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by Rinnegatamante
Sun Jun 09, 2019 3:35 pm
Forum: HENkaku
Topic: [RELEASE] vitaHexenII - Hexen II port for PSVITA
Replies: 65
Views: 29672

Re: [RELEASE] vitaHexenII - Hexen II port for PSVITA

Portals folder is supposed to be portals. PSVita is case sensitive whilst Windows isn't.
by Rinnegatamante
Sat Jun 08, 2019 8:39 am
Forum: HENkaku
Topic: [RELEASE] vitaHexenII - Hexen II port for PSVITA
Replies: 65
Views: 29672

Re: [RELEASE] vitaHexenII - Hexen II port for PSVITA

How are your files named?
by Rinnegatamante
Thu Jun 06, 2019 3:02 pm
Forum: Homebrews
Topic: [RELEASE] reRescaler - Improved rescaler for retail games
Replies: 10
Views: 10348

Re: [RELEASE] reRescaler - Improved rescaler for retail games

I use the autoplugin installer to install reScaler. All my plugin works, except for that one. I tried to hold start/L/R but it's not activating with any prompt. I don't have any other plugins that uses the start button only. All other ones require to either use combo buttons to active like Lolicon,...
by Rinnegatamante
Tue Jun 04, 2019 10:00 am
Forum: HENkaku
Topic: [RELEASE] remaPSV - Remap plugin for PSVITA
Replies: 32
Views: 9997

Re: [RELEASE] remaPSV - Remap plugin for PSVITA

Hi, So I have installed remaPSV using auto-plugin, I am trying to map the rear touch pads to anything else because my rear touchpads don't work anymore, I can play uncharted(and many more) because of this. I have been trying but it just doesn't seem to work, I tried mapping all four rear touch zone...
by Rinnegatamante
Wed May 29, 2019 1:37 pm
Forum: HENkaku
Topic: [RELEASE] vitaHexenII - Hexen II port for PSVITA
Replies: 65
Views: 29672

Re: [RELEASE] vitaHexenII - Hexen II port for PSVITA

Still no fixed OGG tracks? thought it was getting pushed with vitaGL. Can we increase HUD size? making me blind thanks :) OGG tracks are fixed in v.2.0. Either you misplaced cdtrack files ( ux0:/data/Hexen II/cdtracks/ is the folder ) or your files are incorrectly named. While OGG tracks do work fo...
by Rinnegatamante
Sun May 26, 2019 3:46 pm
Forum: HENkaku
Topic: [RELEASE] meritous - Meritous port for PSVITA
Replies: 3
Views: 4275

Re: [RELEASE] meritous - Meritous port for PSVITA

v.1.1 available for download: http://vitadb.rinnegatamante.it/#/info/411

Changelog:
- Added a Cheats submenu on the top menubar with some usable cheats.
- Removed SDL black unused cursor stuck on top left of the screen.
by Rinnegatamante
Wed May 22, 2019 11:09 pm
Forum: HENkaku
Topic: [RELEASE] remaPSV - Remap plugin for PSVITA
Replies: 32
Views: 9997

Re: [RELEASE] remaPSV - Remap plugin for PSVITA

First of all, great work! It's awesome and it's working great in most of the games I want to use it in. Now, I'm not sure if this question was already answered and I just didn't understand the answer, so, many apologies if this is something you've already addressed. I was hoping to use any of the s...
by Rinnegatamante
Wed May 22, 2019 10:44 am
Forum: HENkaku
Topic: [RELEASE] vitaHexenII - Hexen II port for PSVITA
Replies: 65
Views: 29672

Re: [RELEASE] vitaHexenII - Hexen II port for PSVITA

2vitas wrote:
Mon May 06, 2019 3:07 pm
Still no fixed OGG tracks? thought it was getting pushed with vitaGL. Can we increase HUD size? making me blind thanks :)
OGG tracks are fixed in v.2.0. Either you misplaced cdtrack files ( ux0:/data/Hexen II/cdtracks/ is the folder ) or your files are incorrectly named.
by Rinnegatamante
Mon May 20, 2019 10:34 am
Forum: HENkaku
Topic: [RELEASE] remaPSV - Remap plugin for PSVITA
Replies: 32
Views: 9997

Re: [RELEASE] remaPSV - Remap plugin for PSVITA

Thanks for your hard work. I have a question. Is there a way to remap the analog stick to the d-pad and remap d-pad to the back touch pad? First suggestion may come with a next update. Second suggestion don't think will come anytime soon since it would make the plugin remarkably more complex both i...
by Rinnegatamante
Sat May 18, 2019 9:11 am
Forum: HENkaku
Topic: [RELEASE] remaPSV - Remap plugin for PSVITA
Replies: 32
Views: 9997

Re: [RELEASE] remaPSV - Remap plugin for PSVITA

remaPSV v.1.1 released! Changelog: - Code cleanup. - Reworked menu: now it can be correctly used on games using a resolution lower than 960x544. - Added a new menu showing hooked functions used by the game (for debug purposes). - Added a frame limiter on the menu: now games in where the menu moved t...

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