Search found 363 matches
- Sat Oct 04, 2014 4:54 pm
- Forum: General
- Topic: PSPgo clock & calendar on psvita 3.18 tnv-10
- Replies: 6
- Views: 2003
Re: PSPgo clock & calendar on psvita 3.18 tnv-10
The ePSP reports itself as a 01g (PSP-1000), I'm pretty sure ZeroVSH Patcher is coded to not allow the Go clock on 1000's because it's too buggy/not enough RAM In theory, slight modifications could be done to get it working. The plugin is open source anyways, so anyone with the proper time and know...
- Thu Jul 04, 2013 1:44 am
- Forum: Games/Applications
- Topic: BeeKeeper v0.1
- Replies: 2
- Views: 2551
BeeKeeper v0.1
Introduction BeeKeeper (v0.1) is a minesweeper clone written in Java, using only vector graphics (primitive shapes and lines). The objective of the game is to collect all of the honey without disturbing any of the dormant bees, as fast as possible. Instructions Before running the game, you must hav...
- Wed Jul 03, 2013 9:28 pm
- Forum: Programming and Security
- Topic: The Official Programming Dictionary
- Replies: 98
- Views: 46738
Re: The Official Programming Dictionary
That is pretty messed up since 90% of all the languages has string classes, and when you start them you will be confused, I love strings btw because they give so much headaches with warnings and errors, any of you? I'm quite curious as to where you obtained that fact. May I have a link? It does but...
- Mon Jun 10, 2013 11:20 am
- Forum: Programming and Security
- Topic: [Solved] sceKernelRegisterExitCallback in a kernel module
- Replies: 6
- Views: 3925
Re: sceKernelRegisterExitCallback in a kernel module (seplug
The function sceKernelCreateCallback's second parameter should be a reference to an SceKernelCallbackFunction, which takes 3 parameters (yours has none) http://psp.jim.sh/pspsdk-doc/group__ThreadMan.html int sceKernelCreateCallback ( const char * name, SceKernelCallbackFunction func, void * arg ) ty...
- Sun Apr 07, 2013 4:18 pm
- Forum: Programming and Security
- Topic: Loading homebrew in VHBL
- Replies: 10
- Views: 5301
Re: Loading homebrew in VHBL
Why the heck will this not work? I have spent weeks trying to make this work but it just isn't working :cry: It just gives me "An error has occurred" on my Vita. #include <pspsdk.h> #include <pspkernel.h> #include <pspdebug.h> #include <psppower.h> #include <string.h> #include <stdio.h> #include <o...
- Mon Apr 01, 2013 6:30 pm
- Forum: Programming and Security
- Topic: OSLib: Limited number of images?
- Replies: 6
- Views: 2693
Re: OSLib: Limited number of images?
Have you tried loading the images in RAM? (Change all of the target locations from OSL_IN_VRAM to OSL_IN_RAM)
- Mon Apr 01, 2013 1:47 pm
- Forum: Programming and Security
- Topic: Getting System time
- Replies: 3
- Views: 1870
Re: Getting System time
Is this what you are looking for? http://psp.jim.sh/pspsdk-doc/psprtc_8h.html
- Mon Jan 07, 2013 2:04 am
- Forum: General
- Topic: PSPToolchain installed - next step
- Replies: 11
- Views: 3410
Re: PSPToolchain installed - next step
So I get a few permission errors, I do sudo make: [spoiler] [himanshu@fedora pspsdk]$ sudo make make all-recursive make[1]: Entering directory `/home/himanshu/psptoolchain/pspsdk' Making all in src make[2]: Entering directory `/home/himanshu/psptoolchain/pspsdk/src' Making all in asfparser make[3]:...
- Fri Nov 23, 2012 12:50 pm
- Forum: Programming and Security
- Topic: PSP Hello World?
- Replies: 10
- Views: 5497
Re: PSP Hello World?
@NightStar3 I did supply him my code at the bottom "spoiler"... :roll: :D I was just adding to your response and also... I do see that you don't yet understand such as printf does not exist on psp so keep reading the docs for psp developing the library StdioForKernel suggests that you should keep r...
- Fri Nov 23, 2012 1:32 am
- Forum: Programming and Security
- Topic: PSP Hello World?
- Replies: 10
- Views: 5497
Re: PSP Hello World?
Hi varun, thanks for the tip, I looked at this "Hello World" but I'm still getting some errors during the compile. See below: My Mac:psp $ cat main.c //Hello World Program. #include <pspkernel.h> #include <pspdebug.h> #include <callbacks.h> PSP_MODULE_INFO("Hello World",0,1,1); int main() { pspDebu...