutorial : 1- take the Eboot.PBP of psp filer for example and rename it PARAM.PBP 2- put this PARAM.PBP you just renamed inside a working psp game that shows in live area. for example your exploit game. Ms0:PsP/GAME/NPZ***/PARAM.PBP (of pspfiler ) + EBOOT.PBP (already exis...
by dboyz
Thu Nov 27, 2014 5:21 pm
Forum: Programming and Security
Topic: Clone-Bubbles :)
Replies: 29
Views: 20492

Re: Clone-Bubbles :)

The Z wrote:
Dont use TN-V for this ;)
aha, tyvm for the heads up, now I can tinker more with ePSP =)
Dumb me for forgetting that TN-V auto create FBOOT =/

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