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by Ix:Risor
Sun Aug 13, 2017 7:02 am
Forum: Custom Firmwares (HEN/CFW/LCFW)
Topic: Does Davee plan to update Infinity or fix his 1.02 release?
Replies: 0
Views: 7754

Does Davee plan to update Infinity or fix his 1.02 release?

I hate to be "that guy," but when Davee released Infinity to the public there were a few bugs. Two I can recall are the system errors that prevent you from installing .ptf (and .ctf?) Themes and keeping wallpapers (or just installing them, I can't remember if they worked but would always delete them...
by Ix:Risor
Wed Feb 24, 2016 12:10 am
Forum: Custom Firmwares (HEN/CFW/LCFW)
Topic: Wallpaper & Theme Bugs in Infinity
Replies: 9
Views: 10931

Re: Wallpaper & Theme Bugs in Infinity

Okay I'll try switching to LME when I get home. However before I do that, is there a tool to dump my flash0 & flash1? It might be useful to post the results before I try anything rash and may also be useful for debugging.
by Ix:Risor
Tue Feb 23, 2016 7:29 pm
Forum: Custom Firmwares (HEN/CFW/LCFW)
Topic: Wallpaper & Theme Bugs in Infinity
Replies: 9
Views: 10931

Re: Wallpaper & Theme Bugs in Infinity

The cookie theme works for me as well, it's my Hylian Crest jpeg wallpaper and third party and free PSN Themes that are not working?
by Ix:Risor
Tue Feb 23, 2016 2:49 am
Forum: Custom Firmwares (HEN/CFW/LCFW)
Topic: Wallpaper & Theme Bugs in Infinity
Replies: 9
Views: 10931

Re: Wallpaper & Theme Bugs in Infinity

F*CK! Okay, how would I go about uninstalling it?
by Ix:Risor
Sun Feb 21, 2016 5:11 pm
Forum: Custom Firmwares (HEN/CFW/LCFW)
Topic: Wallpaper & Theme Bugs in Infinity
Replies: 9
Views: 10931

Wallpaper & Theme Bugs in Infinity

Last Sunday, I installed Infinity, and set it to Yoti's PRO C-2 Latest build. Everything went alright, it installed the Infinity perfectly fine. However when I rebooted to Infinity for the first time, all my system settings were restored to default. However that is not the major problem (maybe it's ...
by Ix:Risor
Tue Nov 17, 2015 6:27 pm
Forum: Homebrews
Topic: CyanogenPSP v6.1 - PSP/PSV [Final Release]
Replies: 58
Views: 37941

Re: CyanogenPSP v5.2 [PSP/PS Vita/Vita TV Compatible]

Great release. As soon as that permanent patch comes out for 6.60 I'm going to get my PSP to automatically boot this, thus getting rid of my XMB (not completely though). @Joel16, you've done wonders with this homebrew and I meant every word.
by Ix:Risor
Thu Nov 12, 2015 5:37 pm
Forum: Homebrews
Topic: [Release] agar.io PSP ™ - Version 2.0 ! ! !
Replies: 32
Views: 21861

Re: [Release] agar.io PSP ™ - Version 2.0 ! ! !

I remember playing this game with my friends at school after I had finished my final diploma at the end of the year. It was extremely entertaining but I then decided to play The Legend of Zelda: Majora's Mask on Project 64 after a little while, running it off my USB Drive. But kudos for porting it t...
by Ix:Risor
Thu Nov 12, 2015 5:32 pm
Forum: Homebrews
Topic: CyanogenPSP v6.1 - PSP/PSV [Final Release]
Replies: 58
Views: 37941

Re: [Final] CyanogenPSP v5.2 [PSP/PS Vita/Vita TV Compatible

@Joel16; I think this homebrew's potential and worth has really been undervalued, this an amazing homebrew and is a priceless addition to the PlayStation Portable homebrew & hacking scene. If the homebrew scene was a industry, and I was a rich tycoon, I'd buy it off you in a heartbeat and would pay ...
by Ix:Risor
Tue Nov 03, 2015 9:24 pm
Forum: Homebrews
Topic: PSP + MicroSD (with MS Pro Duo adapter) = 64 GB storage!
Replies: 3
Views: 3573

Re: PSP + MicroSD (with MS Pro Duo adapter) = 64 GB storage!

For the 256/128 GB Memory Sticks (especially the 256) you need a Dual MicroSD to Memory Stick Pro Duo Adapter and two 64 GB MicroSDXC's, or two 128 MicroSD??'s. I've wanted to get myself a 128 GB (well now a 256 GB) Memory Stick but the specifications of the only legitimate Dual MicroSD to MS PRO Du...
by Ix:Risor
Tue Nov 03, 2015 9:06 pm
Forum: Custom Firmwares (HEN/CFW/LCFW)
Topic: Infinity Permanent patch development
Replies: 19
Views: 7765

Re: Infinity Permanent patch development

Question, will you be able to flash0 modding functions like the 2 Player PS1 Ad-Hoc Feature that IRShell (I might be wrong) had, but only allowed for PSP 1000's and 2000's that had their cIPL's flashed.

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