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by Smoker1
Wed Oct 03, 2018 5:06 am
Forum: PSM & PSM Unity
Topic: PSM Game Question
Replies: 0
Views: 185

PSM Game Question

I have 2 Vitas 1: Normal 1st Gen Vita 2: 3G Vita with a 256GB PSVSD Note that I do have NoPSMDRM, and RePatch in place. I also have the DSN Modification in place to avoid Updates. System is Activated, but PSM can not be activated due to the DSN Mod. I Downloaded Everybody's Arcade Years ago, and I a...
by Smoker1
Sat Sep 08, 2018 1:59 am
Forum: Programming and Security
Topic: RetroArch 1.7.4 Cheat Question for FBA Core
Replies: 0
Views: 634

RetroArch 1.7.4 Cheat Question for FBA Core

OK, so for those who are into this, RA added a Cheat Search/Creation Function. Works pretty good, depending on which Core you use. I did notice that FBA 2012 Cores dont want to cooperate with the Cheat Search. So I have been sticking with the FBA (all in one) Core. But I am trying to Add a Cheat tha...
by Smoker1
Fri Aug 31, 2018 3:21 am
Forum: Programming and Security
Topic: Need help Compiling a GitHub Project....slightly modified
Replies: 0
Views: 800

Need help Compiling a GitHub Project....slightly modified

So I looked into trying to Compile a Homebrew Game for the Vita, but I keep having problems. Either a location is not present, or I get a Error 2 whe I try to "make". I was using a Tut I Googled for, but I dont think it has been Updated, due to Directory Locations not being created, or as I said, ge...
by Smoker1
Thu Aug 30, 2018 5:11 pm
Forum: HENkaku
Topic: [RELEASE] vitaWolfen - Wolfenstein 3D port for PSVITA
Replies: 56
Views: 23832

Re: [RELEASE] vitaWolfen - Wolfenstein 3D port for PSVITA

Is there a way to Rename the TitleID to start it with PCxx##### ?? In fact, would like to know if it is possible for Emulators/Homebrew in General. Easy way is just change the appropriate string in the Makefile https://github.com/Rinnegatamante/vitaWolfen/blob/master/launcher/Makefile#L3 But you ri...
by Smoker1
Thu Aug 30, 2018 3:45 am
Forum: HENkaku
Topic: [RELEASE] vitaWolfen - Wolfenstein 3D port for PSVITA
Replies: 56
Views: 23832

Re: [RELEASE] vitaWolfen - Wolfenstein 3D port for PSVITA

Is there a way to Rename the TitleID to start it with PCxx##### ?? In fact, would like to know if it is possible for Emulators/Homebrew in General.
by Smoker1
Tue May 01, 2018 7:02 pm
Forum: HENkaku
Topic: Vita Media Center
Replies: 12
Views: 14055

Re: Vita Media Center

Has there been any Updates to this App?
by Smoker1
Fri Apr 27, 2018 10:55 pm
Forum: HENkaku
Topic: [Release] Switch SD2Vita
Replies: 23
Views: 26445

Re: [Release] Switch SD2Vita

OK, need to simplify this: I need my SD2Vita to be a uma0: and have the Sony Memory Card left alone as the ux0: Which Option do I choose????? Nevermind. This app just made my SD2Vita Card as the ux0 no matter which Option I chose. Use this instead. This is for the SD2Vita Card to act as a Additional...
by Smoker1
Tue Apr 17, 2018 2:26 am
Forum: HENkaku
Topic: [RELEASE] Chocolate Doom (also supports Heretic, Hexen and Strife)
Replies: 56
Views: 16449

Re: [RELEASE] Chocolate Doom (also supports Heretic, Hexen and Strife)

Super Mario Doom Wads do not work. Tried loading them, but it either Closes on me or just runs regular Doom Which Mario WADs? There's like a dozen of them, and most are not compatible with vanilla Doom. When the game closes without a crash dump, it produces a log file named i_error.log in ux0:/data...
by Smoker1
Mon Apr 09, 2018 5:55 am
Forum: HENkaku
Topic: [RELEASE] Chocolate Doom (also supports Heretic, Hexen and Strife)
Replies: 56
Views: 16449

Re: [RELEASE] Chocolate Doom (also supports Heretic, Hexen and Strife)

Super Mario Doom Wads do not work. Tried loading them, but it either Closes on me or just runs regular Doom
by Smoker1
Fri Mar 02, 2018 1:27 am
Forum: HENkaku
Topic: [RELEASE] rinCheat
Replies: 635
Views: 180237

Re: [RELEASE] rinCheat

Has anyone been able to create Cheats for RetroArch Cores like FBA/FBA CPS1/CPS2 ?? Seems all other Cheat Engines do not want to come up except for Games.

Edit: I got a White Screen to come up, but now I cant get it to come back up again.

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