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by rsn8887
Tue Feb 19, 2019 8:09 pm
Forum: HENkaku
Topic: Julius Ps Vita (Caesar 3) crashing
Replies: 3
Views: 127

Re: Julius Ps Vita (Caesar 3) crashing

Can you post a save game and give instructions how to trigger the crashing video? I might be able to debug the problem. Since it only happens on some videos, but not all, I wonder if deleting just the one offending video might be a better solution. It could also be a memory issue. EDIT: If you delet...
by rsn8887
Sun Feb 17, 2019 5:11 pm
Forum: HENkaku
Topic: Julius Vita (Caesar 3) with improved controls
Replies: 3
Views: 356

Re: Julius Vita (Caesar 3) with improved controls

Done :)

Original link updated

Changes:
- Make analog mouse control a bit slower, it was too fast, making it too hard to move over the small icons
- Scroll the map with right analog stick
- Map L/R to mousebuttons and square/triangle to page up/down (instead of L/R to page up/down)
by rsn8887
Sat Feb 16, 2019 5:41 pm
Forum: Emulators
Topic: [RELEASE] PSPVice 3.2 (C64 emulator)
Replies: 10
Views: 2297

Re: [RELEASE] PSPVice 3.2 (C64 emulator)

Some more thoughts on this version: - Sam's Journey original rom loads fine (!). This didn't work on version 2. - However, even for Vice version 2, the developers of Sam's Journey recently published an updated rom that uses a compatible module format for the C64-Mini. This version works fine on the ...
by rsn8887
Sat Feb 16, 2019 2:00 pm
Forum: HENkaku
Topic: Julius Vita (Caesar 3) with improved controls
Replies: 3
Views: 356

Julius Vita (Caesar 3) with improved controls

EDIT: UPDATED TO V2 with right analog stick mapping! I made control enhancements to Julius Vita by devnoname120, and a pull request to devnoname120’s repo has been made. If you want to try it out, I uploaded a patched version, based on latest release 0.10 (updated to version 2): https://mega.nz/#!pV...
by rsn8887
Fri Feb 15, 2019 6:39 pm
Forum: Emulators
Topic: [RELEASE] PSPVice 3.2 (C64 emulator)
Replies: 10
Views: 2297

Re: [RELEASE] PSPVice 3.2 (C64 emulator)

I might have an even better solution for SID Model choice, just adding a new menu option.

I am uploading the new c64ui.c file, you can do a diff and see the changes.



I cannot test or compile atm.
by rsn8887
Fri Feb 15, 2019 5:59 pm
Forum: Emulators
Topic: [RELEASE] PSP fMSX 5.4 (MSX emulator)
Replies: 4
Views: 852

Re: [RELEASE] PSP fMSX 5.4 (MSX emulator)

Amazing, thank you!!!
by rsn8887
Fri Feb 15, 2019 5:58 pm
Forum: Emulators
Topic: [RELEASE] PSPVice 3.2 (C64 emulator)
Replies: 10
Views: 2297

Re: [RELEASE] PSPVice 3.2 (C64 emulator)

Would you consider adding an option to choose SID Chip model between old and new?

Maybe
"FastSID, RESID, FASTSID 8580, RESID 8580"

Instead of just
"FastSid, ReSID" how it was before.
by rsn8887
Fri Feb 15, 2019 5:55 pm
Forum: Emulators
Topic: [RELEASE] PSPVice 3.2 (C64 emulator)
Replies: 10
Views: 2297

Re: [RELEASE] PSPVice 3.2 (C64 emulator)

Amazing I just found this! Thank you!
by rsn8887
Fri Feb 15, 2019 5:46 pm
Forum: Emulators
Topic: [RELEASE] PSPCaprice32 4.2 (Amstrad CPC emulator)
Replies: 1
Views: 591

Re: [RELEASE] PSPCaprice32 4.2 (Amstrad CPC emulator)

Wow, thank you! That is amazing!!! :D :D :D It is great you are improving this almost perfect emulator! Can you maybe post your code on GitHub? Have you looked at the other AKOP emulators? I am very interested in helping with improving AKOP's emulators. They are almost perfect, but some could use so...
by rsn8887
Sat Feb 02, 2019 5:48 pm
Forum: HENkaku
Topic: [RELEASE] vitaQuakeII - Quake II port for PSVITA
Replies: 51
Views: 20505

Re: [RELEASE] vitaQuakeII - Quake II port for PSVITA

The full game works for me. I used the GOG version, however. I installed VitaQUake 2.0 via vitahbb, then copied over (overwrite) ALL three pak files and the video folder ONLY from my GOG PC Version to the Vita. I changed nothing else. Now the videos play, and can be skipped with square. When I start...

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