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Search found 42 matches

by Ryp
Sat Jul 25, 2015 4:11 pm
Forum: Support
Topic: [Closed] PSM+ - Rejuvenate, Unity and PSN ID (aka good, bad
Replies: 4
Views: 1207

Re: [Closed] PSM+ - Rejuvenate, Unity and PSN ID (aka good,

I have the same problem. I could say no to the login dialog, and then click "import" with the kdev.p12 key you also have. But I still get an error popup, and then it loops back to the "would you like to generate a key" dialog. http://i.imgur.com/orDOpEA.png My PSVita is on 3.15 with PSM Dev for Unit...
by Ryp
Mon Jul 06, 2015 9:46 pm
Forum: Rejuvenate
Topic: PSVita homebrew packaging standards discussion
Replies: 44
Views: 38203

Re: PSVita homebrew packaging standards discussion

Couldn't agree more with yifanlu. Make something compatible with the existing, eventually using some extensions
by Ryp
Tue Sep 25, 2012 11:03 pm
Forum: Homebrews
Topic: [Game][Release] OpenBricks v1.1 (Update: 26/09/12)
Replies: 16
Views: 5346

Re: [Game][Release] OpenBricks v1.1 (Update: 26/09/12)

I just released v1.1, see post #1 for a download link !

New features:
  • Options menu
  • Few gameplay fixes
  • Slightly nicer main menu !
Warning: Some people went trough issues with the latest signed version, so please warn me if these are still there with the v1.1. Thanks !
by Ryp
Sun Sep 09, 2012 7:47 pm
Forum: Programming and Security
Topic: [WIP]OI CMA needs beta-testers
Replies: 96
Views: 26266

Re: [WIP]OI CMA needs beta-testers

W7 x64, PM me if you want !
I'm literally burning right now, waiting for a Linux CMA and Wololo's VHBL, so if I can do anything, just let me know xD
by Ryp
Sun Sep 09, 2012 2:17 pm
Forum: Homebrews
Topic: [Game][Release] OpenBricks v1.1 (Update: 26/09/12)
Replies: 16
Views: 5346

Re: [Game][Release] OpenBricks v1.0 (Update: 04/09/12)

@Applelo: Thanks for your video dude, that's very nice ! =) I'll add your link to my description for everyone to see it
by Ryp
Thu Sep 06, 2012 8:34 am
Forum: Homebrews
Topic: [Game][Release] OpenBricks v1.1 (Update: 26/09/12)
Replies: 16
Views: 5346

Re: [Game][Release] OpenBricks v1.0 (Update: 04/09/12)

There are now direct links, see post #1 =)

@qwikrazor87: I'm glad you've appreciated it ! The next version will come with quite a bit of new features, like a scoreboard (What is a tetris-like game without this?), maybe a new game mode and options.
by Ryp
Tue Sep 04, 2012 10:22 pm
Forum: Homebrews
Topic: [Game][Release] OpenBricks v1.1 (Update: 26/09/12)
Replies: 16
Views: 5346

Re: [Game][Release] OpenBricks v1.0 (Update: 04/09/12)

@toBsucht: I'll provide a Signed Eboot tomorrow ! Too lazy to do it today =)
Also, feedback would be greatly appreciated guys !

EDIT: Done
by Ryp
Tue Sep 04, 2012 2:40 pm
Forum: Homebrews
Topic: [Game][Release] OpenBricks v1.1 (Update: 26/09/12)
Replies: 16
Views: 5346

[Game][Release] OpenBricks v1.1 (Update: 26/09/12)

Hi ! Here's for you a small homebrew I made this summer when I was bored =) Hope you'll enjoy it ! Download the latest version: Signed | Unsigned (direct link) Browse the code: https://github.com/Ryp/OpenBricks Video: (v1.0) Youtube (Thanks to Applelo) Screenshots: https://lh6.googleusercontent.com/...
by Ryp
Tue Aug 28, 2012 8:16 am
Forum: Programming and Security
Topic: Image scaling issues
Replies: 8
Views: 1282

Re: Image scaling issues

@wth Ho yeah good idea ! x) I'm only a beginner dude, this would take a BIG amount of time for me to code that ... Thanks for the advice, and btw the way nice work on your yMenu ! =)
by Ryp
Fri Aug 24, 2012 6:17 pm
Forum: Programming and Security
Topic: Image scaling issues
Replies: 8
Views: 1282

Re: Image scaling issues

@noname120: I've looked inside the code, what the dev is using is the "map" function of the oslib. That function only allows scrolling the map on the screen, but wouldn't be suitable for zooming purposes :/ But you are totally right, OSL_MAP can cover wide tiled areas, I could use this in another co...

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