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by rsn8887
Mon Jan 22, 2018 4:55 am
Forum: HENkaku
Topic: ScummVM Vita port now official
Replies: 8
Views: 1436

Re: ScummVM Vita port now official

I started releasing some ScummVM development/experimental versions for Vita and PSP again on my github Https://www.github.com/rsn8887/scummvm/releases This is so that Vita/PSP users have access to the latest experimental features, some of which are not in the official daily buildbot builds yet. Note...
by rsn8887
Thu Jan 18, 2018 12:28 am
Forum: HENkaku
Topic: [Release] BasiliskII by Meetpatty (Mod by rsn8887)
Replies: 0
Views: 67

[Release] BasiliskII by Meetpatty (Mod by rsn8887)

I updated my modded version of Meetpatty's amazing Mac emulator BasiliskII. Pull request to Meetpatty has been made. In the meantime, here's the mod release: https://github.com/rsn8887/basiliskii-vita/releases Basiliskii Vita (mod by rsn8887) Changelog ----------- 0.33b - now uses the full analog jo...
by rsn8887
Wed Jan 17, 2018 5:39 am
Forum: General
Topic: Vita port suggestion - Enigma
Replies: 0
Views: 72

Vita port suggestion - Enigma

There’s this SDL-based game called Enigma that’s pretty awesome! It would be so cool to have it on the Vita. Maybe someone with the skills agrees and could port it? I tried briefly but just don’t have enough time to do this. Official Webpage: http://www.nongnu.org/enigma/ Github repo: https://github...
by rsn8887
Sat Jan 13, 2018 10:20 pm
Forum: Emulators
Topic: [Release] ScummVM PSP development version 2.1.0git
Replies: 4
Views: 318

Re: [Release] ScummVM PSP development version 2.1.0git

Thanks for the detailed report I’ll see what I can do.
by rsn8887
Sun Jan 07, 2018 8:09 am
Forum: Emulators
Topic: [Release] ScummVM PSP development version 2.1.0git
Replies: 4
Views: 318

Re: [Release] ScummVM PSP development version 2.1.0git

I will look into this. Could you also try the latest version here
www.github.com/rsn8887/scummvm/releases

In the latest version, the aspect ratio checkbox is used to select aspect ratio, instead of a new screen mode. Maybe this also fixes the override global graphics settings problem.
by rsn8887
Sat Jan 06, 2018 4:05 pm
Forum: HENkaku
Topic: [RELEASE] UAE4ALL2 by CPASJUSTE - mod to fix pixel wobble
Replies: 20
Views: 5271

Re: [RELEASE] UAE4ALL2 by CPASJUSTE - mod to fix pixel wobble

1.57

Sticky virtual keyboard keys implemented. The alt, ctrl, amiga, and shift virtual keyboard keys are now sticky. Press them once to enable and another time to let go of the key. Key combos like "Amiga-Q" can now be entered using the virtual keyboard. The circle button quickly un-sticks all keys.
by rsn8887
Sun Dec 31, 2017 4:30 pm
Forum: Emulators
Topic: [Release] ScummVM PSP development version 2.1.0git
Replies: 4
Views: 318

[Release] ScummVM PSP development version 2.1.0git

EDIT: Updated, see below. ScummVM PSP development version 2.1.0git-rsn8887.4 This is a working build of ScummVM for the PSP based on 2.1.0git development source from 2017-01-04. https://s14.postimg.org/6n29mpx69/Scumm_VM-_PSP-2.1.0git-rsn8887.3.png This is for anyone who wants to test out the latest...
by rsn8887
Sun Dec 24, 2017 7:30 am
Forum: HENkaku
Topic: [RELEASE] UAE4ALL2 by CPASJUSTE - mod to fix pixel wobble
Replies: 20
Views: 5271

Re: [RELEASE] UAE4ALL2 by CPASJUSTE - mod to fix pixel wobbl

New update released, pull request to Cpasjuste's repo made. https://github.com/rsn8887/uae4all2/releases 1.55 - support for Bluetooth keyboard and mouse added. The Vita doesn't pair with all Bluetooth keyboard/mouse combos. As a rule, if the keyboard works to highlight bubbles with cursor keys, it s...
by rsn8887
Thu Dec 14, 2017 5:39 am
Forum: HENkaku
Topic: [RELEASE] UAE4ALL2 by CPASJUSTE - mod to fix pixel wobble
Replies: 20
Views: 5271

Re: [RELEASE] UAE4ALL2 by CPASJUSTE - mod to fix pixel wobbl

Minor update released: https://github.com/rsn8887/uae4all2/releases 1.54 - more choices for setting mouse speeds in steps of 0.25 now - a button can be mapped to "slow mouse" in custom controls. When custom controls are on and that button is held down, the mouse pointer speed is greatly reduced. Thi...
by rsn8887
Sun Dec 03, 2017 4:25 pm
Forum: HENkaku
Topic: [RELEASE] The Legend of Sword and Fairy (sdlpal)
Replies: 7
Views: 2443

Re: [RELEASE] The Legend of Sword and Fairy (sdlpal)

Note I made a version where I enabled the sharp-bilinear shader to improve the image quality. Thanks usineur for accepting my changes into the main code. Until usineur releases the next version, you can download the update from my GitHub. The update has to be installed over an existing working insta...

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