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Search found 173 matches

by Mrgreezy3
Sat May 26, 2018 9:20 pm
Forum: HENkaku
Topic: [RELEASE] PS4LinkControls - Change remote play button config
Replies: 2
Views: 4366

Re: [RELEASE] PS4LinkControls - Change remote play button config

Which keymap number swaps the triggers to L2 and R2?

Thanx in advance

And how exactly is the txt file suppose to be structured?
Just a number and thays all ?

Again thanx in advance
by Mrgreezy3
Wed Apr 11, 2018 2:12 pm
Forum: HENkaku
Topic: [RELEASE] vitaXash3D
Replies: 57
Views: 12405

Re: [RELEASE] vitaXash3D

can you explain to me how i can make a server via pc dedicated for cs 1.6 and also can you explain to me how it is possible for me to join csdm and zombie plague servers if we cannot use these mods offline it confuses me... just asking for a bit of knowledge. im assuming its a server thing... thanks...
by Mrgreezy3
Sun Apr 08, 2018 6:55 pm
Forum: HENkaku
Topic: [RELEASE] vitaXash3D
Replies: 57
Views: 12405

Re: [RELEASE] vitaXash3D

Is it possible ti use amx mods such as aim down the sight i have found one but i dont know the cpmpatability of it... Thank you for your response in advance. I can play csdm cs and zombie plague online. Very good work so far..
by Mrgreezy3
Sun Apr 08, 2018 4:49 pm
Forum: HENkaku
Topic: [RELEASE] vitaQuakeIII - Quake 3: Arena + Quake 3: Team Arena port for PSVITA
Replies: 17
Views: 8959

Re: [RELEASE] vitaQuakeIII - Quake 3: Arena + Quake 3: Team Arena port for PSVITA

Very good work but may i ask something i have switched the mission pack files and put the mod "afterwards" files in mission pack folder. The mod loads and is fully playable but everytime bot shoots a rocket or some sort of explosion i dont know exactly ... It crashes the game if you have time can yo...
by Mrgreezy3
Tue Apr 03, 2018 7:08 pm
Forum: HENkaku
Topic: [RELEASE] vitaXash3D
Replies: 57
Views: 12405

Re: [RELEASE] vitaXash3D

I found out my issue its the custom files im using i tried a smaller pack and the load time was much faster. Ibtried stock and it loaded in about 30 seconds like u stated so just know if you add any custom files it will slow down your game loading speed and that also affects your loading when joing ...
by Mrgreezy3
Sun Apr 01, 2018 2:28 pm
Forum: HENkaku
Topic: [RELEASE] vitaXash3D
Replies: 57
Views: 12405

Re: [RELEASE] vitaXash3D

Yes i am using sd2vita and my maps are just as small maybe i sbould reinstall everything and see what happens maybe its the sd2vita i will test again when i get off work.. Thanks for the quick response
by Mrgreezy3
Sun Apr 01, 2018 12:58 pm
Forum: HENkaku
Topic: [RELEASE] vitaXash3D
Replies: 57
Views: 12405

Re: [RELEASE] vitaXash3D

Thank you for your response once again is there a way to reduce the loading time in cs 1.6 i mean i know its a port but sheesh it takes my vita almost 5 or more mins to load up 1 map then if the map has no nav points then its a 12min process to do everything and reload map on vita and save nav point...
by Mrgreezy3
Fri Mar 30, 2018 3:55 am
Forum: HENkaku
Topic: [RELEASE] vitaXash3D
Replies: 57
Views: 12405

Re: [RELEASE] vitaXash3D

These bots are pretty decent . one last thing i wanted to ask is it possible to ise csdm with these same bots im assuming you have to patch it in. Other wise these bots run pretty good on some maps with 13 bots and me it stays at 30 fps the lowest is 25 maybe with my custom weapons i believe they ar...
by Mrgreezy3
Thu Mar 29, 2018 4:43 am
Forum: HENkaku
Topic: [RELEASE] vitaXash3D
Replies: 57
Views: 12405

Re: [RELEASE] vitaXash3D

Can we use skins mods on cs like the call of duty pack just the guns ibtried and it froze im assuming its the size ofbthe weapons there huge 1.5mb or better each thats heavy on the vita im guess. Im looking for som low res packs i put the low res pack on HL and its perfect for the vita i love this g...
by Mrgreezy3
Sun Mar 25, 2018 12:32 am
Forum: HENkaku
Topic: [RELEASE] vitaQuakeIII - Quake 3: Arena + Quake 3: Team Arena port for PSVITA
Replies: 17
Views: 8959

Re: [RELEASE] vitaQuakeIII - Quake 3: Arena + Quake 3: Team Arena port for PSVITA

Will next release be able to launch mods like "afterwards" I tried to put the files in missionpack and game loads but when you get into gameplay all textures are gone and it is all white . i was just messing around with the mod support ... Great release btw quake3 is a classic and has very good mod...

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