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Search found 21 matches

by maken
Thu May 10, 2018 5:46 am
Forum: HENkaku
Topic: [RELEASE] vitaWolfen - Wolfenstein 3D port for PSVITA
Replies: 56
Views: 23882

Re: [RELEASE] vitaWolfen - Wolfenstein 3D port for PSVITA

GyaragaX wrote:
Thu May 10, 2018 2:41 am
Here you go, a higher quality bg0.png sourced from the artist Julie Bell's painting "War Hero".

Image
Awesome! Thank you! Such a classic piece of art! :D
by maken
Thu May 10, 2018 12:58 am
Forum: HENkaku
Topic: [RELEASE] vitaWolfen - Wolfenstein 3D port for PSVITA
Replies: 56
Views: 23882

Re: [RELEASE] vitaWolfen - Wolfenstein 3D port for PSVITA

Awesome! ImGUI is a really nice addition, too! Few things to report though. Currently, both SOD mission packs are recognized for me in the launcher, but when I boot into them they just play the demo for the standard SOD. I have both mission packs with .sd2 and .sd3 file extensions like how they work...
by maken
Fri Apr 06, 2018 9:25 pm
Forum: HENkaku
Topic: [RELEASE] Chocolate Doom (also supports Heretic, Hexen and Strife)
Replies: 56
Views: 16494

Re: [RELEASE] Chocolate Doom (also supports Heretic, Hexen and Strife)

fgsfds, you are an absolute God to me now. I love Doom so much. Having a proper port with music support is all I've ever wanted, and here it finally is. Thank you, thank you so much. I don't know jack about code, but I know some design things. Maybe I could whip up some livearea assets (not that the...
by maken
Fri Jan 26, 2018 4:30 am
Forum: HENkaku
Topic: [RELEASE] vitaQuake - Quake port for PSVITA
Replies: 214
Views: 87764

Re: [RELEASE] vitaQuake - Quake port for PSVITA

I think it's a problem only with default expansions (hipnotic and rogue). I do have tf mod and it works perfectly. Probably there's a bug in Com_Init call, have to look further into this. I also needed to delete hipnotic folder that was in my id1! Now it works like a charm. Impressive work!!! Only ...
by maken
Thu Jan 25, 2018 3:46 pm
Forum: HENkaku
Topic: [RELEASE] vitaQuake - Quake port for PSVITA
Replies: 214
Views: 87764

Re: [RELEASE] vitaQuake - Quake port for PSVITA

Should be solved now, redownload it from VitaDB. Hmm, that solved partially solved the issue on my end, but the game still crashes if any folder other than "id1" is in the "ux0:/data/Quake/" directory. Having both rogue and hipnotic instantly crash the game, it doesn't even manage to get to the con...
by maken
Thu Jan 25, 2018 1:31 pm
Forum: HENkaku
Topic: [RELEASE] vitaQuake - Quake port for PSVITA
Replies: 214
Views: 87764

Re: [RELEASE] vitaQuake - Quake port for PSVITA

So excited to try!!! But getting a C2-12828-1 error on launch here... Tried to remove remaining data folder and savegame files from 2.5 to do a fresh install, no success. Same issue here! Tried doing a clean install and everything. Furthest I get is to the quake console screen, but it still quits t...
by maken
Mon Jan 22, 2018 11:29 pm
Forum: HENkaku
Topic: [RELEASE] vitaQuake - Quake port for PSVITA
Replies: 214
Views: 87764

Re: [RELEASE] vitaQuake - Quake port for PSVITA

Animation interpolation works great and the lightmaps workaround makes it far more playable. Is there any interesting vanilla mod? I have tried Quake Rally and it works but it has some errors. https://i.imgur.com/gfzejxHl.jpg I can't recommend the official map packs, "Scourge of Armagon" and "Disso...
by maken
Mon Jan 22, 2018 12:37 pm
Forum: HENkaku
Topic: [RELEASE] vitaQuake - Quake port for PSVITA
Replies: 214
Views: 87764

Re: [RELEASE] vitaQuake - Quake port for PSVITA

Hot dang, all those fixes in just one day? It's like christmas all over again!

Can't wait for the next version, it sounds like it'll really be killer! :D
by maken
Sun Jan 21, 2018 8:41 pm
Forum: HENkaku
Topic: [RELEASE] vitaQuake - Quake port for PSVITA
Replies: 214
Views: 87764

Re: [RELEASE] vitaQuake - Quake port for PSVITA

Hey! This is absolutely awesome work! The vitaGL support is freaking awesome. Native res at 60fps is a beautiful thing to see! Shame not a lot of games actually made for the system run that way. :lol: v2.5 is really great, but I do want to point out some issues I've found playing it for the past th...
by maken
Sun Jan 21, 2018 4:56 am
Forum: HENkaku
Topic: [RELEASE] vitaQuake - Quake port for PSVITA
Replies: 214
Views: 87764

Re: [RELEASE] vitaQuake - Quake port for PSVITA

Hey! This is absolutely awesome work! The vitaGL support is freaking awesome. Native res at 60fps is a beautiful thing to see! Shame not a lot of games actually made for the system run that way. :lol: v2.5 is really great, but I do want to point out some issues I've found playing it for the past thi...

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