Search found 32 matches
- Thu Apr 18, 2019 4:58 pm
- Forum: Homebrews
- Topic: [ANNOUNCEMENT] Doom Vita + demo
- Replies: 4
- Views: 18178
Re: [ANNOUNCEMENT] Doom Vita + demo
You use commercial asset then you do a Patreon for this :) clap clap. I guess even Unity is maybe a hacked unity lol clap clap. And you tease people with the name of a famous game, but your game is not that game at all. TAKE MY MONEY!!! Tell me a name of this commercial asset plz! Not a commercial ...
- Sun Apr 14, 2019 5:11 pm
- Forum: Homebrews
- Topic: [ANNOUNCEMENT] Doom Vita + demo
- Replies: 4
- Views: 18178
[ANNOUNCEMENT] Doom Vita + demo
Hello everyone! I announce my project called "Doom VIita". Doom Vita its a original homebrew game for PS VITA in development with Unity 3D. Game is in early stage. Two monsters available Zombie and Archvile. *Zombie is slow and very simple to kill. Only melee attacks. *Archvile is fast and have 2 at...
- Fri Jan 18, 2019 1:18 pm
- Forum: HENkaku
- Topic: [RELEASE] vitaHexenII - Hexen II port for PSVITA
- Replies: 74
- Views: 137674
Re: [RELEASE] vitaHexenII - Hexen II port for PSVITA
Hello!
What about Lua + OpenGL ? You will no longer update lpp ?
What about Lua + OpenGL ? You will no longer update lpp ?
- Wed Feb 14, 2018 2:45 pm
- Forum: HENkaku
- Topic: [RELEASE] Lua Player Plus Vita (lpp-vita)
- Replies: 30
- Views: 37220
- Tue Feb 13, 2018 5:40 pm
- Forum: HENkaku
- Topic: [RELEASE] Lua Player Plus Vita (lpp-vita)
- Replies: 30
- Views: 37220
Re: [RELEASE] Lua Player Plus Vita (lpp-vita)
i have question about objects rotation.
Z angle rotate object with self axis (relative x and y axis), but x and y in world axis. Its a bug ?
Z angle rotate object with self axis (relative x and y axis), but x and y in world axis. Its a bug ?
- Mon Feb 12, 2018 7:01 pm
- Forum: HENkaku
- Topic: [RELEASE] vitaQuake - Quake port for PSVITA
- Replies: 282
- Views: 369836
Re: [RELEASE] vitaQuake - Quake port for PSVITA
Now need lights in lua !
- Wed Jan 31, 2018 8:46 pm
- Forum: HENkaku
- Topic: [RELEASE] Lua Player Plus Vita (lpp-vita)
- Replies: 30
- Views: 37220
Re: [RELEASE] Lua Player Plus Vita (lpp-vita)
"As for USB, i was referring to the fact of using VitaShell with USB to debug instead of builtin FTP. FTP is a thing in lpp-vita just cause it came out before VitaShell had USB option." i enable via code ftp in my homebrew for fast update scripts and restart . But i cant update/create/delet directo...
- Wed Jan 31, 2018 7:34 pm
- Forum: HENkaku
- Topic: [RELEASE] Lua Player Plus Vita (lpp-vita)
- Replies: 30
- Views: 37220
Re: [RELEASE] Lua Player Plus Vita (lpp-vita)
"You only need to update index.lua in ux0:app/TITLEID, you don't need to reinstall the app everytime." yes i know, just try to update index.lua at ux0:app/TITLEID but not work, i m forced to update index.lua in modecularShell and reopen my homebrew "I suggest you to stick with usb to debug btw" how ...
- Wed Jan 31, 2018 5:07 pm
- Forum: HENkaku
- Topic: [RELEASE] Lua Player Plus Vita (lpp-vita)
- Replies: 30
- Views: 37220
Re: [RELEASE] Lua Player Plus Vita (lpp-vita)
yes i have unsafe eboot
but not work. i use latest version
but not work. i use latest version
- Wed Jan 31, 2018 2:39 pm
- Forum: HENkaku
- Topic: [RELEASE] Lua Player Plus Vita (lpp-vita)
- Replies: 30
- Views: 37220
Re: [RELEASE] Lua Player Plus Vita (lpp-vita)
its possible to restart homebrew like "OS.restart()" or something ? and impossible reupload script with ftp if homebrew opened. i have this message in filezilla Commande : CWD /ux0:/app/030400001 Réponse : 250 Requested file action okay, completed. Commande : TYPE I Réponse : 200 Okay Commande : PAS...