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by Predator0808
Sun Mar 17, 2019 10:27 am
Forum: HENkaku
Topic: [RELEASE] vitaHexenII - Hexen II port for PSVITA
Replies: 68
Views: 48524

Re: [RELEASE] vitaHexenII - Hexen II port for PSVITA

I've been fighting with music enabling, spend multiple hours, tried Hammer of Thyrion, with or without Portal of Praevus - nothing has helped. Game is running fine, just without music. Then, following ivory_soul post, we have discovered that the reason is my Steam digital copy of Hexen II. Means I w...
by Predator0808
Sat Feb 02, 2019 4:25 pm
Forum: General
Topic: HENkaku shadow copy, shortcut?
Replies: 0
Views: 2043

HENkaku shadow copy, shortcut?

Is there a way to create shadow copy or shortcut to some files within Vita OS?
Is it possible to achieve it via VitaShell?
by Predator0808
Sat Feb 02, 2019 3:16 pm
Forum: Support
Topic: ur0:/ usage via App Manager Plus question
Replies: 0
Views: 959

ur0:/ usage via App Manager Plus question

Hi all, I have question about moving apps to ur0:/ App Manager Plus can move apps to ur0:/ and it is working flawlessly, yet most of space that certain apps are using is being stored within ux0:/data directory. Is there a way to move this directory to ur0:/ as well and keep app working? For example ...
by Predator0808
Sat Feb 02, 2019 2:42 pm
Forum: HENkaku
Topic: [RELEASE] vitaQuakeII - Quake II port for PSVITA
Replies: 59
Views: 43219

Re: [RELEASE] vitaQuakeII - Quake II port for PSVITA

Hey Rinnegatamante! You are doing fantastic work with porting and upgrading homebrews to PS Vita :) Just have one question, is it possible to move data directory to ur0:/ ? By editing some config file, or creating shadow copy somehow...? Moving homebrew by App Manager is not moving this directory, a...
by Predator0808
Sat Mar 31, 2018 9:29 am
Forum: Support
Topic: PS1 screen resolution in Adrenaline-6
Replies: 2
Views: 3850

Re: PS1 screen resolution in Adrenaline-6

Thanks for detailed explaination @Gensosuikoden! ;)
by Predator0808
Mon Jan 22, 2018 1:26 pm
Forum: Support
Topic: PS1 screen resolution in Adrenaline-6
Replies: 2
Views: 3850

PS1 screen resolution in Adrenaline-6

Hello everyone, I was wondering about actual resolution of PS1 emu, that is part of Adrenaline-6. As we know, PSP resolution is 480 x 272 pixels. Highest PS1 resolution is 640 x 480 pixels. PS Vita resolution is 960 x 544 pixels. As I got to know from this site: http://www.eurogamer.net/articles/inv...
by Predator0808
Mon Jan 30, 2017 9:47 am
Forum: General
Topic: Duke Nukem: Manhattan Project on Vita - possible?
Replies: 0
Views: 660

Duke Nukem: Manhattan Project on Vita - possible?

Is there any way to launch Duke Nukem: Manhattan Project on Vita? Via DosBox or in any other way?
by Predator0808
Thu Dec 01, 2016 12:31 pm
Forum: General
Topic: Captain Claw on PS Vita - possible?
Replies: 0
Views: 1352

Captain Claw on PS Vita - possible?

Is there any way to run Captain Claw on PS Vita? Or just wait for someone to port it as homebrew?
by Predator0808
Sun Sep 11, 2016 10:55 am
Forum: General
Topic: DosBox Turbo on Vita?
Replies: 1
Views: 1129

DosBox Turbo on Vita?

Is it possible to run DosBox Turbo on Vita? I mean with decent apps speed. I was inspired by this video:

https://www.youtube.com/watch?v=f21K1Exq2jA

It'll open another gate to run cool stuff on 3.60 Vita. Thanks in advance for replys!
by Predator0808
Tue Aug 16, 2016 4:24 pm
Forum: General
Topic: Leave Vita on 3.18 or update to 3.60 for HENkaku?
Replies: 2
Views: 1124

Re: Leave Vita on 3.18 or update to 3.60 for HENkaku?

Same here. 3.36 with TN-V and TheFlow's PSOne Loader (16 PS1 bubbles!). I was waiting for that too long to abandon it now without any replacement methods. If HENkaku will handle PS1 and PSP environment in such perfect way I have right now, I'll update.

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