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Search found 3 matches

by AlternativeZero
Fri Apr 13, 2018 12:09 pm
Forum: HENkaku
Topic: [RELEASE] vitaQuakeIII - Quake 3: Arena + Quake 3: Team Arena port for PSVITA
Replies: 17
Views: 9727

Re: [RELEASE] vitaQuakeIII - Quake 3: Arena + Quake 3: Team Arena port for PSVITA

Sorry for bothering you but mind if I ask, in your opinion would a port of GZDoom (the one that supports more mods such as Brutal Doom) be possible since it's open source and we now have VitaGL?

Thanks for the hard work you've put into the Vita, it's much appreciated.
by AlternativeZero
Sat Apr 07, 2018 1:27 pm
Forum: HENkaku
Topic: [RELEASE] Chocolate Doom (also supports Heretic, Hexen and Strife)
Replies: 56
Views: 14960

Re: [RELEASE] Chocolate Doom (also supports Heretic, Hexen and Strife)

Just wondering since I couldn't find documentation on this but does .pk3 mods work with Chocolate Doom or is that restricted to GZDoom only? Chocolate Doom does not support .pk3 files or mods that require enhanced engine features. It only officially supports .wads compatible with Vanilla Doom. Ah, ...
by AlternativeZero
Sat Apr 07, 2018 7:56 am
Forum: HENkaku
Topic: [RELEASE] Chocolate Doom (also supports Heretic, Hexen and Strife)
Replies: 56
Views: 14960

Re: [RELEASE] Chocolate Doom (also supports Heretic, Hexen and Strife)

Just wondering since I couldn't find documentation on this but does .pk3 mods work with Chocolate Doom or is that restricted to GZDoom only?

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