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by vladone97
Sat Nov 23, 2019 9:45 am
Forum: HENkaku
Topic: [RELEASE] AnalogsEnhancer - Plugin to set analogs deadzone/improve analogs usage
Replies: 22
Views: 35119

Re: [RELEASE] AnalogsEnhancer - Plugin to set analogs deadzone/improve analogs usage

Ok am going to use it again too see it in games & homebrew So far, I've encountered the issue of not being able to run diagonally in Sword Art Online Lost Song. I'm not sure in what other games this happens though, so depending on what games you test, you might not run into the issue. Anyway, I loo...
by vladone97
Fri Nov 22, 2019 11:43 am
Forum: HENkaku
Topic: [RELEASE] AnalogsEnhancer - Plugin to set analogs deadzone/improve analogs usage
Replies: 22
Views: 35119

Re: [RELEASE] AnalogsEnhancer - Plugin to set analogs deadzone/improve analogs usage

Configure it in vita shell. AnaEnCfg.txt structure: AnaEnCfg.txt has 4 values that can be edited: Example of AnaEnCfg.txt: left=0,n;right=0,n First 0 value is the deadzone for left analog. Second parameter for left is either if you want to enable or disable software rescaling (can be y or n which s...
by vladone97
Thu Nov 21, 2019 3:20 pm
Forum: HENkaku
Topic: [RELEASE] AnalogsEnhancer - Plugin to set analogs deadzone/improve analogs usage
Replies: 22
Views: 35119

Re: [RELEASE] AnalogsEnhancer - Plugin to set analogs deadzone/improve analogs usage

Configure it in vita shell There's no way to do that. You can configure the deadzone and toggle software rescaling, but the plugin is coded so that it will force the Vita to use ANALOG_WIDE mode all the time and there's no way to change that from the config file. Only someone who knows coding can m...
by vladone97
Wed Nov 20, 2019 7:09 pm
Forum: HENkaku
Topic: [RELEASE] AnalogsEnhancer - Plugin to set analogs deadzone/improve analogs usage
Replies: 22
Views: 35119

Re: [RELEASE] AnalogsEnhancer - Plugin to set analogs deadzone/improve analogs usage

Can someone modify this so that it won't force ANALOG_WIDE mode when the console is supposed to use ANALOG mode? I get that in some games it gives better precision, but in others it causes issues such as not being able to run/sprint diagonally. I don't know programming, so the best I can do is give ...
by vladone97
Wed Nov 20, 2019 12:56 pm
Forum: Support
Topic: [SUGGESTION] Homebrew for remapping analog values/calibrating analogs
Replies: 0
Views: 983

[SUGGESTION] Homebrew for remapping analog values/calibrating analogs

Would it be possible for someone to create a homebrew that can remap analog values? I'm not a programmer or hacker or anything like that, so the best I can do is come up with ideas. I'm imagining this could help quite a lot of people who have issues with analog sticks drifting. We have Analogs Enhan...

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