0xFFFFFFFE error can be fixed by adding a param.sfo to sce_sys that looks to be missing or not built by unity somehow.
You can get one from any homebrew vpk as a workaround but the bubble will have the homebrew name instead of the unity project name.
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- Fri Apr 05, 2019 11:41 am
- Forum: Tutorials
- Topic: How to setup Unity environment to develop Vita Games using 3.57 SDK
- Replies: 5
- Views: 14523