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by Mrgreezy3
Sun Sep 30, 2018 11:28 am
Forum: HENkaku
Topic: [RELEASE] AnalogsEnhancer - Plugin to set analogs deadzone/improve analogs usage
Replies: 6
Views: 3382

Re: [RELEASE] AnalogsEnhancer - Plugin to set analogs deadzone/improve analogs usage

After time of play in adrenaline maybe 10 mins or so this freezes my vita im on 3.68 h encore. Any solution?
by Mrgreezy3
Tue Aug 21, 2018 8:51 pm
Forum: Support
Topic: Rear touch pad support adrenaline psp games
Replies: 3
Views: 481

Re: Rear touch pad support adrenaline psp games

I know we can use the touch for ps1 games . but do you think it could be a feature added to adrenaline is that possible? Like the whole left side of the pad is L and the whole right side is R or even just the tops of the pad. Its very comfortable playing ps1 games with my trigger grips and im pretty...
by Mrgreezy3
Tue Aug 21, 2018 12:58 pm
Forum: Support
Topic: Rear touch pad support adrenaline psp games
Replies: 3
Views: 481

Rear touch pad support adrenaline psp games

Is there a plugin or way that we can use the rear touchpad to assign to L trigger and R trigger in psp games. This would be very convient and a nice addition to adrenaline. Especially for users that have the Remote play Trigger grips. Im constantly pressing the back triggers forgetting im not on the...
by Mrgreezy3
Sat May 26, 2018 9:20 pm
Forum: HENkaku
Topic: [RELEASE] PS4LinkControls - Change remote play button config
Replies: 2
Views: 5037

Re: [RELEASE] PS4LinkControls - Change remote play button config

Which keymap number swaps the triggers to L2 and R2?

Thanx in advance

And how exactly is the txt file suppose to be structured?
Just a number and thays all ?

Again thanx in advance
by Mrgreezy3
Wed Apr 11, 2018 2:12 pm
Forum: HENkaku
Topic: [RELEASE] vitaXash3D
Replies: 58
Views: 14956

Re: [RELEASE] vitaXash3D

can you explain to me how i can make a server via pc dedicated for cs 1.6 and also can you explain to me how it is possible for me to join csdm and zombie plague servers if we cannot use these mods offline it confuses me... just asking for a bit of knowledge. im assuming its a server thing... thanks...
by Mrgreezy3
Sun Apr 08, 2018 6:55 pm
Forum: HENkaku
Topic: [RELEASE] vitaXash3D
Replies: 58
Views: 14956

Re: [RELEASE] vitaXash3D

Is it possible ti use amx mods such as aim down the sight i have found one but i dont know the cpmpatability of it... Thank you for your response in advance. I can play csdm cs and zombie plague online. Very good work so far..
by Mrgreezy3
Sun Apr 08, 2018 4:49 pm
Forum: HENkaku
Topic: [RELEASE] vitaQuakeIII - Quake 3: Arena + Quake 3: Team Arena port for PSVITA
Replies: 17
Views: 10241

Re: [RELEASE] vitaQuakeIII - Quake 3: Arena + Quake 3: Team Arena port for PSVITA

Very good work but may i ask something i have switched the mission pack files and put the mod "afterwards" files in mission pack folder. The mod loads and is fully playable but everytime bot shoots a rocket or some sort of explosion i dont know exactly ... It crashes the game if you have time can yo...
by Mrgreezy3
Tue Apr 03, 2018 7:08 pm
Forum: HENkaku
Topic: [RELEASE] vitaXash3D
Replies: 58
Views: 14956

Re: [RELEASE] vitaXash3D

I found out my issue its the custom files im using i tried a smaller pack and the load time was much faster. Ibtried stock and it loaded in about 30 seconds like u stated so just know if you add any custom files it will slow down your game loading speed and that also affects your loading when joing ...
by Mrgreezy3
Sun Apr 01, 2018 2:28 pm
Forum: HENkaku
Topic: [RELEASE] vitaXash3D
Replies: 58
Views: 14956

Re: [RELEASE] vitaXash3D

Yes i am using sd2vita and my maps are just as small maybe i sbould reinstall everything and see what happens maybe its the sd2vita i will test again when i get off work.. Thanks for the quick response
by Mrgreezy3
Sun Apr 01, 2018 12:58 pm
Forum: HENkaku
Topic: [RELEASE] vitaXash3D
Replies: 58
Views: 14956

Re: [RELEASE] vitaXash3D

Thank you for your response once again is there a way to reduce the loading time in cs 1.6 i mean i know its a port but sheesh it takes my vita almost 5 or more mins to load up 1 map then if the map has no nav points then its a 12min process to do everything and reload map on vita and save nav point...

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