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by kakarotto
Mon Aug 08, 2016 3:24 pm
Forum: HENkaku
Topic: Vita Update Blocker 3.60!! :D
Replies: 52
Views: 41056

Re: Vita Update Blocker 3.60!! :D

nice ^_^
Possible to have something similiar for macOs?
by kakarotto
Wed Oct 08, 2014 11:05 am
Forum: Programming and Security
Topic: Finally .. No more restrictions
Replies: 108
Views: 20817

Re: Finally .. No more restrictions

This i great but why 2 identical topic ? viewtopic.php?f=52&t=40141
Isn't it better to have just one?
by kakarotto
Sun Sep 21, 2014 1:30 pm
Forum: TN CEF
Topic: Vita POPS, PSP POPS differences?
Replies: 45
Views: 11062

Re: Vita POPS, PSP POPS differences?

It's TN-X with TN Menu, homebrews support, screenshot feature, buttons remap for every game, no games limit. But will never be released. Wait a minute. Homebrew support mean you can use the mediaengine for psp hb? That would be really cool for example for snes9xtyl and daedalus. You sure you won't ...
by kakarotto
Sun Sep 14, 2014 9:16 pm
Forum: Homebrews
Topic: Ps1 loader : Chrono Cross compatibility and ps1loader option
Replies: 16
Views: 2927

Re: Ps1 loader : Chrono Cross compatibility and ps1loader op

hi everyone, i will not open a new thread because i think that i can ask here. i' ve bought sports superbike 2 like you, but i am on fw 3.01. Will this work on 3.18 FW? Also i have the same problem with crash bandicoot, i ve tested it on psp and work fine (made with icetea) but on psvita it gave me...
by kakarotto
Wed Jun 18, 2014 8:24 pm
Forum: Games
Topic: Final Fantasy Type-0 English translation arrives!
Replies: 25
Views: 3647

Re: Final Fantasy Type-0 English translation arrives!

[youtube]d7C6a4q3VPA[/youtube]


Little video: PS Vita vs PSP Go
by kakarotto
Tue Jun 17, 2014 5:53 pm
Forum: TN CEF
Topic: [RELEASE] 6.60 TN-V9.7
Replies: 204
Views: 88189

Re: [RELEASE] 6.60 TN-V9

2.12: 64MB all others: 44MB :) So, i don't think many application take advantage from the extra ram BUT there's a plugin which would be cool to use on Vita and it's AtPro. I think coldbird had (at least in the past, i don't know today) little problems using Vita extra RAM. Maybe 12mb extra ram is e...
by kakarotto
Tue Jun 17, 2014 5:02 pm
Forum: TN CEF
Topic: The Official TN-V9+ PS1 Audio Compatability Thread
Replies: 222
Views: 80682

Re: [TN-V9] PS1 Audio Support Results

iAmGhost wrote: I think tags are should separated into something like [Working](for perfect games), [Working with issues](for sound issue, lags), [Not Working](for crash, freeze, etc...).
i agree
by kakarotto
Mon Jun 16, 2014 10:05 pm
Forum: TN CEF
Topic: [RELEASE] 6.60 TN-V9.7
Replies: 204
Views: 88189

Re: [RELEASE] 6.60 TN-V9

iCEQB wrote:Metal Gear Solid 1 still has no sound after the PS1 boot logo :(
mgs1 hangs after kcej screen if you don't hit Start @ konami screen. Then, at least for me, it hangs again whataver i do. :cry:
And yes, no sound after PS1 logo
by kakarotto
Mon Jun 16, 2014 9:50 pm
Forum: TN CEF
Topic: [RELEASE] 6.60 TN-V9.7
Replies: 204
Views: 88189

Re: [RELEASE] 6.60 TN-V9

I'm trying to update via "System Update", but it immediately tells me I have the newest version already. When selecting it, I have to set up a new connection (which I did) even though it still uses the current Vita connection. Is there something special I have to do to get it to work? Had no proble...
by kakarotto
Mon Jun 16, 2014 8:57 pm
Forum: TN CEF
Topic: [RELEASE] 6.60 TN-V9.7
Replies: 204
Views: 88189

Re: [RELEASE] 6.60 TN-V9

6.60 is available now. Download it directly on your PS Vita via the 'System Update' option on the XMB in TN-V or grab the files here: http://hackinformer.com/TN-V/release_tnv9.rar Changelog: * Added Pete's PEOPS SPU plugin which emulates PS1 sound. * Added 'PEOPS SPU configuration' to recovery menu...

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