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by (|EcLiPsE|)
Tue Sep 20, 2011 7:25 pm
Forum: Games
Topic: (NEWS) God Eater 2 Game Officially Announced for PSP
Replies: 15
Views: 4390

Re: (NEWS) God Eater 2 Game Officially Announced for PSP

fans demand it so here is it :D
by (|EcLiPsE|)
Tue Sep 13, 2011 7:19 pm
Forum: Games
Topic: music game?
Replies: 10
Views: 2298

Re: music game?

help wrote:Project diva 2nd is awesome!
OFF:That's right, you win the 1 000 000 credits for the game :lol:
Try Project Diva, if you want some cool new music.
by (|EcLiPsE|)
Tue Sep 13, 2011 7:16 pm
Forum: Homebrews
Topic: black ops portable hombrew game ?
Replies: 5
Views: 1965

Re: black ops portable hombrew game ?

i love fps, but they give obsession and you can't get it off easily, an example is counter strike, half life, battle field. If you are a COD fan you wold know that Activision isn't the maker of the game, it's only the publisher, Infinity Ward is the creator/producer/developer. There are COD 3 on psp...
by (|EcLiPsE|)
Sat Sep 03, 2011 3:05 pm
Forum: Homebrews
Topic: GTA VCS RemotejoyLite freeze?
Replies: 5
Views: 1328

Re: GTA VCS RemotejoyLite freeze?

cam7225 wrote:Whenever I use remotejoy Lite with GTA VCS it always seems to freeze after a few seconds of gameplay. Can anyone help me on what to do and how to fix it?
From all i know you can't, be sure you have the latest version.
Same happens with gods eater burst and metal gear solid portable ops
by (|EcLiPsE|)
Wed Aug 31, 2011 4:54 am
Forum: Programming and Security
Topic: Variable remains 0
Replies: 14
Views: 2305

Re: Variable remains 0

coyotebean wrote:When i = 20??
Thank's, found this in the debug log:

Code: Select all

food
20.0=0.00 20.1=152.00 20.2=246.00 20.3=1.91 20.4=0.59 20.5=0.00 20.6=0.00 
bomb
0=0.00 1=152.00 2=246.00 3=1.91 4=0.59 5=0.00 6=0.00 7=0.00 8=0.00 9=0.00 10=0.00 
by (|EcLiPsE|)
Tue Aug 30, 2011 2:18 pm
Forum: Programming and Security
Topic: Variable remains 0
Replies: 14
Views: 2305

Re: Variable remains 0

I've found why isn't working: 1. First of all i put in the declaration these code double obj_bullets[50][10],obj_chickens[40][10],obj_eggs[40][10],obj_present[10][5],obj_food[20][10],CI_bomb[10]; 2. Because of that CI_bomb was treated like obj_food. 3. This is why it was only drawable only one frame...
by (|EcLiPsE|)
Mon Aug 29, 2011 6:21 pm
Forum: Programming and Security
Topic: Variable remains 0
Replies: 14
Views: 2305

Re: Variable remains 0

when i just let the bomb to be drawn, put in /* */ the other functions, it's drawn, it's must be from the code, maybe i miss something. i can give the code via pm if you want to see.
EDIT: This is what i got, now it gives me errors.
by (|EcLiPsE|)
Mon Aug 29, 2011 11:42 am
Forum: Programming and Security
Topic: Variable remains 0
Replies: 14
Views: 2305

Re: Variable remains 0

Can you please post your CI_bomb declaration? double CI_bomb[10]; It seems that the bomb is only drawn in one frame(if I'm right that you call the shoot_bomb() function a few times in your drawing-loop). Maybe you could try to leave out the decrementation of ammo_bomb (just for a test purpose). not...
by (|EcLiPsE|)
Sun Aug 28, 2011 6:01 pm
Forum: Programming and Security
Topic: Variable remains 0
Replies: 14
Views: 2305

Re: Variable remains 0

Yes, the CI_bomb[0] is the point that shows if it's drawable(1) or not(0),and the problem it's not drawn.
by (|EcLiPsE|)
Sun Aug 28, 2011 4:14 am
Forum: Programming and Security
Topic: Variable remains 0
Replies: 14
Views: 2305

Re: Variable remains 0

CI_Bomb[] is initialized a floating point (double), just like the other object i use, CI_chickens,CI_eggs etc.
It's the first time i have the issue.
Just look at the screenshots, in the top left there is CI_bomb[0] ant it's 0.0, the coordonates change ...

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