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by Rinnegatamante
Wed Feb 13, 2019 1:41 pm
Forum: HENkaku
Topic: [RELEASE] SuperMarioWar - Super Mario War for PSVITA
Replies: 1
Views: 2327

Re: [RELEASE] SuperMarioWar - Super Mario War for PSVITA

First stable build (v.1.0) released! Changelog: - Fixed a bug causing random game freezes due to buggy AI code - Removed the controlled crash function on R button pressing Thanks to all my Patroners for their awesome support: - 2Mourty - Andyways - BOBdotEXE - Count Duckula - Daniel - Elwood Blues -...
by Rinnegatamante
Sat Feb 09, 2019 9:23 pm
Forum: HENkaku
Topic: [RELEASE] vitaQuake - Quake port for PSVITA
Replies: 216
Views: 98852

Re: [RELEASE] vitaQuake - Quake port for PSVITA

Yes, it's possible. vitaQuake supports mods too other than official mission packs
by Rinnegatamante
Tue Feb 05, 2019 4:24 pm
Forum: Homebrews
Topic: [RELEASE] reRescaler - Improved rescaler for retail games
Replies: 6
Views: 4453

Re: [RELEASE] reRescaler - Improved rescaler for retail games

modler2 wrote:
Mon Feb 04, 2019 9:59 pm
Are you sure? Everywhere I read that Uncharted is rendered at 720x408 not at 960 by 544? Either way not a huge deal just curious more so than anything.
It uses internal 720x408 res but framebuffer res is 960x544.
by Rinnegatamante
Mon Feb 04, 2019 3:00 pm
Forum: HENkaku
Topic: [RELEASE] SuperMarioWar - Super Mario War for PSVITA
Replies: 1
Views: 2327

[RELEASE] SuperMarioWar - Super Mario War for PSVITA

NOTE: This is a BETA version released to debug a specific bug in the game. If the game freezes, press R to provoke a game crash and wait for the coredump to be saved, then send said coredump here or on GitHub. https://vitadb.rinnegatamante.it/screenshots/56738538c2977007535a9075adf60d8a98011b63d5fd...
by Rinnegatamante
Mon Feb 04, 2019 1:50 pm
Forum: Homebrews
Topic: [RELEASE] reRescaler - Improved rescaler for retail games
Replies: 6
Views: 4453

Re: [RELEASE] reRescaler - Improved rescaler for retail games

Hi there thanks for you work! I know Uncharted doesnt run at native resolution however when I attempted to use rerescaler with it, it did not register any of the bottons but it did work with god of war. Is there any way to get this working with Uncharted? Thanks again! Uncharted Golden Abyss works ...
by Rinnegatamante
Sat Feb 02, 2019 6:55 pm
Forum: HENkaku
Topic: [RELEASE] vitaQuakeII - Quake II port for PSVITA
Replies: 51
Views: 20410

Re: [RELEASE] vitaQuakeII - Quake II port for PSVITA

Hey Rinnegatamante! You are doing fantastic work with porting and upgrading homebrews to PS Vita :) Just have one question, is it possible to move data directory to ur0:/ ? By editing some config file, or creating shadow copy somehow...? Moving homebrew by App Manager is not moving this directory, ...
by Rinnegatamante
Thu Jan 31, 2019 12:02 pm
Forum: HENkaku
Topic: [RELEASE] vitaQuakeII - Quake II port for PSVITA
Replies: 51
Views: 20410

Re: [RELEASE] vitaQuakeII - Quake II port for PSVITA

vitaQuakeII v.2.0 released! A major update that brings high res textures support, official mission packs support and tons of improvements! Check the first post for more info about how to install official mission packs and how to use high res texture packs. Full changelog: - Added support for high re...
by Rinnegatamante
Sun Jan 27, 2019 8:25 pm
Forum: Homebrews
Topic: [RELEASE] reRescaler - Improved rescaler for retail games
Replies: 6
Views: 4453

Re: [RELEASE] reRescaler - Improved rescaler for retail games

Best thing would be to not run other plugins that could require huge quantitative of resources. Other than that, if you see no answer from the plugin it could be either that the game uses a 960x544 fb (so there's nothing to rescale) or the game doesn't have enough unused CDRAM memory to allow reResc...
by Rinnegatamante
Sun Jan 27, 2019 6:35 pm
Forum: Homebrews
Topic: [RELEASE] reRescaler - Improved rescaler for retail games
Replies: 6
Views: 4453

[RELEASE] reRescaler - Improved rescaler for retail games

Description: This plugin replaces the original rescaler for PSVITA with a new one allowing games running at non-native resolution to get graphics improvements thanks to filtering with shaders. Supported features: - Support for all kind of lower resolution games. - Support for five different rescali...
by Rinnegatamante
Sun Jan 27, 2019 1:27 pm
Forum: HENkaku
Topic: [RELEASE] vitaHexenII - Hexen II port for PSVITA
Replies: 49
Views: 18979

Re: [RELEASE] vitaHexenII - Hexen II port for PSVITA

That's my data1 folder by the way. data1.png So, after a week of fighting this thing I finally fixed it and found the issue. The Steam version of Hexen II is a Source port so the files in data1 (outside of the .pak files) are changed for the Source engine. I had to download the Hammer of Thyrion "p...

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