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Search found 124 matches

by rsn8887
Wed Apr 18, 2018 9:52 pm
Forum: HENkaku
Topic: [RELEASE] Chocolate Doom (also supports Heretic, Hexen and Strife)
Replies: 44
Views: 4901

Re: [RELEASE] Chocolate Doom (also supports Heretic, Hexen and Strife)

Concerning the digital music packs, I would recommend the boosted packs. The raw packs seem to be missing some music tracks.
by rsn8887
Mon Apr 16, 2018 6:05 pm
Forum: HENkaku
Topic: [RELEASE] Chocolate Doom (also supports Heretic, Hexen and Strife)
Replies: 44
Views: 4901

Re: [RELEASE] Chocolate Doom (also supports Heretic, Hexen and Strife)

I have created some .cfg files that allow you to use .ogg music. (...) Now in the Chocolate Doom settings, switch the sound from OPL3 to Digital and enjoy glorious Roland SC-55 music. Thanks for these great instructions... I was wondering if the music would work. Did you use the "boosted" or the "r...
by rsn8887
Sat Apr 07, 2018 6:45 am
Forum: HENkaku
Topic: [RELEASE] Chocolate Doom (also supports Heretic, Hexen and Strife)
Replies: 44
Views: 4901

Re: [RELEASE] Chocolate Doom (also supports Heretic, Hexen and Strife)

Well, the original Doom only had one turning speed, and two walking speeds (walk and run). So this is kind of authentic to the original. This is a truly amazing port! Great job with the button remapping in the menu, too - works perfect. I can't believe I am already playing Heretic and Hexen on the V...
by rsn8887
Thu Mar 29, 2018 3:51 pm
Forum: HENkaku
Topic: ScummVM Vita port now official
Replies: 11
Views: 2176

Re: ScummVM Vita port now official

New recent improvements to ScummVM Vita build: www.github.com/rsn8887/scummvm/releases/latest The official ScummVM buildbot build should also include these improvements, at least on March 30. release 23 - (Vita) allow loading games from uma0: in addition to ux0: - re-compiled with latest changes fro...
by rsn8887
Sat Mar 24, 2018 6:12 am
Forum: HENkaku
Topic: [RELEASE] UAE4ALL2 by CPASJUSTE - mod to fix pixel wobble
Replies: 27
Views: 7030

Re: [RELEASE] UAE4ALL2 by CPASJUSTE - mod to fix pixel wobble

1.66

- prevent accidental clicks when moving pointer using touch
by rsn8887
Sat Mar 24, 2018 5:14 am
Forum: HENkaku
Topic: [RELEASE] Cannonball - enhanced Outrun engine
Replies: 4
Views: 1100

Re: [RELEASE] Cannonball - enhanced Outrun engine

Great port, so far, though for some reason when you get a high score, you can't enter initials into the high score table. The button for selecting things on the menu doesn't work on the high score screen. On the high score screen, you have to use the steering wheel (left analog stick and/or DPAD le...
by rsn8887
Fri Mar 23, 2018 4:27 pm
Forum: HENkaku
Topic: [RELEASE] Enigma game for Vita
Replies: 11
Views: 1038

Re: [RELEASE] Enigma game for Vita

Great to hear that it works! Thanks for debugging. I will add a note to the install instructions... It would be good to test the direct USB transfer via Vitashell on Windows and see if it is just a problem with MacOS. For some reason, my Vita doesn't show up as USB stick anymore if I enable it in Vi...
by rsn8887
Fri Mar 23, 2018 4:01 pm
Forum: HENkaku
Topic: [RELEASE] Enigma game for Vita
Replies: 11
Views: 1038

Re: [RELEASE] Enigma game for Vita

Edit: Another idea. Only try this if you CANNOT use the FTP method for some reason. I have tried this before, but it was so slow that I quit. In principle it should work to extract data.zip directly on the Vita. However Vitashell is incredibly slow extracting Zip. So I made another archive which use...
by rsn8887
Fri Mar 23, 2018 3:33 pm
Forum: HENkaku
Topic: [RELEASE] Enigma game for Vita
Replies: 11
Views: 1038

Re: [RELEASE] Enigma game for Vita

Can you please try Filezilla Client FTP transfer exactly like I described, so we can continue to debug this? The USB connection and FTP transfer methods are NOT the same at all. File name sometimes turn into UPPERCASE, file flags can be different, MacOS puts temp files automatically, etc. Your numbe...

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