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by bodega
Sun Dec 27, 2015 5:10 pm
Forum: Programming and Security
Topic: How to extract __sce_ebootpbp and __sce_menuinfo
Replies: 6
Views: 4445

Re: How to extract __sce_ebootpbp and __sce_menuinfo

psvitamario wrote:It's Qwikrazor Custom Bubbles? :oops:
i don't understand what you mean, this is only a tutorial on how to extract sceebottpbp files, not a tutorial on how to bypass that protection
by bodega
Tue Jul 21, 2015 6:22 pm
Forum: Support
Topic: [OPEN] Record PS Vita gameplay
Replies: 6
Views: 1529

Re: [OPEN] Record PS Vita gameplay

well you could read here viewtopic.php?f=23&t=40663#p371044

if you rec the audio from the 3.5 mm and the video from the device i posted, you should have a good quality
by bodega
Thu Jul 16, 2015 11:40 pm
Forum: Programming and Security
Topic: 3.52 HFW Feature
Replies: 22
Views: 14976

Re: 3.52 HFW Feature

nice, i will look foward this thread.

But what you mean with "dump memory card only on pstv and slim"?

Also, had you only replaced some system apps just hex editing the nand dump?

And what about the second usb on jp mb of psvitatv?
by bodega
Mon Jul 06, 2015 9:02 pm
Forum: Rejuvenate
Topic: [List] Native Homebrew & Emulators for PSVita
Replies: 89
Views: 60359

Re: List of Homebrew & Emulators for PSVita

in my opinion you should remove the unreleased app to avoid confusion (i am talking about the app that aren't hosted on github). Also everyone can say: "i am working on that homebrew for psvita, stay tuned" (i am not talking about trusted @smoke).
by bodega
Mon Jul 06, 2015 8:57 pm
Forum: General
Topic: [HELP] Need help to hack a brand new N2DS
Replies: 1
Views: 1059

Re: [HELP] Need help to hack a brand new N2DS

here's the progress.. i update the spider exploit (a webkit exploit) in a web server, then i opened that page via 2ds browser then i had install rx tools. With gateway launcher.dat i have created the emunand over the sd card, then i have updated it to 9.8. Now each time i want to start the cfw i nee...
by bodega
Mon Jul 06, 2015 8:41 pm
Forum: Rejuvenate
Topic: PSVita homebrew packaging standards discussion
Replies: 44
Views: 33572

Re: PSVita homebrew packaging standards discussion

I agree with you when you said that every game should have a exit option, but i would suggest to include also a button combo to "force exit"
by bodega
Mon Jul 06, 2015 6:09 pm
Forum: Rejuvenate
Topic: PSVita homebrew packaging standards discussion
Replies: 44
Views: 33572

Re: PSVita homebrew packaging standards discussion

in my opinion you should use the same structure that sony use on psvita pkg, pack in a pkg with old keys and add to your menu a function to extract it.
by bodega
Sun Jul 05, 2015 12:43 pm
Forum: General
Topic: [HELP] Need help to hack a brand new N2DS
Replies: 1
Views: 1059

[HELP] Need help to hack a brand new N2DS

Hi folks, i just bought a brand new 2ds because there was a super sale on a shop near my house. It came with firmware 6.0.0-12E. I don't know nothing about nintendo console, so i really need some indication. First of all, i read that there are three mode to run unsigned code on it: - ninjahax: that ...
by bodega
Sun Jul 05, 2015 12:00 pm
Forum: Rejuvenate
Topic: [POLL] WHICH HOMEBREWS DO YOU WANT TO SEE FIRST
Replies: 81
Views: 18903

Re: [POLL] WHICH HOMEBREWS DO YOU WANT TO SEE FIRST

The PS2 Pre-2004 had a 294 MHz CPU proof Here The PS Vita has a 2 GHz CPU which is 6.8x more powerful than the Original PS2 :) Vita = ARM Cortex-A9 PS2 = MIPS R5900-based CPU speed is not the problem, Take into consideration the difference in architecture and instruction set. hope that people will ...

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