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by NightStar3
Sat Oct 04, 2014 4:54 pm
Forum: General
Topic: PSPgo clock & calendar on psvita 3.18 tnv-10
Replies: 7
Views: 962

Re: PSPgo clock & calendar on psvita 3.18 tnv-10

The ePSP reports itself as a 01g (PSP-1000), I'm pretty sure ZeroVSH Patcher is coded to not allow the Go clock on 1000's because it's too buggy/not enough RAM In theory, slight modifications could be done to get it working. The plugin is open source anyways, so anyone with the proper time and know...
by NightStar3
Thu Jul 04, 2013 1:44 am
Forum: Games/Applications
Topic: BeeKeeper v0.1
Replies: 2
Views: 904

BeeKeeper v0.1

Introduction BeeKeeper (v0.1) is a minesweeper clone written in Java, using only vector graphics (primitive shapes and lines). The objective of the game is to collect all of the honey without disturbing any of the dormant bees, as fast as possible. Instructions Before running the game, you must hav...
by NightStar3
Wed Jul 03, 2013 9:28 pm
Forum: Programming and Security
Topic: The Official Programming Dictionary
Replies: 98
Views: 18125

Re: The Official Programming Dictionary

That is pretty messed up since 90% of all the languages has string classes, and when you start them you will be confused, I love strings btw because they give so much headaches with warnings and errors, any of you? I'm quite curious as to where you obtained that fact. May I have a link? It does but...
by NightStar3
Mon Jun 10, 2013 11:20 am
Forum: Programming and Security
Topic: [Solved] sceKernelRegisterExitCallback in a kernel module
Replies: 6
Views: 1547

Re: sceKernelRegisterExitCallback in a kernel module (seplug

The function sceKernelCreateCallback's second parameter should be a reference to an SceKernelCallbackFunction, which takes 3 parameters (yours has none) http://psp.jim.sh/pspsdk-doc/group__ThreadMan.html int sceKernelCreateCallback ( const char * name, SceKernelCallbackFunction func, void * arg ) ty...
by NightStar3
Sun Apr 07, 2013 4:18 pm
Forum: Programming and Security
Topic: Loading homebrew in VHBL
Replies: 10
Views: 2413

Re: Loading homebrew in VHBL

Why the heck will this not work? I have spent weeks trying to make this work but it just isn't working :cry: It just gives me "An error has occurred" on my Vita. #include <pspsdk.h> #include <pspkernel.h> #include <pspdebug.h> #include <psppower.h> #include <string.h> #include <stdio.h> #include <o...
by NightStar3
Mon Apr 01, 2013 6:30 pm
Forum: Programming and Security
Topic: OSLib: Limited number of images?
Replies: 6
Views: 1079

Re: OSLib: Limited number of images?

Have you tried loading the images in RAM? (Change all of the target locations from OSL_IN_VRAM to OSL_IN_RAM)
by NightStar3
Mon Apr 01, 2013 1:47 pm
Forum: Programming and Security
Topic: Getting System time
Replies: 3
Views: 680

Re: Getting System time

Is this what you are looking for? http://psp.jim.sh/pspsdk-doc/psprtc_8h.html
by NightStar3
Mon Jan 07, 2013 2:04 am
Forum: General
Topic: PSPToolchain installed - next step
Replies: 11
Views: 1552

Re: PSPToolchain installed - next step

So I get a few permission errors, I do sudo make: [spoiler] [himanshu@fedora pspsdk]$ sudo make make all-recursive make[1]: Entering directory `/home/himanshu/psptoolchain/pspsdk' Making all in src make[2]: Entering directory `/home/himanshu/psptoolchain/pspsdk/src' Making all in asfparser make[3]:...
by NightStar3
Fri Nov 23, 2012 12:50 pm
Forum: Programming and Security
Topic: PSP Hello World?
Replies: 10
Views: 2601

Re: PSP Hello World?

@NightStar3 I did supply him my code at the bottom "spoiler"... :roll: :D I was just adding to your response and also... I do see that you don't yet understand such as printf does not exist on psp so keep reading the docs for psp developing the library StdioForKernel suggests that you should keep r...
by NightStar3
Fri Nov 23, 2012 1:32 am
Forum: Programming and Security
Topic: PSP Hello World?
Replies: 10
Views: 2601

Re: PSP Hello World?

Hi varun, thanks for the tip, I looked at this "Hello World" but I'm still getting some errors during the compile. See below: My Mac:psp $ cat main.c //Hello World Program. #include <pspkernel.h> #include <pspdebug.h> #include <callbacks.h> PSP_MODULE_INFO("Hello World",0,1,1); int main() { pspDebu...

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