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Search found 32 matches

by gambikules
Thu Apr 18, 2019 4:58 pm
Forum: Homebrews
Topic: [ANNOUNCEMENT] Doom Vita + demo
Replies: 4
Views: 18178

Re: [ANNOUNCEMENT] Doom Vita + demo

You use commercial asset then you do a Patreon for this :) clap clap. I guess even Unity is maybe a hacked unity lol clap clap. And you tease people with the name of a famous game, but your game is not that game at all. TAKE MY MONEY!!! Tell me a name of this commercial asset plz! Not a commercial ...
by gambikules
Sun Apr 14, 2019 5:11 pm
Forum: Homebrews
Topic: [ANNOUNCEMENT] Doom Vita + demo
Replies: 4
Views: 18178

[ANNOUNCEMENT] Doom Vita + demo

Hello everyone! I announce my project called "Doom VIita". Doom Vita its a original homebrew game for PS VITA in development with Unity 3D. Game is in early stage. Two monsters available Zombie and Archvile. *Zombie is slow and very simple to kill. Only melee attacks. *Archvile is fast and have 2 at...
by gambikules
Fri Jan 18, 2019 1:18 pm
Forum: HENkaku
Topic: [RELEASE] vitaHexenII - Hexen II port for PSVITA
Replies: 74
Views: 137674

Re: [RELEASE] vitaHexenII - Hexen II port for PSVITA

Hello!
What about Lua + OpenGL ? You will no longer update lpp ?
by gambikules
Wed Feb 14, 2018 2:45 pm
Forum: HENkaku
Topic: [RELEASE] Lua Player Plus Vita (lpp-vita)
Replies: 30
Views: 37220

Re: [RELEASE] Lua Player Plus Vita (lpp-vita)

Ok thx!
by gambikules
Tue Feb 13, 2018 5:40 pm
Forum: HENkaku
Topic: [RELEASE] Lua Player Plus Vita (lpp-vita)
Replies: 30
Views: 37220

Re: [RELEASE] Lua Player Plus Vita (lpp-vita)

i have question about objects rotation.
Z angle rotate object with self axis (relative x and y axis), but x and y in world axis. Its a bug ?
by gambikules
Mon Feb 12, 2018 7:01 pm
Forum: HENkaku
Topic: [RELEASE] vitaQuake - Quake port for PSVITA
Replies: 282
Views: 369836

Re: [RELEASE] vitaQuake - Quake port for PSVITA

Now need lights in lua ! :roll:
by gambikules
Wed Jan 31, 2018 8:46 pm
Forum: HENkaku
Topic: [RELEASE] Lua Player Plus Vita (lpp-vita)
Replies: 30
Views: 37220

Re: [RELEASE] Lua Player Plus Vita (lpp-vita)

"As for USB, i was referring to the fact of using VitaShell with USB to debug instead of builtin FTP. FTP is a thing in lpp-vita just cause it came out before VitaShell had USB option." i enable via code ftp in my homebrew for fast update scripts and restart . But i cant update/create/delet directo...
by gambikules
Wed Jan 31, 2018 7:34 pm
Forum: HENkaku
Topic: [RELEASE] Lua Player Plus Vita (lpp-vita)
Replies: 30
Views: 37220

Re: [RELEASE] Lua Player Plus Vita (lpp-vita)

"You only need to update index.lua in ux0:app/TITLEID, you don't need to reinstall the app everytime." yes i know, just try to update index.lua at ux0:app/TITLEID but not work, i m forced to update index.lua in modecularShell and reopen my homebrew "I suggest you to stick with usb to debug btw" how ...
by gambikules
Wed Jan 31, 2018 5:07 pm
Forum: HENkaku
Topic: [RELEASE] Lua Player Plus Vita (lpp-vita)
Replies: 30
Views: 37220

Re: [RELEASE] Lua Player Plus Vita (lpp-vita)

yes i have unsafe eboot
but not work. i use latest version
by gambikules
Wed Jan 31, 2018 2:39 pm
Forum: HENkaku
Topic: [RELEASE] Lua Player Plus Vita (lpp-vita)
Replies: 30
Views: 37220

Re: [RELEASE] Lua Player Plus Vita (lpp-vita)

its possible to restart homebrew like "OS.restart()" or something ? and impossible reupload script with ftp if homebrew opened. i have this message in filezilla Commande : CWD /ux0:/app/030400001 Réponse : 250 Requested file action okay, completed. Commande : TYPE I Réponse : 200 Okay Commande : PAS...

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