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Search found 22 matches

by Oldvic
Sat Mar 14, 2020 7:29 pm
Forum: Emulators
Topic: [RELEASE] PSPVice 3.2 (C64 emulator)
Replies: 14
Views: 17947

Re: [RELEASE] PSPVice 3.2 (C64 emulator)

Rsn doesn't seem to be about so I stuck the SDK back on and had a quick look. I just did a quick 2 minute fix so at least the 'Colodore' palette saves properly (as this one looks great on the PSP screen thanks to Rsn's fixed version of it) as it was a bit of a pain having to keep reselecting it ever...
by Oldvic
Wed Feb 26, 2020 1:02 am
Forum: Emulators
Topic: [RELEASE] PSPVice 3.2 (C64 emulator)
Replies: 14
Views: 17947

Re: [RELEASE] PSPVice 3.2 (C64 emulator)

To improve this emulator further, I added the palette option and the sound chip model option. I think it looks much better with the palette set to pepto-pal. Modern games like Sam's Journey that are designed for the newer SID chip sound better with the chip model set to 8580 and sound engine set to...
by Oldvic
Sat Jan 13, 2018 7:33 am
Forum: Emulators
Topic: [Release] ScummVM PSP development version 2.1.0git
Replies: 4
Views: 2381

Re: [Release] ScummVM PSP development version 2.1.0git

Thanks rsn8887. I've been testing the .4 version today. Many thanks for adding the control options. They were badly needed, and makes the whole Scummvm experience on the PSP much better. The 'Aspect ratio correction' checkbox works well and does override the global graphics mode in 'Edit game'. It a...
by Oldvic
Mon Jan 01, 2018 5:05 am
Forum: Emulators
Topic: [Release] ScummVM PSP development version 2.1.0git
Replies: 4
Views: 2381

Re: [Release] ScummVM PSP development version 2.1.0git

Thanks for this. The corrected 4:3 aspect ratio looks good. Found a bug. 'Override global graphic settings' in 'Edit game' is now broken. It will always use the global' graphic setting, making it impossible to set the ratio uniquely for each game. v1.90 worked fine. Another bug (although this exists...
by Oldvic
Sun Dec 10, 2017 7:06 am
Forum: Emulators
Topic: [RELEASE] PicoDrive 1.92 - with SVP dynarec
Replies: 172
Views: 130118

Re: [RELEASE] PicoDrive 1.92 - with SVP dynarec

Excellent work Robson. Thank you for your continued dedication.
by Oldvic
Mon Dec 04, 2017 9:35 pm
Forum: Emulators
Topic: [RELEASE] PicoDrive 1.92 - with SVP dynarec
Replies: 172
Views: 130118

Re: [RELEASE] PicoDrive 1.92 - with SVP dynarec

1. If you choose any 'Sound Quality' below '44100', the sound will randomly distort quite a few times a minute. This is a problem because I often choose '22050hz' for Virtua Racing and Sega CD/Mega CD games to gain some extra FPS. But now it is impossible because of the distortion. By the way, this...
by Oldvic
Sun Dec 03, 2017 7:41 pm
Forum: Emulators
Topic: [RELEASE] PicoDrive 1.92 - with SVP dynarec
Replies: 172
Views: 130118

Re: [RELEASE] PicoDrive 1.92 - with SVP dynarec

1. If you choose any 'Sound Quality' below '44100', the sound will randomly distort quite a few times a minute. This is a problem because I often choose '22050hz' for Virtua Racing and Sega CD/Mega CD games to gain some extra FPS. But now it is impossible because of the distortion. By the way, this...
by Oldvic
Wed Nov 29, 2017 6:25 pm
Forum: Emulators
Topic: UO gpSP Kai v3.4 test 4 build 225
Replies: 52
Views: 111757

Re: UO gpSP Kai v3.4 test 4 build 225

I updated this to '230' (link in my post above) as there was a keymapping bug in the '228' build. If you used the 'cfg' folder from the '228' archive, replace it with the one in the '230' archive or the '225' archive (they're both the same). Bro Oldvic This is really great, but there's a few minor p...
by Oldvic
Sun Nov 26, 2017 6:18 am
Forum: Emulators
Topic: UO gpSP Kai v3.4 test 4 build 225
Replies: 52
Views: 111757

Re: UO gpSP Kai v3.4 test 4 build 225

I've been playing around with this, if someone wants to try these builds out. Ideally start afresh, and just copy over your sram, savestates, screenshots, cheats and 'gba_bios.bin' from your previous Kai build. If you do want to keep your existing Kai folder, then other than overwriting the 'Eboot.P...
by Oldvic
Sat Nov 25, 2017 3:40 am
Forum: Emulators
Topic: [RELEASE] PicoDrive 1.92 - with SVP dynarec
Replies: 172
Views: 130118

Re: [RELEASE] PicoDrive 1.92 - with SVP dynarec

Yes, the 'Sonic 3D Blast' problem is a core issue, but I think the partially visible black band rendering issue in 'Fantastic Dizzy' and 'Test Drive II' are a separate issue from the graphics issue in 'Sonic 3D Blast'. I'll explain why. The black band problem is unique to your PSP compiles of v1.91...

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