Amonkhet

All user created custom sets, custom game mode and modded official content.
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ph34rbot
Posts: 280
Joined: Thu Jan 07, 2010 6:33 am

Amonkhet

Post by ph34rbot »

Almond Cat cards dat

Code: Select all

[card]
primitive=Angel of Sanctions
id=426703
rarity=M
[/card]
[card]
primitive=Anointed Procession
id=426704
rarity=R
[/card]
[card]
primitive=Anointer Priest
id=426705
rarity=C
[/card]
[card]
primitive=Approach of the Second Sun
id=426706
rarity=R
[/card]
[card]
primitive=Aven Mindcensor
id=426707
rarity=R
[/card]
[card]
primitive=Binding Mummy
id=426708
rarity=C
[/card]
[card]
primitive=Cartouche of Solidarity
id=426709
rarity=C
[/card]
[card]
primitive=Cast Out
id=426710
rarity=U
[/card]
[card]
primitive=Compulsory Rest
id=426711
rarity=C
[/card]
[card]
primitive=Devoted Crop-Mate
id=426712
rarity=U
[/card]
[card]
primitive=Djeru's Resolve
id=426713
rarity=C
[/card]
[card]
primitive=Fan Bearer
id=426714
rarity=C
[/card]
[card]
primitive=Forsake the Worldly
id=426715
rarity=C
[/card]
[card]
primitive=Gideon of the Trials
id=426716
rarity=M
[/card]
[card]
primitive=Gideon's Intervention
id=426717
rarity=R
[/card]
[card]
primitive=Glory-Bound Initiate
id=426718
rarity=R
[/card]
[card]
primitive=Gust Walker
id=426719
rarity=C
[/card]
[card]
primitive=Impeccable Timing
id=426720
rarity=C
[/card]
[card]
primitive=In Oketra's Name
id=426721
rarity=C
[/card]
[card]
primitive=Mighty Leap
id=426722
rarity=C
[/card]
[card]
primitive=Oketra the True
id=426723
rarity=M
[/card]
[card]
primitive=Oketra's Attendant
id=426724
rarity=U
[/card]
[card]
primitive=Protection of the Hekma
id=426725
rarity=U
[/card]
[card]
primitive=Regal Caracal
id=426726
rarity=R
[/card]
[card]
primitive=Renewed Faith
id=426727
rarity=U
[/card]
[card]
primitive=Rhet-Crop Spearmaster
id=426728
rarity=C
[/card]
[card]
primitive=Sacred Cat
id=426729
rarity=C
[/card]
[card]
primitive=Seraph of the Suns
id=426730
rarity=U
[/card]
[card]
primitive=Sparring Mummy
id=426731
rarity=C
[/card]
[card]
primitive=Supply Caravan
id=426732
rarity=C
[/card]
[card]
primitive=Tah-Crop Elite
id=426733
rarity=C
[/card]
[card]
primitive=Those Who Serve
id=426734
rarity=C
[/card]
[card]
primitive=Time to Reflect
id=426735
rarity=U
[/card]
[card]
primitive=Trial of Solidarity
id=426736
rarity=U
[/card]
[card]
primitive=Trueheart Duelist
id=426737
rarity=U
[/card]
[card]
primitive=Unwavering Initiate
id=426738
rarity=C
[/card]
[card]
primitive=Vizier of Deferment
id=426739
rarity=U
[/card]
[card]
primitive=Vizier of Remedies
id=426740
rarity=U
[/card]
[card]
primitive=Winged Shepherd
id=426741
rarity=C
[/card]
[card]
primitive=Ancient Crab
id=426742
rarity=C
[/card]
[card]
primitive=Angler Drake
id=426743
rarity=U
[/card]
[card]
primitive=As Foretold
id=426744
rarity=M
[/card]
[card]
primitive=Aven Initiate
id=426745
rarity=C
[/card]
[card]
primitive=Cancel
id=426746
rarity=C
[/card]
[card]
primitive=Cartouche of Knowledge
id=426747
rarity=C
[/card]
[card]
primitive=Censor
id=426748
rarity=U
[/card]
[card]
primitive=Compelling Argument
id=426749
rarity=C
[/card]
[card]
primitive=Cryptic Serpent
id=426750
rarity=U
[/card]
[card]
primitive=Curator of Mysteries
id=426751
rarity=R
[/card]
[card]
primitive=Decision Paralysis
id=426752
rarity=C
[/card]
[card]
primitive=Drake Haven
id=426753
rarity=R
[/card]
[card]
primitive=Essence Scatter
id=426754
rarity=C
[/card]
[card]
primitive=Floodwaters
id=426755
rarity=C
[/card]
[card]
primitive=Galestrike
id=426756
rarity=U
[/card]
[card]
primitive=Glyph Keeper
id=426757
rarity=R
[/card]
[card]
primitive=Hekma Sentinels
id=426758
rarity=C
[/card]
[card]
primitive=Hieroglyphic Illumination
id=426759
rarity=C
[/card]
[card]
primitive=Illusory Wrappings
id=426760
rarity=C
[/card]
[card]
primitive=Kefnet the Mindful
id=426761
rarity=M
[/card]
[card]
primitive=Labyrinth Guardian
id=426762
rarity=U
[/card]
[card]
primitive=Lay Claim
id=426763
rarity=U
[/card]
[card]
primitive=Naga Oracle
id=426764
rarity=C
[/card]
[card]
primitive=New Perspectives
id=426765
rarity=R
[/card]
[card]
primitive=Open into Wonder
id=426766
rarity=U
[/card]
[card]
primitive=Pull from Tomorrow
id=426767
rarity=R
[/card]
[card]
primitive=River Serpent
id=426768
rarity=C
[/card]
[card]
primitive=Sacred Excavation
id=426769
rarity=U
[/card]
[card]
primitive=Scribe of the Mindful
id=426770
rarity=C
[/card]
[card]
primitive=Seeker of Insight
id=426771
rarity=C
[/card]
[card]
primitive=Shimmerscale Drake
id=426772
rarity=C
[/card]
[card]
primitive=Slither Blade
id=426773
rarity=C
[/card]
[card]
primitive=Tah-Crop Skirmisher
id=426774
rarity=C
[/card]
[card]
primitive=Trial of Knowledge
id=426775
rarity=U
[/card]
[card]
primitive=Vizier of Many Faces
id=426776
rarity=R
[/card]
[card]
primitive=Vizier of Tumbling Sands
id=426777
rarity=U
[/card]
[card]
primitive=Winds of Rebuke
id=426778
rarity=C
[/card]
[card]
primitive=Zenith Seeker
id=426779
rarity=U
[/card]
[card]
primitive=Archfiend of Ifnir
id=426780
rarity=R
[/card]
[card]
primitive=Baleful Ammit
id=426781
rarity=U
[/card]
[card]
primitive=Blighted Bat
id=426782
rarity=C
[/card]
[card]
primitive=Bone Picker
id=426783
rarity=U
[/card]
[card]
primitive=Bontu the Glorified
id=426784
rarity=M
[/card]
[card]
primitive=Cartouche of Ambition
id=426785
rarity=C
[/card]
[card]
primitive=Cruel Reality
id=426786
rarity=M
[/card]
[card]
primitive=Cursed Minotaur
id=426787
rarity=C
[/card]
[card]
primitive=Dispossess
id=426788
rarity=R
[/card]
[card]
primitive=Doomed Dissenter
id=426789
rarity=C
[/card]
[card]
primitive=Dread Wanderer
id=426790
rarity=R
[/card]
[card]
primitive=Dune Beetle
id=426791
rarity=C
[/card]
[card]
primitive=Faith of the Devoted
id=426792
rarity=U
[/card]
[card]
primitive=Festering Mummy
id=426793
rarity=C
[/card]
[card]
primitive=Final Reward
id=426794
rarity=C
[/card]
[card]
primitive=Gravedigger
id=426795
rarity=U
[/card]
[card]
primitive=Grim Strider
id=426796
rarity=U
[/card]
[card]
primitive=Horror of the Broken Lands
id=426797
rarity=C
[/card]
[card]
primitive=Lay Bare the Heart
id=426798
rarity=U
[/card]
[card]
primitive=Liliana, Death's Majesty
id=426799
rarity=M
[/card]
[card]
primitive=Liliana's Mastery
id=426800
rarity=R
[/card]
[card]
primitive=Lord of the Accursed
id=426801
rarity=U
[/card]
[card]
primitive=Miasmic Mummy
id=426802
rarity=C
[/card]
[card]
primitive=Nest of Scarabs
id=426803
rarity=U
[/card]
[card]
primitive=Painful Lesson
id=426804
rarity=C
[/card]
[card]
primitive=Pitiless Vizier
id=426805
rarity=C
[/card]
[card]
primitive=Plague Belcher
id=426806
rarity=R
[/card]
[card]
primitive=Ruthless Sniper
id=426807
rarity=U
[/card]
[card]
primitive=Scarab Feast
id=426808
rarity=C
[/card]
[card]
primitive=Shadow of the Grave
id=426809
rarity=R
[/card]
[card]
primitive=Soulstinger
id=426810
rarity=C
[/card]
[card]
primitive=Splendid Agony
id=426811
rarity=C
[/card]
[card]
primitive=Stir the Sands
id=426812
rarity=U
[/card]
[card]
primitive=Supernatural Stamina
id=426813
rarity=C
[/card]
[card]
primitive=Trespasser's Curse
id=426814
rarity=C
[/card]
[card]
primitive=Trial of Ambition
id=426815
rarity=U
[/card]
[card]
primitive=Unburden
id=426816
rarity=C
[/card]
[card]
primitive=Wander in Death
id=426817
rarity=C
[/card]
[card]
primitive=Wasteland Scorpion
id=426818
rarity=C
[/card]
[card]
primitive=Ahn-Crop Crasher
id=426819
rarity=U
[/card]
[card]
primitive=Battlefield Scavenger
id=426820
rarity=U
[/card]
[card]
primitive=Blazing Volley
id=426821
rarity=C
[/card]
[card]
primitive=Bloodlust Inciter
id=426822
rarity=C
[/card]
[card]
primitive=Bloodrage Brawler
id=426823
rarity=U
[/card]
[card]
primitive=Brute Strength
id=426824
rarity=C
[/card]
[card]
primitive=By Force
id=426825
rarity=U
[/card]
[card]
primitive=Cartouche of Zeal
id=426826
rarity=C
[/card]
[card]
primitive=Combat Celebrant
id=426827
rarity=M
[/card]
[card]
primitive=Consuming Fervor
id=426828
rarity=U
[/card]
[card]
primitive=Deem Worthy
id=426829
rarity=U
[/card]
[card]
primitive=Desert Cerodon
id=426830
rarity=C
[/card]
[card]
primitive=Electrify
id=426831
rarity=C
[/card]
[card]
primitive=Emberhorn Minotaur
id=426832
rarity=C
[/card]
[card]
primitive=Flameblade Adept
id=426833
rarity=U
[/card]
[card]
primitive=Fling
id=426834
rarity=C
[/card]
[card]
primitive=Glorious End
id=426835
rarity=M
[/card]
[card]
primitive=Glorybringer
id=426836
rarity=R
[/card]
[card]
primitive=Harsh Mentor
id=426837
rarity=R
[/card]
[card]
primitive=Hazoret the Fervent
id=426838
rarity=M
[/card]
[card]
primitive=Hazoret's Favor
id=426839
rarity=R
[/card]
[card]
primitive=Heart-Piercer Manticore
id=426840
rarity=R
[/card]
[card]
primitive=Hyena Pack
id=426841
rarity=C
[/card]
[card]
primitive=Limits of Solidarity
id=426842
rarity=U
[/card]
[card]
primitive=Magma Spray
id=426843
rarity=C
[/card]
[card]
primitive=Manticore of the Gauntlet
id=426844
rarity=C
[/card]
[card]
primitive=Minotaur Sureshot
id=426845
rarity=C
[/card]
[card]
primitive=Nef-Crop Entangler
id=426846
rarity=C
[/card]
[card]
primitive=Nimble-Blade Khenra
id=426847
rarity=C
[/card]
[card]
primitive=Pathmaker Initiate
id=426848
rarity=C
[/card]
[card]
primitive=Pursue Glory
id=426849
rarity=C
[/card]
[card]
primitive=Soul-Scar Mage
id=426850
rarity=R
[/card]
[card]
primitive=Sweltering Suns
id=426851
rarity=R
[/card]
[card]
primitive=Thresher Lizard
id=426852
rarity=C
[/card]
[card]
primitive=Tormenting Voice
id=426853
rarity=C
[/card]
[card]
primitive=Trial of Zeal
id=426854
rarity=U
[/card]
[card]
primitive=Trueheart Twins
id=426855
rarity=U
[/card]
[card]
primitive=Violent Impact
id=426856
rarity=C
[/card]
[card]
primitive=Warfire Javelineer
id=426857
rarity=U
[/card]
[card]
primitive=Benefaction of Rhonas
id=426858
rarity=C
[/card]
[card]
primitive=Bitterblade Warrior
id=426859
rarity=C
[/card]
[card]
primitive=Cartouche of Strength
id=426860
rarity=C
[/card]
[card]
primitive=Champion of Rhonas
id=426861
rarity=R
[/card]
[card]
primitive=Channeler Initiate
id=426862
rarity=R
[/card]
[card]
primitive=Colossapede
id=426863
rarity=C
[/card]
[card]
primitive=Crocodile of the Crossing
id=426864
rarity=U
[/card]
[card]
primitive=Defiant Greatmaw
id=426865
rarity=U
[/card]
[card]
primitive=Dissenter's Deliverance
id=426866
rarity=C
[/card]
[card]
primitive=Exemplar of Strength
id=426867
rarity=U
[/card]
[card]
primitive=Giant Spider
id=426868
rarity=C
[/card]
[card]
primitive=Gift of Paradise
id=426869
rarity=C
[/card]
[card]
primitive=Greater Sandwurm
id=426870
rarity=C
[/card]
[card]
primitive=Hapatra's Mark
id=426871
rarity=U
[/card]
[card]
primitive=Harvest Season
id=426872
rarity=R
[/card]
[card]
primitive=Haze of Pollen
id=426873
rarity=C
[/card]
[card]
primitive=Honored Hydra
id=426874
rarity=R
[/card]
[card]
primitive=Hooded Brawler
id=426875
rarity=C
[/card]
[card]
primitive=Initiate's Companion
id=426876
rarity=C
[/card]
[card]
primitive=Manglehorn
id=426877
rarity=U
[/card]
[card]
primitive=Naga Vitalist
id=426878
rarity=C
[/card]
[card]
primitive=Oashra Cultivator
id=426879
rarity=C
[/card]
[card]
primitive=Ornery Kudu
id=426880
rarity=C
[/card]
[card]
primitive=Pouncing Cheetah
id=426881
rarity=C
[/card]
[card]
primitive=Prowling Serpopard
id=426882
rarity=R
[/card]
[card]
primitive=Quarry Hauler
id=426883
rarity=C
[/card]
[card]
primitive=Rhonas the Indomitable
id=426884
rarity=M
[/card]
[card]
primitive=Sandwurm Convergence
id=426885
rarity=R
[/card]
[card]
primitive=Scaled Behemoth
id=426886
rarity=U
[/card]
[card]
primitive=Shed Weakness
id=426887
rarity=C
[/card]
[card]
primitive=Shefet Monitor
id=426888
rarity=U
[/card]
[card]
primitive=Sixth Sense
id=426889
rarity=U
[/card]
[card]
primitive=Spidery Grasp
id=426890
rarity=C
[/card]
[card]
primitive=Stinging Shot
id=426891
rarity=C
[/card]
[card]
primitive=Synchronized Strike
id=426892
rarity=U
[/card]
[card]
primitive=Trial of Strength
id=426893
rarity=U
[/card]
[card]
primitive=Vizier of the Menagerie
id=426894
rarity=M
[/card]
[card]
primitive=Watchful Naga
id=426895
rarity=U
[/card]
[card]
primitive=Ahn-Crop Champion
id=426896
rarity=U
[/card]
[card]
primitive=Aven Wind Guide
id=426897
rarity=U
[/card]
[card]
primitive=Bounty of the Luxa
id=426898
rarity=R
[/card]
[card]
primitive=Decimator Beetle
id=426899
rarity=U
[/card]
[card]
primitive=Enigma Drake
id=426900
rarity=U
[/card]
[card]
primitive=Hapatra, Vizier of Poisons
id=426901
rarity=R
[/card]
[card]
primitive=Honored Crop-Captain
id=426902
rarity=U
[/card]
[card]
primitive=Khenra Charioteer
id=426903
rarity=U
[/card]
[card]
primitive=Merciless Javelineer
id=426904
rarity=U
[/card]
[card]
primitive=Neheb, the Worthy
id=426905
rarity=R
[/card]
[card]
primitive=Nissa, Steward of Elements
id=426906
rarity=M
[/card]
[card]
primitive=Samut, Voice of Dissent
id=426907
rarity=M
[/card]
[card]
primitive=Shadowstorm Vizier
id=426908
rarity=U
[/card]
[card]
primitive=Temmet, Vizier of Naktamun
id=426909
rarity=R
[/card]
[card]
primitive=Wayward Servant
id=426910
rarity=U
[/card]
[card]
primitive=Weaver of Currents
id=426911
rarity=U
[/card]
[card]
primitive=Dusk
id=426912
rarity=R
[/card]
[card]
primitive=Dawn
id=426912
rarity=R
[/card]
[card]
primitive=Commit
id=426913
rarity=R
[/card]
[card]
primitive=Memory
id=426913
rarity=R
[/card]
[card]
primitive=Never
id=426914
rarity=R
[/card]
[card]
primitive=Return
id=426914
rarity=R
[/card]
[card]
primitive=Insult
id=426915
rarity=R
[/card]
[card]
primitive=Injury
id=426915
rarity=R
[/card]
[card]
primitive=Mouth
id=426916
rarity=R
[/card]
[card]
primitive=Feed
id=426916
rarity=R
[/card]
[card]
primitive=Start
id=426917
rarity=U
[/card]
[card]
primitive=Finish
id=426917
rarity=U
[/card]
[card]
primitive=Reduce
id=426918
rarity=U
[/card]
[card]
primitive=Rubble
id=426918
rarity=U
[/card]
[card]
primitive=Destined
id=426919
rarity=U
[/card]
[card]
primitive=Lead
id=426919
rarity=U
[/card]
[card]
primitive=Onward
id=426920
rarity=U
[/card]
[card]
primitive=Victory
id=426920
rarity=U
[/card]
[card]
primitive=Spring
id=426921
rarity=U
[/card]
[card]
primitive=Mind
id=426921
rarity=U
[/card]
[card]
primitive=Prepare
id=426922
rarity=R
[/card]
[card]
primitive=Fight
id=426922
rarity=R
[/card]
[card]
primitive=Failure
id=426923
rarity=R
[/card]
[card]
primitive=Comply
id=426923
rarity=R
[/card]
[card]
primitive=Rags
id=426924
rarity=R
[/card]
[card]
primitive=Riches
id=426924
rarity=R
[/card]
[card]
primitive=Cut
id=426925
rarity=R
[/card]
[card]
primitive=Ribbons
id=426925
rarity=R
[/card]
[card]
primitive=Heaven
id=426926
rarity=R
[/card]
[card]
primitive=Earth
id=426926
rarity=R
[/card]
[card]
primitive=Bontu's Monument
id=426927
rarity=U
[/card]
[card]
primitive=Edifice of Authority
id=426928
rarity=U
[/card]
[card]
primitive=Embalmer's Tools
id=426929
rarity=U
[/card]
[card]
primitive=Gate to the Afterlife
id=426930
rarity=U
[/card]
[card]
primitive=Hazoret's Monument
id=426931
rarity=U
[/card]
[card]
primitive=Honed Khopesh
id=426932
rarity=C
[/card]
[card]
primitive=Kefnet's Monument
id=426933
rarity=U
[/card]
[card]
primitive=Luxa River Shrine
id=426934
rarity=C
[/card]
[card]
primitive=Oketra's Monument
id=426935
rarity=U
[/card]
[card]
primitive=Oracle's Vault
id=426936
rarity=R
[/card]
[card]
primitive=Pyramid of the Pantheon
id=426937
rarity=R
[/card]
[card]
primitive=Rhonas's Monument
id=426938
rarity=U
[/card]
[card]
primitive=Throne of the God-Pharaoh
id=426939
rarity=R
[/card]
[card]
primitive=Watchers of the Dead
id=426940
rarity=U
[/card]
[card]
primitive=Canyon Slough
id=426941
rarity=R
[/card]
[card]
primitive=Cascading Cataracts
id=426942
rarity=R
[/card]
[card]
primitive=Cradle of the Accursed
id=426943
rarity=C
[/card]
[card]
primitive=Evolving Wilds
id=426944
rarity=C
[/card]
[card]
primitive=Fetid Pools
id=426945
rarity=R
[/card]
[card]
primitive=Grasping Dunes
id=426946
rarity=U
[/card]
[card]
primitive=Irrigated Farmland
id=426947
rarity=R
[/card]
[card]
primitive=Painted Bluffs
id=426948
rarity=C
[/card]
[card]
primitive=Scattered Groves
id=426949
rarity=R
[/card]
[card]
primitive=Sheltered Thicket
id=426950
rarity=R
[/card]
[card]
primitive=Sunscorched Desert
id=426951
rarity=C
[/card]
[card]
primitive=Plains
id=426952
rarity=L
[/card]
[card]
primitive=Island
id=426953
rarity=L
[/card]
[card]
primitive=Swamp
id=426954
rarity=L
[/card]
[card]
primitive=Mountain
id=426955
rarity=L
[/card]
[card]
primitive=Forest
id=426956
rarity=L
[/card]
[card]
primitive=Plains
id=426957
rarity=L
[/card]
[card]
primitive=Plains
id=426958
rarity=L
[/card]
[card]
primitive=Plains
id=426959
rarity=L
[/card]
[card]
primitive=Island
id=426960
rarity=L
[/card]
[card]
primitive=Island
id=426961
rarity=L
[/card]
[card]
primitive=Island
id=426962
rarity=L
[/card]
[card]
primitive=Swamp
id=426963
rarity=L
[/card]
[card]
primitive=Swamp
id=426964
rarity=L
[/card]
[card]
primitive=Swamp
id=426965
rarity=L
[/card]
[card]
primitive=Mountain
id=426966
rarity=L
[/card]
[card]
primitive=Mountain
id=426967
rarity=L
[/card]
[card]
primitive=Mountain
id=426968
rarity=L
[/card]
[card]
primitive=Forest
id=426969
rarity=L
[/card]
[card]
primitive=Forest
id=426970
rarity=L
[/card]
[card]
primitive=Forest
id=426971
rarity=L
[/card]
[card]
primitive=Gideon, Martial Paragon
id=429662
rarity=M
[/card]
[card]
primitive=Companion of the Trials
id=429663
rarity=U
[/card]
[card]
primitive=Gideon's Resolve
id=429664
rarity=R
[/card]
[card]
primitive=Graceful Cat
id=429665
rarity=C
[/card]
[card]
primitive=Stone Quarry
id=429666
rarity=C
[/card]
[card]
primitive=Liliana, Death Wielder
id=429667
rarity=M
[/card]
[card]
primitive=Desiccated Naga
id=429668
rarity=U
[/card]
[card]
primitive=Liliana's Influence
id=429669
rarity=R
[/card]
[card]
primitive=Tattered Mummy
id=429670
rarity=C
[/card]
[card]
primitive=Foul Orchard
id=429671
rarity=C
[/card]
[card]
primitive=Cinder Barrens
id=429672
rarity=C
[/card]
[card]
primitive=Forsaken Sanctuary
id=429673
rarity=C
[/card]
[card]
primitive=Highland Lake
id=429674
rarity=C
[/card]
[card]
primitive=Meandering River
id=429675
rarity=C
[/card]
[card]
primitive=Submerged Boneyard
id=429676
rarity=C
[/card]
[card]
primitive=Timber Gorge
id=429677
rarity=C
[/card]
[card]
primitive=Tranquil Expanse
id=429678
rarity=C
[/card]
[card]
primitive=Woodland Stream
id=429679
rarity=C
[/card]
PRIMITIVES

Code: Select all

run:
[card]
name=Angel of Sanctions
abilities=flying
auto=may
autograveyard={5}{W}{E}:name(Embalm) clone this with(white) addtype(Zombie) asSorcery
text=Flying -- When Angel of Sanctions enters the battlefield, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield. -- Embalm {5}{W} ({5}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.)
mana={3}{W}{W}
type=Creature
subtype=Angel
power=3
toughness=4
[/card]

[card]
name=Anointed Procession
text=If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
mana={3}{W}
type=Enchantment
[/card]

[card]
name=Anointer Priest
autograveyard={3}{W}{E}:name(Embalm) clone this with(white) addtype(Zombie) asSorcery
text=Whenever a creature token enters the battlefield under your control, you gain 1 life. -- Embalm {3}{W} ({3}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)
mana={1}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=3
[/card]

[card]
name=Approach of the Second Sun
auto=
text=If Approach of the Second Sun was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
mana={6}{W}
type=Sorcery
[/card]

[card]
name=Binding Mummy
text=Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature.
mana={1}{W}
type=Creature
subtype=Zombie
power=2
toughness=2
[/card]

[card]
name=Cartouche of Solidarity
target=creature|myBattlefield
auto=1/1
auto=first strike
auto=
text=Enchant creature you control -- When Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance. -- Enchanted creature gets +1/+1 and has first strike.
mana={W}
type=Enchantment
subtype=Aura Cartouche
[/card]

[card]
name=Cast Out
abilities=flash
auto=
autohand=__CYCLING__({W})
text=Flash -- When Cast Out enters the battlefield, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield. -- Cycling {W} ({W}, Discard this card: Draw a card.)
mana={3}{W}
type=Enchantment
[/card]

[card]
name=Compulsory Rest
target=creature
auto="{2}, Sacrifice this creature: You gain 2 life
text=Enchant creature -- Enchanted creature can't attack or block. -- Enchanted creature has "{2}, Sacrifice this creature: You gain 2 life."
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Devoted Crop-Mate
auto=@combat(attacking) source(this):may freeze this
text=You may exert Devoted Crop-Mate as it attacks. When you do, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. (An exerted creature won't untap during your next untap step.)
mana={2}{W}
type=Creature
subtype=Human Warrior
power=3
toughness=2
[/card]

[card]
name=Djeru's Resolve
target=creature
auto=damage:
autohand=__CYCLING__({2})
text=Untap target creature. Prevent all damage that would be dealt to it this turn. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={W}
type=Instant
[/card]

[card]
name=Fan Bearer
text={2}, {T}: Tap target creature.
mana={W}
type=Creature
subtype=Zombie
power=1
toughness=2
[/card]

[card]
name=Forsake the Worldly
target=artifact,enchantment
auto=moveto(exile)
autohand=__CYCLING__({2})
text=Exile target artifact or enchantment. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={2}{W}
type=Instant
[/card]

[card]
name=Gideon of the Trials
text=+1: Until your next turn, prevent all damage target permanent would deal. -- 0: Until end of turn, Gideon of the Trials becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. -- 0: You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game."
mana={1}{W}{W}
type=Planeswalker
subtype=Gideon
[/card]

[card]
name=Gideon's Intervention
auto=
text=As Gideon's Intervention enters the battlefield, choose a card name. -- Your opponents can't cast spells with the chosen name. -- Prevent all damage that would be dealt to you and permanents you control by sources with the chosen name.
mana={2}{W}{W}
type=Enchantment
[/card]

[card]
name=Glory-Bound Initiate
abilities=lifelink
auto=@combat(attacking) source(this):may freeze this
text=You may exert Glory-Bound Initiate as it attacks. When you do, it gets +1/+3 and gains lifelink until end of turn. (An exerted creature won't untap during your next untap step.)
mana={1}{W}
type=Creature
subtype=Human Warrior
power=3
toughness=1
[/card]

[card]
name=Gust Walker
abilities=flying
auto=@combat(attacking) source(this):may freeze this
text=You may exert Gust Walker as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exerted creature won't untap during your next untap step.)
mana={1}{W}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]

[card]
name=In Oketra's Name
auto=
text=Zombies you control get +2/+1 until end of turn. Other creatures you control get +1/+1 until end of turn.
mana={1}{W}
type=Instant
[/card]

[card]
name=Oketra the True
abilities=double strike, indestructible, vigilance
text=Double strike, indestructible -- Oketra the True can't attack or block unless you control at least three other creatures. -- {3}{W}: Create a 1/1 white Warrior creature token with vigilance.
mana={3}{W}
type=Legendary Creature
subtype=God
power=3
toughness=6
[/card]

[card]
name=Oketra's Attendant
abilities=flying
autohand=__CYCLING__({2})
autograveyard={3}{W}{W}{E}:name(Embalm) clone this with(white) addtype(Zombie) asSorcery
text=Flying -- Cycling {2} ({2}, Discard this card: Draw a card.) -- Embalm {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Soldier with no mana cost. Embalm only as a sorcery.)
mana={3}{W}{W}
type=Creature
subtype=Bird Soldier
power=3
toughness=3
[/card]

[card]
name=Protection of the Hekma
text=If a source an opponent controls would deal damage to you, prevent 1 of that damage.
mana={4}{W}
type=Enchantment
[/card]

[card]
name=Regal Caracal
abilities=lifelink
auto=
text=Other Cats you control get +1/+1 and have lifelink. -- When Regal Caracal enters the battlefield, create two 1/1 white Cat creature tokens with lifelink.
mana={3}{W}{W}
type=Creature
subtype=Cat
power=3
toughness=3
[/card]

[card]
name=Rhet-Crop Spearmaster
abilities=first strike
auto=@combat(attacking) source(this):may freeze this
text=You may exert Rhet-Crop Spearmaster as it attacks. When you do, it gets +1/+0 and gains first strike until end of turn. (An exerted creature won't untap during your next untap step.)
mana={2}{W}
type=Creature
subtype=Human Warrior
power=3
toughness=1
[/card]

[card]
name=Sacred Cat
abilities=lifelink
autograveyard={W}{E}:name(Embalm) clone this with(white) addtype(Zombie) asSorcery
text=Lifelink -- Embalm {W} ({W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.)
mana={W}
type=Creature
subtype=Cat
power=1
toughness=1
[/card]

[card]
name=Seraph of the Suns
abilities=flying, indestructible
text=Flying -- Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)
mana={5}{W}{W}
type=Creature
subtype=Angel
power=4
toughness=4
[/card]

[card]
name=Sparring Mummy
auto=
text=When Sparring Mummy enters the battlefield, untap target creature.
mana={3}{W}
type=Creature
subtype=Zombie
power=3
toughness=3
[/card]

[card]
name=Supply Caravan
abilities=vigilance
auto=
text=When Supply Caravan enters the battlefield, if you control a tapped creature, create a 1/1 white Warrior creature token with vigilance.
mana={4}{W}
type=Creature
subtype=Camel
power=3
toughness=5
[/card]

[card]
name=Tah-Crop Elite
abilities=flying
auto=@combat(attacking) source(this):may freeze this
text=Flying -- You may exert Tah-Crop Elite as it attacks. When you do, creatures you control get +1/+1 until end of turn. (An exerted creature won't untap during your next untap step.)
mana={3}{W}
type=Creature
subtype=Bird Warrior
power=2
toughness=2
[/card]

[card]
name=Those Who Serve
mana={2}{W}
type=Creature
subtype=Zombie
power=2
toughness=4
[/card]

[card]
name=Time to Reflect
target=creature
auto=moveto(exile)
text=Exile target creature that blocked or was blocked by a Zombie this turn.
mana={W}
type=Instant
[/card]

[card]
name=Trial of Solidarity
auto=
text=When Trial of Solidarity enters the battlefield, creatures you control get +2/+1 and gain vigilance until end of turn. -- When a Cartouche enters the battlefield under your control, return Trial of Solidarity to its owner's hand.
mana={2}{W}
type=Enchantment
[/card]

[card]
name=Trueheart Duelist
autograveyard={2}{W}{E}:name(Embalm) clone this with(white) addtype(Zombie) asSorcery
text=Trueheart Duelist can block an additional creature each combat. -- Embalm {2}{W} ({2}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Warrior with no mana cost. Embalm only as a sorcery.)
mana={1}{W}
type=Creature
subtype=Human Warrior
power=2
toughness=2
[/card]

[card]
name=Unwavering Initiate
abilities=vigilance
autograveyard={4}{W}{E}:name(Embalm) clone this with(white) addtype(Zombie) asSorcery
text=Vigilance -- Embalm {4}{W} ({4}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Warrior with no mana cost. Embalm only as a sorcery.)
mana={2}{W}
type=Creature
subtype=Human Warrior
power=3
toughness=2
[/card]

[card]
name=Vizier of Deferment
abilities=flash
auto=may
text=Flash -- When Vizier of Deferment enters the battlefield, you may exile target creature if it attacked or blocked this turn. Return that card to the battlefield under its owner's control at the beginning of the next end step.
mana={2}{W}
type=Creature
subtype=Human Cleric
power=2
toughness=2
[/card]

[card]
name=Vizier of Remedies
text=If one or more -1/-1 counters would be put on a creature you control, that many -1/-1 counters minus one are put on it instead.
mana={1}{W}
type=Creature
subtype=Human Cleric
power=2
toughness=1
[/card]

[card]
name=Winged Shepherd
abilities=flying, vigilance
autohand=__CYCLING__({W})
text=Flying, vigilance -- Cycling {W} ({W}, Discard this card: Draw a card.)
mana={5}{W}
type=Creature
subtype=Angel
power=3
toughness=3
[/card]

[card]
name=Angler Drake
abilities=flying
auto=may
text=Flying -- When Angler Drake enters the battlefield, you may return target creature to its owner's hand.
mana={4}{U}{U}
type=Creature
subtype=Drake
power=4
toughness=4
[/card]

[card]
name=As Foretold
auto=@each my upkeep:
text=At the beginning of your upkeep, put a time counter on As Foretold. -- Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with converted mana cost X or less, where X is the number of time counters on As Foretold.
mana={2}{U}
type=Enchantment
[/card]

[card]
name=Aven Initiate
abilities=flying
autograveyard={6}{U}{E}:name(Embalm) clone this with(white) addtype(Zombie) asSorcery
text=Flying -- Embalm {6}{U} ({6}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)
mana={3}{U}
type=Creature
subtype=Bird Warrior
power=3
toughness=2
[/card]

[card]
name=Cartouche of Knowledge
target=creature|myBattlefield
auto=1/1
auto=flying
auto=
text=Enchant creature you control -- When Cartouche of Knowledge enters the battlefield, draw a card. -- Enchanted creature gets +1/+1 and has flying.
mana={1}{U}
type=Enchantment
subtype=Aura Cartouche
[/card]

[card]
name=Censor
target=*|stack
auto=
autohand=__CYCLING__({U})
text=Counter target spell unless its controller pays {1}. -- Cycling {U} ({U}, Discard this card: Draw a card.)
mana={1}{U}
type=Instant
[/card]

[card]
name=Compelling Argument
target=player
auto=
autohand=__CYCLING__({U})
text=Target player puts the top five cards of his or her library into his or her graveyard. -- Cycling {U} ({U}, Discard this card: Draw a card.)
mana={1}{U}
type=Sorcery
[/card]

[card]
name=Cryptic Serpent
text=Cryptic Serpent costs {1} less to cast for each instant and sorcery card in your graveyard.
mana={5}{U}{U}
type=Creature
subtype=Serpent
power=6
toughness=5
[/card]

[card]
name=Curator of Mysteries
abilities=flying
autohand=__CYCLING__({U})
text=Flying -- Whenever you cycle or discard another card, scry 1. -- Cycling {U} ({U}, Discard this card: Draw a card.)
mana={2}{U}{U}
type=Creature
subtype=Sphinx
power=4
toughness=4
[/card]

[card]
name=Decision Paralysis
target=creature
auto=
text=Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
mana={3}{U}
type=Instant
[/card]

[card]
name=Drake Haven
text=Whenever you cycle or discard a card, you may pay {1}. If you do, create a 2/2 blue Drake creature token with flying.
mana={2}{U}
type=Enchantment
[/card]

[card]
name=Floodwaters
target=creature
auto=
autohand=__CYCLING__({2})
text=Return up to two target creatures to their owners' hands. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={4}{U}{U}
type=Sorcery
[/card]

[card]
name=Galestrike
target=creature
auto=
text=Return target tapped creature to its owner's hand. -- Draw a card.
mana={2}{U}
type=Instant
[/card]

[card]
name=Glyph Keeper
abilities=flying
autograveyard={5}{U}{U}{E}:name(Embalm) clone this with(white) addtype(Zombie) asSorcery
text=Flying -- Whenever Glyph Keeper becomes the target of a spell or ability for the first time each turn, counter that spell or ability. -- Embalm {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Sphinx with no mana cost. Embalm only as a sorcery.)
mana={3}{U}{U}
type=Creature
subtype=Sphinx
power=5
toughness=3
[/card]

[card]
name=Hekma Sentinels
text=Whenever you cycle or discard a card, Hekma Sentinels gets +1/+1 until end of turn.
mana={2}{U}
type=Creature
subtype=Human Cleric
power=2
toughness=3
[/card]

[card]
name=Hieroglyphic Illumination
auto=
autohand=__CYCLING__({U})
text=Draw two cards. -- Cycling {U} ({U}, Discard this card: Draw a card.)
mana={3}{U}
type=Instant
[/card]

[card]
name=Illusory Wrappings
target=creature
auto=base power and toughness 0/2
text=Enchant creature -- Enchanted creature has base power and toughness 0/2.
mana={2}{U}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Kefnet the Mindful
abilities=flying, indestructible
text=Flying, indestructible -- Kefnet the Mindful can't attack or block unless you have seven or more cards in hand. -- {3}{U}: Draw a card, then you may return a land you control to its owner's hand.
mana={2}{U}
type=Legendary Creature
subtype=God
power=5
toughness=5
[/card]

[card]
name=Labyrinth Guardian
autograveyard={3}{U}{E}:name(Embalm) clone this with(white) addtype(Zombie) asSorcery
text=When Labyrinth Guardian becomes the target of a spell, sacrifice it. -- Embalm {3}{U} ({3}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Illusion Warrior with no mana cost. Embalm only as a sorcery.)
mana={1}{U}
type=Creature
subtype=Illusion Warrior
power=2
toughness=3
[/card]

[card]
name=Lay Claim
target=*
autohand=__CYCLING__({2})
text=Enchant permanent -- You control enchanted permanent. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={5}{U}{U}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Naga Oracle
auto=
text=When Naga Oracle enters the battlefield, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.
mana={3}{U}
type=Creature
subtype=Naga Cleric
power=2
toughness=4
[/card]

[card]
name=New Perspectives
auto=
text=When New Perspectives enters the battlefield, draw three cards. -- As long as you have seven or more cards in hand, you may pay {0} rather than pay cycling costs.
mana={5}{U}
type=Enchantment
[/card]

[card]
name=Open into Wonder
target=creature
auto=damage:
auto=@combatdamaged(player) from(this):
text=X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."
mana={X}{U}{U}
type=Sorcery
[/card]

[card]
name=Pull from Tomorrow
auto=
text=Draw X cards, then discard a card.
mana={X}{U}{U}
type=Instant
[/card]

[card]
name=River Serpent
autohand=__CYCLING__({U})
text=River Serpent can't attack unless there are five or more cards in your graveyard. -- Cycling {U} ({U}, Discard this card: Draw a card.)
mana={5}{U}
type=Creature
subtype=Serpent
power=5
toughness=5
[/card]

[card]
name=Sacred Excavation
target=cards with cycling from your graveyard to your hand
auto=
text=Return up to two target cards with cycling from your graveyard to your hand.
mana={3}{U}
type=Sorcery
[/card]

[card]
name=Scribe of the Mindful
text={1}, {T}, Sacrifice Scribe of the Mindful: Return target instant or sorcery card from your graveyard to your hand.
mana={2}{U}
type=Creature
subtype=Human Cleric
power=2
toughness=2
[/card]

[card]
name=Seeker of Insight
text={T}: Draw a card, then discard a card. Activate this ability only if you've cast a noncreature spell this turn.
mana={1}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=3
[/card]

[card]
name=Shimmerscale Drake
abilities=flying
autohand=__CYCLING__({2})
text=Flying -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={4}{U}
type=Creature
subtype=Drake
power=3
toughness=4
[/card]

[card]
name=Slither Blade
abilities=unblockable
text=Slither Blade can't be blocked.
mana={U}
type=Creature
subtype=Naga Rogue
power=1
toughness=2
[/card]

[card]
name=Tah-Crop Skirmisher
autograveyard={3}{U}{E}:name(Embalm) clone this with(white) addtype(Zombie) asSorcery
text=Embalm {3}{U} ({3}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Naga Warrior with no mana cost. Embalm only as a sorcery.)
mana={1}{U}
type=Creature
subtype=Naga Warrior
power=2
toughness=1
[/card]

[card]
name=Trial of Knowledge
auto=
text=When Trial of Knowledge enters the battlefield, draw three cards, then discard a card. -- When a Cartouche enters the battlefield under your control, return Trial of Knowledge to its owner's hand.
mana={3}{U}
type=Enchantment
[/card]

[card]
name=Vizier of Many Faces
text=You may have Vizier of Many Faces enter the battlefield as a copy of any creature on the battlefield, except if Vizier of Many Faces was embalmed, the token has no mana cost, it's white, and it's a Zombie in addition to its other types. -- Embalm {3}{U}{U}
mana={2}{U}{U}
type=Creature
subtype=Shapeshifter Cleric
power=0
toughness=0
[/card]

[card]
name=Vizier of Tumbling Sands
autohand=__CYCLING__({1}{U})
text={T}: Untap another target permanent. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) -- When you cycle Vizier of Tumbling Sands, untap target permanent.
mana={2}{U}
type=Creature
subtype=Human Cleric
power=1
toughness=3
[/card]

[card]
name=Winds of Rebuke
target=*[-land]
auto=
text=Return target nonland permanent to its owner's hand. Each player puts the top two cards of his or her library into his or her graveyard.
mana={1}{U}
type=Instant
[/card]

[card]
name=Zenith Seeker
abilities=flying
text=Flying -- Whenever you cycle or discard a card, target creature gains flying until end of turn.
mana={3}{U}
type=Creature
subtype=Bird Wizard
power=2
toughness=2
[/card]

[card]
name=Archfiend of Ifnir
abilities=flying
autohand=__CYCLING__({2})
text=Flying -- Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={3}{B}{B}
type=Creature
subtype=Demon
power=5
toughness=4
[/card]

[card]
name=Baleful Ammit
abilities=lifelink
auto=
text=Lifelink -- When Baleful Ammit enters the battlefield, put a -1/-1 counter on target creature you control.
mana={2}{B}
type=Creature
subtype=Crocodile Demon
power=4
toughness=3
[/card]

[card]
name=Blighted Bat
abilities=flying, haste
text=Flying -- {1}: Blighted Bat gains haste until end of turn.
mana={2}{B}
type=Creature
subtype=Zombie Bat
power=2
toughness=1
[/card]

[card]
name=Bone Picker
abilities=flying, deathtouch
text=Bone Picker costs {3} less to cast if a creature died this turn. -- Flying, deathtouch
mana={3}{B}
type=Creature
subtype=Bird
power=3
toughness=2
[/card]

[card]
name=Bontu the Glorified
abilities=menace, indestructible
text=Menace, indestructible -- Bontu the Glorified can't attack or block unless a creature died under your control this turn. -- {1}{B}, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.
mana={2}{B}
type=Legendary Creature
subtype=God
power=4
toughness=6
[/card]

[card]
name=Cartouche of Ambition
target=creature|myBattlefield
auto=1/1
auto=lifelink
auto=may
text=Enchant creature you control -- When Cartouche of Ambition enters the battlefield, you may put a -1/-1 counter on target creature. -- Enchanted creature gets +1/+1 and has lifelink.
mana={2}{B}
type=Enchantment
subtype=Aura Cartouche
[/card]

[card]
name=Cruel Reality
target=player
text=Enchant player -- At the beginning of enchanted player's upkeep, that player sacrifices a creature or planeswalker. If the player can't, he or she loses 5 life.
mana={5}{B}{B}
type=Enchantment
subtype=Aura Curse
[/card]

[card]
name=Cursed Minotaur
abilities=menace
text=Menace (This creature can't be blocked except by two or more creatures.)
mana={2}{B}
type=Creature
subtype=Zombie Minotaur
power=3
toughness=2
[/card]

[card]
name=Dispossess
auto=
text=Choose an artifact card name. Search target opponent's graveyard, hand, and library for any number of cards with the chosen name and exile them. Then that player shuffles his or her library.
mana={2}{B}
type=Sorcery
[/card]

[card]
name=Doomed Dissenter
auto=@movedTo(this|graveyard) from(battlefield):
text=When Doomed Dissenter dies, create a 2/2 black Zombie creature token.
mana={1}{B}
type=Creature
subtype=Human
power=1
toughness=1
[/card]

[card]
name=Dread Wanderer
auto=tap
text=Dread Wanderer enters the battlefield tapped. -- {2}{B}: Return Dread Wanderer from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery and only if you have one or fewer cards in hand.
mana={B}
type=Creature
subtype=Zombie Jackal
power=2
toughness=1
[/card]

[card]
name=Dune Beetle
mana={1}{B}
type=Creature
subtype=Insect
power=1
toughness=4
[/card]

[card]
name=Faith of the Devoted
text=Whenever you cycle or discard a card, you may pay {1}. If you do, each opponent loses 2 life and you gain 2 life.
mana={2}{B}
type=Enchantment
[/card]

[card]
name=Festering Mummy
auto=@movedTo(this|graveyard) from(battlefield):
text=When Festering Mummy dies, you may put a -1/-1 counter on target creature.
mana={B}
type=Creature
subtype=Zombie
power=1
toughness=1
[/card]

[card]
name=Final Reward
target=creature
auto=moveto(exile)
text=Exile target creature.
mana={4}{B}
type=Instant
[/card]

[card]
name=Grim Strider
text=Grim Strider gets -1/-1 for each card in your hand.
mana={3}{B}
type=Creature
subtype=Horror
power=6
toughness=6
[/card]

[card]
name=Horror of the Broken Lands
autohand=__CYCLING__({B})
text=Whenever you cycle or discard another card, Horror of the Broken Lands gets +2/+1 until end of turn. -- Cycling {B} ({B}, Discard this card: Draw a card.)
mana={4}{B}
type=Creature
subtype=Horror
power=4
toughness=4
[/card]

[card]
name=Lay Bare the Heart
target=opponent
auto=
text=Target opponent reveals his or her hand. You choose a nonlegendary, nonland card from it. That player discards that card.
mana={1}{B}
type=Sorcery
[/card]

[card]
name=Liliana, Death's Majesty
text=+1: Create a 2/2 black Zombie creature token. Put the top two cards of your library into your graveyard. -- −3: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types. -- −7: Destroy all non-Zombie creatures.
mana={3}{B}{B}
type=Planeswalker
subtype=Liliana
[/card]

[card]
name=Liliana's Mastery
auto=
text=Zombies you control get +1/+1. -- When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens.
mana={3}{B}{B}
type=Enchantment
[/card]

[card]
name=Lord of the Accursed
abilities=menace
text=Other Zombies you control get +1/+1. -- {1}{B}, {T}: All Zombies gain menace until end of turn.
mana={2}{B}
type=Creature
subtype=Zombie
power=2
toughness=3
[/card]

[card]
name=Miasmic Mummy
auto=
text=When Miasmic Mummy enters the battlefield, each player discards a card.
mana={1}{B}
type=Creature
subtype=Zombie Jackal
power=2
toughness=2
[/card]

[card]
name=Nest of Scarabs
text=Whenever you put one or more -1/-1 counters on a creature, create that many 1/1 black Insect creature tokens.
mana={2}{B}
type=Enchantment
[/card]

[card]
name=Painful Lesson
target=player
auto=
text=Target player draws two cards and loses 2 life.
mana={2}{B}
type=Sorcery
[/card]

[card]
name=Pitiless Vizier
abilities=indestructible
text=Whenever you cycle or discard a card, Pitiless Vizier gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
mana={3}{B}
type=Creature
subtype=Minotaur Cleric
power=4
toughness=2
[/card]

[card]
name=Plague Belcher
abilities=menace
auto=
text=Menace -- When Plague Belcher enters the battlefield, put two -1/-1 counters on target creature you control. -- Whenever another Zombie you control dies, each opponent loses 1 life.
mana={2}{B}
type=Creature
subtype=Zombie Beast
power=5
toughness=4
[/card]

[card]
name=Ruthless Sniper
text=Whenever you cycle or discard a card, you may pay {1}. If you do, put a -1/-1 counter on target creature.
mana={B}
type=Creature
subtype=Human Archer
power=1
toughness=2
[/card]

[card]
name=Scarab Feast
target=cards from a single graveyard
auto=moveto(exile)
autohand=__CYCLING__({B})
text=Exile up to three target cards from a single graveyard. -- Cycling {B} ({B}, Discard this card: Draw a card.)
mana={B}
type=Instant
[/card]

[card]
name=Shadow of the Grave
auto=
text=Return to your hand all cards in your graveyard that you cycled or discarded this turn.
mana={1}{B}
type=Instant
[/card]

[card]
name=Soulstinger
auto=
auto=@movedTo(this|graveyard) from(battlefield):
text=When Soulstinger enters the battlefield, put two -1/-1 counters on target creature you control. -- When Soulstinger dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on Soulstinger.
mana={3}{B}
type=Creature
subtype=Scorpion Demon
power=4
toughness=5
[/card]

[card]
name=Splendid Agony
target=creature
auto=
text=Distribute two -1/-1 counters among one or two target creatures.
mana={2}{B}
type=Instant
[/card]

[card]
name=Stir the Sands
auto=
autohand=__CYCLING__({3}{B})
text=Create three 2/2 black Zombie creature tokens. -- Cycling {3}{B} ({3}{B}, Discard this card: Draw a card.) -- When you cycle Stir the Sands, create a 2/2 black Zombie creature token.
mana={4}{B}{B}
type=Sorcery
[/card]

[card]
name=Supernatural Stamina
target=creature
auto=
text=Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
mana={B}
type=Instant
[/card]

[card]
name=Trespasser's Curse
target=player
text=Enchant player -- Whenever a creature enters the battlefield under enchanted player's control, that player loses 1 life and you gain 1 life.
mana={1}{B}
type=Enchantment
subtype=Aura Curse
[/card]

[card]
name=Trial of Ambition
auto=
text=When Trial of Ambition enters the battlefield, target opponent sacrifices a creature. -- When a Cartouche enters the battlefield under your control, return Trial of Ambition to its owner's hand.
mana={1}{B}
type=Enchantment
[/card]

[card]
name=Wander in Death
target=creature
auto=
autohand=__CYCLING__({2})
text=Return up to two target creature cards from your graveyard to your hand. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={2}{B}
type=Sorcery
[/card]

[card]
name=Wasteland Scorpion
abilities=deathtouch
autohand=__CYCLING__({2})
text=Deathtouch -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={2}{B}
type=Creature
subtype=Scorpion
power=2
toughness=2
[/card]

[card]
name=Ahn-Crop Crasher
abilities=haste
auto=@combat(attacking) source(this):may freeze this
text=Haste -- You may exert Ahn-Crop Crasher as it attacks. When you do, target creature can't block this turn. (An exerted creature won't untap during your next untap step.)
mana={2}{R}
type=Creature
subtype=Minotaur Warrior
power=3
toughness=2
[/card]

[card]
name=Battlefield Scavenger
auto=@combat(attacking) source(this):may freeze this
text=You may exert Battlefield Scavenger as it attacks. (It won't untap during your next untap step.) -- Whenever you exert a creature, you may discard a card. If you do, draw a card.
mana={1}{R}
type=Creature
subtype=Jackal Rogue
power=2
toughness=2
[/card]

[card]
name=Blazing Volley
auto=damage:
text=Blazing Volley deals 1 damage to each creature your opponents control.
mana={R}
type=Sorcery
[/card]

[card]
name=Bloodlust Inciter
abilities=haste
text={T}: Target creature gains haste until end of turn.
mana={R}
type=Creature
subtype=Human Warrior
power=1
toughness=1
[/card]

[card]
name=Bloodrage Brawler
auto=
text=When Bloodrage Brawler enters the battlefield, discard a card.
mana={1}{R}
type=Creature
subtype=Minotaur Warrior
power=4
toughness=3
[/card]

[card]
name=By Force
target=artifacts
auto=destroy
text=Destroy X target artifacts.
mana={X}{R}
type=Sorcery
[/card]

[card]
name=Cartouche of Zeal
target=creature|myBattlefield
auto=1/1
auto=haste
auto=
text=Enchant creature you control -- When Cartouche of Zeal enters the battlefield, target creature can't block this turn. -- Enchanted creature gets +1/+1 and has haste.
mana={R}
type=Enchantment
subtype=Aura Cartouche
[/card]

[card]
name=Combat Celebrant
auto=@combat(attacking) source(this):may freeze this
text=If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)
mana={2}{R}
type=Creature
subtype=Human Warrior
power=4
toughness=1
[/card]

[card]
name=Consuming Fervor
target=creature
auto=3/3
auto="At the beginning of your upkeep, put a -1/-1 counter on this creature
auto=@each my upkeep:
text=Enchant creature -- Enchanted creature gets +3/+3 and has "At the beginning of your upkeep, put a -1/-1 counter on this creature."
mana={R}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Deem Worthy
target=creature
auto=damage:
autohand=__CYCLING__({3}{R})
text=Deem Worthy deals 7 damage to target creature. -- Cycling {3}{R} ({3}{R}, Discard this card: Draw a card.) -- When you cycle Deem Worthy, you may have it deal 2 damage to target creature.
mana={4}{R}
type=Instant
[/card]

[card]
name=Desert Cerodon
autohand=__CYCLING__({R})
text=Cycling {R} ({R}, Discard this card: Draw a card.)
mana={5}{R}
type=Creature
subtype=Beast
power=6
toughness=4
[/card]

[card]
name=Electrify
target=creature
auto=damage:
text=Electrify deals 4 damage to target creature.
mana={3}{R}
type=Instant
[/card]

[card]
name=Emberhorn Minotaur
abilities=menace
auto=@combat(attacking) source(this):may freeze this
text=You may exert Emberhorn Minotaur as it attacks. When you do, it gets +1/+1 and gains menace until end of turn. (An exerted creature won't untap during your next untap step.)
mana={3}{R}
type=Creature
subtype=Minotaur Warrior
power=4
toughness=3
[/card]

[card]
name=Flameblade Adept
abilities=menace
text=Menace -- Whenever you cycle or discard a card, Flameblade Adept gets +1/+0 until end of turn.
mana={R}
type=Creature
subtype=Jackal Warrior
power=1
toughness=2
[/card]

[card]
name=Glorious End
auto=moveto(exile)
text=End the turn. (Exile all spells and abilities on the stack, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) -- At the beginning of your next end step, you lose the game.
mana={2}{R}
type=Instant
[/card]

[card]
name=Glorybringer
abilities=flying, haste
auto=@combat(attacking) source(this):may freeze this
text=Flying, haste -- You may exert Glorybringer as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls. (An exerted creature won't untap during your next untap step.)
mana={3}{R}{R}
type=Creature
subtype=Dragon
power=4
toughness=4
[/card]

[card]
name=Harsh Mentor
text=Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, Harsh Mentor deals 2 damage to that player.
mana={1}{R}
type=Creature
subtype=Human Cleric
power=2
toughness=2
[/card]

[card]
name=Hazoret the Fervent
abilities=indestructible, haste
text=Indestructible, haste -- Hazoret the Fervent can't attack or block unless you have one or fewer cards in hand. -- {2}{R}, Discard a card: Hazoret deals 2 damage to each opponent.
mana={3}{R}
type=Legendary Creature
subtype=God
power=5
toughness=4
[/card]

[card]
name=Hazoret's Favor
text=At the beginning of combat on your turn, you may have target creature you control get +2/+0 and gain haste until end of turn. If you do, sacrifice it at the beginning of the next end step.
mana={2}{R}
type=Enchantment
[/card]

[card]
name=Heart-Piercer Manticore
auto=may
autograveyard={5}{R}{E}:name(Embalm) clone this with(white) addtype(Zombie) asSorcery
text=When Heart-Piercer Manticore enters the battlefield, you may sacrifice another creature. When you do, Heart-Piercer Manticore deals damage equal to that creature's power to target creature or player. -- Embalm {5}{R} ({5}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Manticore with no mana cost. Embalm only as a sorcery.)
mana={2}{R}{R}
type=Creature
subtype=Manticore
power=4
toughness=3
[/card]

[card]
name=Hyena Pack
mana={2}{R}{R}
type=Creature
subtype=Hyena
power=3
toughness=4
[/card]

[card]
name=Limits of Solidarity
target=creature
auto=
autohand=__CYCLING__({2})
text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={3}{R}
type=Sorcery
[/card]

[card]
name=Manticore of the Gauntlet
auto=
text=When Manticore of the Gauntlet enters the battlefield, put a -1/-1 counter on target creature you control. Manticore of the Gauntlet deals 3 damage to target opponent.
mana={4}{R}
type=Creature
subtype=Manticore
power=5
toughness=4
[/card]

[card]
name=Minotaur Sureshot
abilities=reach
auto={1}{R}:1/0
text=Reach (This creature can block creatures with flying.) -- {1}{R}: Minotaur Sureshot gets +1/+0 until end of turn.
mana={2}{R}
type=Creature
subtype=Minotaur Archer
power=2
toughness=3
[/card]

[card]
name=Nef-Crop Entangler
abilities=trample
auto=@combat(attacking) source(this):may freeze this
text=Trample -- You may exert Nef-Crop Entangler as it attacks. When you do, it gets +1/+2 until end of turn. (An exerted creature won't untap during your next untap step.)
mana={1}{R}
type=Creature
subtype=Human Warrior
power=2
toughness=1
[/card]

[card]
name=Nimble-Blade Khenra
auto=@movedTo(*[-creature]|mystack):
text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
mana={1}{R}
type=Creature
subtype=Jackal Warrior
power=1
toughness=3
[/card]

[card]
name=Pathmaker Initiate
text={T}: Target creature with power 2 or less can't be blocked this turn.
mana={1}{R}
type=Creature
subtype=Human Wizard
power=2
toughness=1
[/card]

[card]
name=Pursue Glory
auto=
autohand=__CYCLING__({2})
text=Attacking creatures get +2/+0 until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={3}{R}
type=Instant
[/card]

[card]
name=Soul-Scar Mage
auto=@movedTo(*[-creature]|mystack):
text=Prowess -- If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.
mana={R}
type=Creature
subtype=Human Wizard
power=1
toughness=2
[/card]

[card]
name=Sweltering Suns
auto=damage:
autohand=__CYCLING__({3})
text=Sweltering Suns deals 3 damage to each creature. -- Cycling {3} ({3}, Discard this card: Draw a card.)
mana={1}{R}{R}
type=Sorcery
[/card]

[card]
name=Thresher Lizard
text=Thresher Lizard gets +1/+2 as long as you have one or fewer cards in hand.
mana={2}{R}
type=Creature
subtype=Lizard
power=3
toughness=2
[/card]

[card]
name=Trial of Zeal
auto=
text=When Trial of Zeal enters the battlefield, it deals 3 damage to target creature or player. -- When a Cartouche enters the battlefield under your control, return Trial of Zeal to its owner's hand.
mana={2}{R}
type=Enchantment
[/card]

[card]
name=Trueheart Twins
auto=@combat(attacking) source(this):may freeze this
text=You may exert Trueheart Twins as it attacks. (It won't untap during your next untap step.) -- Whenever you exert a creature, creatures you control get +1/+0 until end of turn.
mana={4}{R}
type=Creature
subtype=Jackal Warrior
power=4
toughness=4
[/card]

[card]
name=Violent Impact
target=artifact,land
auto=destroy
autohand=__CYCLING__({2})
text=Destroy target artifact or land. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={3}{R}
type=Sorcery
[/card]

[card]
name=Warfire Javelineer
auto=
text=When Warfire Javelineer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard.
mana={3}{R}
type=Creature
subtype=Minotaur Warrior
power=2
toughness=3
[/card]
User avatar
ph34rbot
Posts: 280
Joined: Thu Jan 07, 2010 6:33 am

Re: Amonkhet

Post by ph34rbot »

PRIMITIVES part 2

Code: Select all

[card]
name=Benefaction of Rhonas
auto=
text=Reveal the top five cards of your library. You may put a creature card and/or an enchantment card from among them into your hand. Put the rest into your graveyard.
mana={2}{G}
type=Sorcery
[/card]

[card]
name=Bitterblade Warrior
abilities=deathtouch
auto=@combat(attacking) source(this):may freeze this
text=You may exert Bitterblade Warrior as it attacks. When you do, it gets +1/+0 and gains deathtouch until end of turn. (An exerted creature won't untap during your next untap step.)
mana={1}{G}
type=Creature
subtype=Jackal Warrior
power=2
toughness=2
[/card]

[card]
name=Cartouche of Strength
target=creature|myBattlefield
auto=1/1
auto=trample
auto=may
text=Enchant creature you control -- When Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.) -- Enchanted creature gets +1/+1 and has trample.
mana={2}{G}
type=Enchantment
subtype=Aura Cartouche
[/card]

[card]
name=Champion of Rhonas
auto=@combat(attacking) source(this):may freeze this
text=You may exert Champion of Rhonas as it attacks. When you do, you may put a creature card from your hand onto the battlefield. (An exerted creature won't untap during your next untap step.)
mana={3}{G}
type=Creature
subtype=Jackal Warrior
power=3
toughness=3
[/card]

[card]
name=Channeler Initiate
auto=
text=When Channeler Initiate enters the battlefield, put three -1/-1 counters on target creature you control. -- {T}, Remove a -1/-1 counter from Channeler Initiate: Add one mana of any color to your mana pool.
mana={1}{G}
type=Creature
subtype=Human Druid
power=3
toughness=4
[/card]

[card]
name=Colossapede
mana={4}{G}
type=Creature
subtype=Insect
power=5
toughness=5
[/card]

[card]
name=Crocodile of the Crossing
abilities=haste
auto=
text=Haste -- When Crocodile of the Crossing enters the battlefield, put a -1/-1 counter on target creature you control.
mana={3}{G}
type=Creature
subtype=Crocodile
power=5
toughness=4
[/card]

[card]
name=Defiant Greatmaw
auto=
text=When Defiant Greatmaw enters the battlefield, put two -1/-1 counters on target creature you control. -- Whenever you put one or more -1/-1 counters on Defiant Greatmaw, remove a -1/-1 counter from another target creature you control.
mana={2}{G}
type=Creature
subtype=Hippo
power=4
toughness=5
[/card]

[card]
name=Dissenter's Deliverance
target=artifact
auto=destroy
autohand=__CYCLING__({G})
text=Destroy target artifact. -- Cycling {G} ({G}, Discard this card: Draw a card.)
mana={1}{G}
type=Instant
[/card]

[card]
name=Exemplar of Strength
auto=
auto=@combat(attacking) source(this):
text=When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you control. -- Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life.
mana={1}{G}
type=Creature
subtype=Human Warrior
power=4
toughness=4
[/card]

[card]
name=Gift of Paradise
target=land
auto="{T}: Add two mana of any one color to your mana pool
auto=
text=Enchant land -- When Gift of Paradise enters the battlefield, you gain 3 life. -- Enchanted land has "{T}: Add two mana of any one color to your mana pool."
mana={2}{G}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Greater Sandwurm
autohand=__CYCLING__({2})
text=Greater Sandwurm can't be blocked by creatures with power 2 or less. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={5}{G}{G}
type=Creature
subtype=Wurm
power=7
toughness=7
[/card]

[card]
name=Hapatra's Mark
target=creature
auto=
text=Target creature you control gains hexproof until end of turn. Remove all -1/-1 counters from it. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
mana={G}
type=Instant
[/card]

[card]
name=Harvest Season
auto=
text=Search your library for up to X basic land cards, where X is the number of tapped creatures you control, and put those cards onto the battlefield tapped. Then shuffle your library.
mana={2}{G}
type=Sorcery
[/card]

[card]
name=Haze of Pollen
auto=damage:
autohand=__CYCLING__({3})
text=Prevent all combat damage that would be dealt this turn. -- Cycling {3} ({3}, Discard this card: Draw a card.)
mana={1}{G}
type=Instant
[/card]

[card]
name=Honored Hydra
abilities=trample
autograveyard={3}{G}{E}:name(Embalm) clone this with(white) addtype(Zombie) asSorcery
text=Trample -- Embalm {3}{G} ({3}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Hydra with no mana cost. Embalm only as a sorcery.)
mana={5}{G}
type=Creature
subtype=Snake Hydra
power=6
toughness=6
[/card]

[card]
name=Hooded Brawler
auto=@combat(attacking) source(this):may freeze this
text=You may exert Hooded Brawler as it attacks. When you do, it gets +2/+2 until end of turn. (An exerted creature won't untap during your next untap step.)
mana={2}{G}
type=Creature
subtype=Naga Warrior
power=3
toughness=2
[/card]

[card]
name=Initiate's Companion
auto=@combatdamaged(player) from(this):
text=Whenever Initiate's Companion deals combat damage to a player, untap target creature or land.
mana={1}{G}
type=Creature
subtype=Cat
power=3
toughness=1
[/card]

[card]
name=Manglehorn
auto=may
text=When Manglehorn enters the battlefield, you may destroy target artifact. -- Artifacts your opponents control enter the battlefield tapped.
mana={2}{G}
type=Creature
subtype=Beast
power=2
toughness=2
[/card]

[card]
name=Naga Vitalist
text={T}: Add to your mana pool one mana of any type that a land you control could produce.
mana={1}{G}
type=Creature
subtype=Naga Druid
power=1
toughness=2
[/card]

[card]
name=Oashra Cultivator
text={2}{G}, {T}, Sacrifice Oashra Cultivator: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
mana={G}
type=Creature
subtype=Human Druid
power=0
toughness=3
[/card]

[card]
name=Ornery Kudu
auto=
text=When Ornery Kudu enters the battlefield, put a -1/-1 counter on target creature you control.
mana={2}{G}
type=Creature
subtype=Antelope
power=3
toughness=4
[/card]

[card]
name=Pouncing Cheetah
abilities=flash
text=Flash
mana={2}{G}
type=Creature
subtype=Cat
power=3
toughness=2
[/card]

[card]
name=Prowling Serpopard
abilities=nofizzle
text=Prowling Serpopard can't be countered. -- Creature spells you control can't be countered.
mana={1}{G}{G}
type=Creature
subtype=Cat Snake
power=4
toughness=3
[/card]

[card]
name=Quarry Hauler
auto=
text=When Quarry Hauler enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it.
mana={3}{G}
type=Creature
subtype=Camel
power=4
toughness=3
[/card]

[card]
name=Rhonas the Indomitable
abilities=deathtouch, indestructible, trample
text=Deathtouch, indestructible -- Rhonas the Indomitable can't attack or block unless you control another creature with power 4 or greater. -- {2}{G}: Another target creature gets +2/+0 and gains trample until end of turn.
mana={2}{G}
type=Legendary Creature
subtype=God
power=5
toughness=5
[/card]

[card]
name=Sandwurm Convergence
text=Creatures with flying can't attack you or planeswalkers you control. -- At the beginning of your end step, create a 5/5 green Wurm creature token.
mana={6}{G}{G}
type=Enchantment
[/card]

[card]
name=Scaled Behemoth
abilities=opponentshroud
text=Hexproof (This creature can't be the target of spells or abilities your opponents control.)
mana={4}{G}{G}
type=Creature
subtype=Crocodile
power=6
toughness=7
[/card]

[card]
name=Shed Weakness
target=creature
auto=
text=Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it.
mana={G}
type=Instant
[/card]

[card]
name=Shefet Monitor
autohand=__CYCLING__({3}{G})
text=Cycling {3}{G} ({3}{G}, Discard this card: Draw a card.) -- When you cycle Shefet Monitor, you may search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle your library. (Do this before you draw.)
mana={5}{G}
type=Creature
subtype=Lizard
power=6
toughness=5
[/card]

[card]
name=Sixth Sense
target=creature
auto="Whenever this creature deals combat damage to a player, you may draw a card
auto=@combatdamaged(player) from(this):
text=Enchant creature -- Enchanted creature has "Whenever this creature deals combat damage to a player, you may draw a card."
mana={G}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Stinging Shot
target=creature
auto=
autohand=__CYCLING__({2})
text=Put three -1/-1 counters on target creature with flying. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={G}
type=Instant
[/card]

[card]
name=Synchronized Strike
target=creature
auto=
text=Untap up to two target creatures. They each get +2/+2 until end of turn.
mana={2}{G}
type=Instant
[/card]

[card]
name=Trial of Strength
auto=
text=When Trial of Strength enters the battlefield, create a 4/2 green Beast creature token. -- When a Cartouche enters the battlefield under your control, return Trial of Strength to its owner's hand.
mana={2}{G}
type=Enchantment
[/card]

[card]
name=Vizier of the Menagerie
text=You may look at the top card of your library. (You may do this at any time.) -- You may cast the top card of your library if it's a creature card. -- You may spend mana as though it were mana of any type to cast creature spells.
mana={3}{G}
type=Creature
subtype=Naga Cleric
power=3
toughness=4
[/card]

[card]
name=Watchful Naga
auto=@combat(attacking) source(this):may freeze this
text=You may exert Watchful Naga as it attacks. When you do, draw a card. (An exerted creature won't untap during your next untap step.)
mana={2}{G}
type=Creature
subtype=Naga Wizard
power=2
toughness=2
[/card]

[card]
name=Ahn-Crop Champion
auto=@combat(attacking) source(this):may freeze this
text=You may exert Ahn-Crop Champion as it attacks. When you do, untap all other creatures you control. (An exerted creature won't untap during your next untap step.)
mana={2}{G}{W}
type=Creature
subtype=Human Warrior
power=4
toughness=4
[/card]

[card]
name=Aven Wind Guide
abilities=flying, vigilance
autograveyard={4}{W}{U}{E}:name(Embalm) clone this with(white) addtype(Zombie) asSorcery
text=Flying, vigilance -- Creature tokens you control have flying and vigilance. -- Embalm {4}{W}{U} ({4}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)
mana={2}{W}{U}
type=Creature
subtype=Bird Warrior
power=2
toughness=3
[/card]

[card]
name=Bounty of the Luxa
text=At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. If no counters were removed this way, put a flood counter on Bounty of the Luxa and draw a card. Otherwise, add {C}{G}{U} to your mana pool.
mana={2}{G}{U}
type=Enchantment
[/card]

[card]
name=Decimator Beetle
auto=
auto=@combat(attacking) source(this):
text=When Decimator Beetle enters the battlefield, put a -1/-1 counter on target creature you control. -- Whenever Decimator Beetle attacks, remove a -1/-1 counter from target creature you control and put a -1/-1 counter on up to one target creature defending player controls.
mana={3}{B}{G}
type=Creature
subtype=Insect
power=4
toughness=5
[/card]

[card]
name=Enigma Drake
abilities=flying
text=Flying -- Enigma Drake's power is equal to the number of instant and sorcery cards in your graveyard.
mana={1}{U}{R}
type=Creature
subtype=Drake
power=*
toughness=4
[/card]

[card]
name=Hapatra, Vizier of Poisons
abilities=deathtouch
auto=@combatdamaged(player) from(this):
text=Whenever Hapatra, Vizier of Poisons deals combat damage to a player, you may put a -1/-1 counter on target creature. -- Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch.
mana={B}{G}
type=Legendary Creature
subtype=Human Cleric
power=2
toughness=2
[/card]

[card]
name=Honored Crop-Captain
auto=@combat(attacking) source(this):
text=Whenever Honored Crop-Captain attacks, other attacking creatures get +1/+0 until end of turn.
mana={R}{W}
type=Creature
subtype=Human Warrior
power=3
toughness=2
[/card]

[card]
name=Khenra Charioteer
abilities=trample
text=Trample -- Other creatures you control have trample.
mana={1}{R}{G}
type=Creature
subtype=Jackal Warrior
power=3
toughness=3
[/card]

[card]
name=Merciless Javelineer
text={2}, Discard a card: Put a -1/-1 counter on target creature. That creature can't block this turn.
mana={2}{B}{R}
type=Creature
subtype=Minotaur Warrior
power=4
toughness=2
[/card]

[card]
name=Neheb, the Worthy
abilities=first strike
auto=@combatdamaged(player) from(this):
text=First strike -- Other Minotaurs you control have first strike. -- As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0. -- Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card.
mana={1}{B}{R}
type=Legendary Creature
subtype=Minotaur Warrior
power=2
toughness=2
[/card]

[card]
name=Nissa, Steward of Elements
text=+2: Scry 2. -- 0: Look at the top card of your library. If it's a land card or a creature card with converted mana cost less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield. -- −6: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands.
mana={X}{G}{U}
type=Planeswalker
subtype=Nissa
[/card]

[card]
name=Samut, Voice of Dissent
abilities=flash, double strike, vigilance, haste
text=Flash -- Double strike, vigilance, haste -- Other creatures you control have haste. -- {W}, {T}: Untap another target creature.
mana={3}{R}{G}
type=Legendary Creature
subtype=Human Warrior
power=3
toughness=4
[/card]

[card]
name=Shadowstorm Vizier
abilities=flying
text=Flying -- Whenever you cycle or discard a card, Shadowstorm Vizier gets +1/+1 until end of turn.
mana={U}{B}
type=Creature
subtype=Human Cleric
power=1
toughness=3
[/card]

[card]
name=Temmet, Vizier of Naktamun
autograveyard={3}{W}{U}{E}:name(Embalm) clone this with(white) addtype(Zombie) asSorcery
text=At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn. -- Embalm {3}{W}{U} ({3}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)
mana={W}{U}
type=Legendary Creature
subtype=Human Cleric
power=2
toughness=2
[/card]

[card]
name=Wayward Servant
text=Whenever another Zombie enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
mana={W}{B}
type=Creature
subtype=Zombie
power=2
toughness=2
[/card]

[card]
name=Weaver of Currents
auto={T}:Add{C}{C}
text={T}: Add {C}{C} to your mana pool.
mana={1}{G}{U}
type=Creature
subtype=Naga Druid
power=2
toughness=2
[/card]

[card]
name=Dusk
auto=destroy
text=Destroy all creatures with power 3 or greater.
mana={2}{W}{W}
type=Sorcery
[/card]

[card]
name=Dawn
auto=
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Return all creature cards with power 2 or less from your graveyard to your hand.
mana={3}{W}{W}
type=Sorcery
[/card]

[card]
name=Commit
target=*[-land]
auto=
text=Put target spell or nonland permanent into its owner's library second from the top.
mana={3}{U}
type=Instant
[/card]

[card]
name=Memory
auto=
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards.
mana={4}{U}{U}
type=Sorcery
[/card]

[card]
name=Never
target=creature
auto=destroy
text=Destroy target creature or planeswalker.
mana={1}{B}{B}
type=Sorcery
[/card]

[card]
name=Return
auto=moveto(exile)
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Exile target card from a graveyard. Create a 2/2 black Zombie creature token.
mana={3}{B}
type=Sorcery
[/card]

[card]
name=Insult
auto=damage:
text=Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead.
mana={2}{R}
type=Sorcery
[/card]

[card]
name=Injury
auto=damage:
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Injury deals 2 damage to target creature and 2 damage to target player.
mana={2}{R}
type=Sorcery
[/card]

[card]
name=Mouth
auto=
text=Create a 3/3 green Hippo creature token.
mana={2}{G}
type=Sorcery
[/card]

[card]
name=Feed
auto=
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Draw a card for each creature you control with power 3 or greater.
mana={3}{G}
type=Sorcery
[/card]

[card]
name=Start
auto=
text=Create two 1/1 white Warrior creature tokens with vigilance.
mana={2}{W}
type=Instant
[/card]

[card]
name=Finish
auto=destroy
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- As an additional cost to cast Finish, sacrifice a creature. -- Destroy target creature.
mana={2}{B}
type=Sorcery
[/card]

[card]
name=Reduce
target=*|stack
auto=
text=Counter target spell unless its controller pays {3}.
mana={2}{U}
type=Instant
[/card]

[card]
name=Rubble
auto=
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Up to three target lands don't untap during their controller's next untap step.
mana={2}{R}
type=Sorcery
[/card]

[card]
name=Destined
target=creature
auto=
text=Target creature gets +1/+0 and gains indestructible until end of turn.
mana={1}{B}
type=Instant
[/card]

[card]
name=Lead
auto=
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- All creatures able to block target creature this turn do so.
mana={3}{G}
type=Sorcery
[/card]

[card]
name=Onward
target=creature
auto=
text=Target creature gets +X/+0 until end of turn, where X is its power.
mana={2}{R}
type=Instant
[/card]

[card]
name=Victory
auto=
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Target creature gains double strike until end of turn.
mana={2}{W}
type=Sorcery
[/card]

[card]
name=Spring
auto=
text=Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
mana={2}{G}
type=Sorcery
[/card]

[card]
name=Mind
auto=
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Draw two cards.
mana={4}{U}{U}
type=Instant
[/card]

[card]
name=Prepare
target=creature
auto=
text=Untap target creature. It gets +2/+2 and gains lifelink until end of turn.
mana={1}{W}
type=Instant
[/card]

[card]
name=Fight
auto=
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Target creature you control fights target creature an opponent controls.
mana={3}{G}
type=Sorcery
[/card]

[card]
name=Failure
target=*|stack
auto=
text=Return target spell to its owner's hand.
mana={1}{U}
type=Instant
[/card]

[card]
name=Comply
auto=
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Choose a card name. Until your next turn, your opponents can't cast spells with the chosen name.
mana={W}
type=Sorcery
[/card]

[card]
name=Rags
auto=
text=All creatures get -2/-2 until end of turn.
mana={2}{B}{B}
type=Sorcery
[/card]

[card]
name=Riches
auto=
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Each opponent chooses a creature he or she controls. You gain control of those creatures.
mana={5}{U}{U}
type=Sorcery
[/card]

[card]
name=Cut
target=creature
auto=damage:
text=Cut deals 4 damage to target creature.
mana={1}{R}
type=Sorcery
[/card]

[card]
name=Ribbons
auto=
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Each opponent loses X life.
mana={X}{B}{B}
type=Sorcery
[/card]

[card]
name=Heaven
auto=damage:
text=Heaven deals X damage to each creature with flying.
mana={X}{G}
type=Instant
[/card]

[card]
name=Earth
auto=damage:
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Earth deals X damage to each creature without flying.
mana={X}{R}{R}
type=Sorcery
[/card]

[card]
name=Bontu's Monument
text=Black creature spells you cast cost {1} less to cast. -- Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.
mana={3}
type=Legendary Artifact
[/card]

[card]
name=Edifice of Authority
text={1}, {T}: Target creature can't attack this turn. Put a brick counter on Edifice of Authority. -- {1}, {T}: Until your next turn, target creature can't attack or block and its activated abilities can't be activated. Activate this ability only if there are three or more brick counters on Edifice of Authority.
mana={3}
type=Artifact
[/card]

[card]
name=Embalmer's Tools
text=Activated abilities of creature cards in your graveyard cost {1} less to activate. -- Tap an untapped Zombie you control: Target player puts the top card of his or her library into his or her graveyard.
mana={2}
type=Artifact
[/card]

[card]
name=Gate to the Afterlife
text=Whenever a nontoken creature you control dies, you gain 1 life. Then you may draw a card. If you do, discard a card. -- {2}, {T}, Sacrifice Gate to the Afterlife: Search your graveyard, hand, and/or library for a card named God-Pharaoh's Gift and put it onto the battlefield. If you search your library this way, shuffle it. Activate this ability only if there are six or more creature cards in your graveyard.
mana={3}
type=Artifact
[/card]

[card]
name=Hazoret's Monument
text=Red creature spells you cast cost {1} less to cast. -- Whenever you cast a creature spell, you may discard a card. If you do, draw a card.
mana={3}
type=Legendary Artifact
[/card]

[card]
name=Honed Khopesh
auto={1}:equip
auto=teach(creature) 1/1

text=Equipped creature gets +1/+1. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
mana={1}
type=Artifact
subtype=Equipment
[/card]

[card]
name=Kefnet's Monument
text=Blue creature spells you cast cost {1} less to cast. -- Whenever you cast a creature spell, target creature an opponent controls doesn't untap during its controller's next untap step.
mana={3}
type=Legendary Artifact
[/card]

[card]
name=Luxa River Shrine
text={1}, {T}: You gain 1 life. Put a brick counter on Luxa River Shrine. -- {T}: You gain 2 life. Activate this ability only if there are three or more brick counters on Luxa River Shrine.
mana={3}
type=Artifact
[/card]

[card]
name=Oketra's Monument
text=White creature spells you cast cost {1} less to cast. -- Whenever you cast a creature spell, create a 1/1 white Warrior creature token with vigilance.
mana={3}
type=Legendary Artifact
[/card]

[card]
name=Oracle's Vault
text={2}, {T}: Exile the top card of your library. Until end of turn, you may play that card. Put a brick counter on Oracle's Vault. -- {T}: Exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Activate this ability only if there are three or more brick counters on Oracle's Vault.
mana={4}
type=Artifact
[/card]

[card]
name=Pyramid of the Pantheon
text={2}, {T}: Add one mana of any color to your mana pool. Put a brick counter on Pyramid of the Pantheon. -- {T}: Add three mana of any one color to your mana pool. Activate this ability only if there are three or more brick counters on Pyramid of the Pantheon.
mana={1}
type=Artifact
[/card]

[card]
name=Rhonas's Monument
text=Green creature spells you cast cost {1} less to cast. -- Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn.
mana={3}
type=Legendary Artifact
[/card]

[card]
name=Throne of the God-Pharaoh
text=At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control.
mana={2}
type=Legendary Artifact
[/card]

[card]
name=Watchers of the Dead
text=Exile Watchers of the Dead: Each opponent chooses two cards in his or her graveyard and exiles the rest.
mana={2}
type=Artifact Creature
subtype=Cat
power=2
toughness=2
[/card]

[card]
name=Canyon Slough
auto=tap
autohand=__CYCLING__({2})
text=({T}: Add {B} or {R} to your mana pool.) -- Canyon Slough enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.)
type=Land
subtype=Swamp Mountain
[/card]

[card]
name=Cascading Cataracts
abilities=indestructible
auto={T}:Add{C}
text=Indestructible -- {T}: Add {C} to your mana pool. -- {5}, {T}: Add five mana in any combination of colors to your mana pool.
type=Land
[/card]

[card]
name=Cradle of the Accursed
auto={T}:Add{C}
text={T}: Add {C} to your mana pool. -- {3}, {T}, Sacrifice Cradle of the Accursed: Create a 2/2 black Zombie creature token. Activate this ability only any time you could cast a sorcery.
type=Land
subtype=Desert
[/card]

[card]
name=Fetid Pools
auto=tap
autohand=__CYCLING__({2})
text=({T}: Add {U} or {B} to your mana pool.) -- Fetid Pools enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.)
type=Land
subtype=Island Swamp
[/card]

[card]
name=Grasping Dunes
auto={T}:Add{C}
text={T}: Add {C} to your mana pool. -- {1}, {T}, Sacrifice Grasping Dunes: Put a -1/-1 counter on target creature. Activate this ability only any time you could cast a sorcery.
type=Land
subtype=Desert
[/card]

[card]
name=Irrigated Farmland
auto=tap
autohand=__CYCLING__({2})
text=({T}: Add {W} or {U} to your mana pool.) -- Irrigated Farmland enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.)
type=Land
subtype=Plains Island
[/card]

[card]
name=Painted Bluffs
auto={T}:Add{C}
text={T}: Add {C} to your mana pool. -- {1}, {T}: Add one mana of any color to your mana pool.
type=Land
subtype=Desert
[/card]

[card]
name=Scattered Groves
auto=tap
autohand=__CYCLING__({2})
text=({T}: Add {G} or {W} to your mana pool.) -- Scattered Groves enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.)
type=Land
subtype=Forest Plains
[/card]

[card]
name=Sheltered Thicket
auto=tap
autohand=__CYCLING__({2})
text=({T}: Add {R} or {G} to your mana pool.) -- Sheltered Thicket enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.)
type=Land
subtype=Mountain Forest
[/card]

[card]
name=Sunscorched Desert
auto=
auto={T}:Add{C}
text=When Sunscorched Desert enters the battlefield, it deals 1 damage to target player. -- {T}: Add {C} to your mana pool.
type=Land
subtype=Desert
[/card]

[card]
name=Gideon, Martial Paragon
text=+2: Untap all creatures you control. Those creatures get +1/+1 until end of turn.   -- 0: Until end of turn, Gideon, Martial Paragon becomes a 5/5 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. -- −10: Creatures you control get +2/+2 until end of turn. Tap all creatures your opponents control.
mana={4}{W}
type=Planeswalker
subtype=Gideon
[/card]

[card]
name=Companion of the Trials
abilities=flying
text=Flying -- {1}{W}: Untap target creature. Activate this ability only if you control a Gideon planeswalker.
mana={2}{W}
type=Creature
subtype=Bird Soldier
power=2
toughness=2
[/card]

[card]
name=Gideon's Resolve
auto=may
text=When Gideon's Resolve enters the battlefield, you may search your library and/or graveyard for a card named Gideon, Martial Paragon, reveal it, and put it into your hand. If you search your library this way, shuffle it. -- Creatures you control get +1/+1.
mana={4}{W}
type=Enchantment
[/card]

[card]
name=Graceful Cat
auto=@combat(attacking) source(this):
text=Whenever Graceful Cat attacks, it gets +1/+1 until end of turn.
mana={2}{W}
type=Creature
subtype=Cat
power=2
toughness=2
[/card]

[card]
name=Stone Quarry
auto=tap
auto={T}:Add{R}
auto={T}:Add{W}
text=Stone Quarry enters the battlefield tapped. -- {T}: Add {R} or {W} to your mana pool.
type=Land
[/card]

[card]
name=Liliana, Death Wielder
text=+2: Put a -1/-1 counter on up to one target creature. -- −3: Destroy target creature with a -1/-1 counter on it. -- −10: Return all creature cards from your graveyard to the battlefield.
mana={5}{B}{B}
type=Planeswalker
subtype=Liliana
[/card]

[card]
name=Desiccated Naga
text={3}{B}: Target opponent loses 2 life and you gain 2 life. Activate this ability only if you control a Liliana planeswalker.
mana={2}{B}
type=Creature
subtype=Zombie Naga
power=3
toughness=2
[/card]

[card]
name=Liliana's Influence
auto=
text=Put a -1/-1 counter on each creature you don't control. You may search your library and/or graveyard for a card named Liliana, Death Wielder, reveal it, and put it into your hand. If you search your library this way, shuffle it.
mana={4}{B}{B}
type=Sorcery
[/card]

[card]
name=Tattered Mummy
auto=@movedTo(this|graveyard) from(battlefield):
text=When Tattered Mummy dies, each opponent loses 2 life.
mana={1}{B}
type=Creature
subtype=Zombie Jackal
power=1
toughness=2
[/card]

[card]
name=Foul Orchard
auto=tap
auto={T}:Add{B}
auto={T}:Add{G}
text=Foul Orchard enters the battlefield tapped. -- {T}: Add {B} or {G} to your mana pool.
type=Land
[/card]

[card]
name=Cinder Barrens
auto=tap
auto={T}:Add{B}
auto={T}:Add{R}
text=Cinder Barrens enters the battlefield tapped. -- {T}: Add {B} or {R} to your mana pool.
type=Land
[/card]

[card]
name=Forsaken Sanctuary
auto=tap
auto={T}:Add{W}
auto={T}:Add{B}
text=Forsaken Sanctuary enters the battlefield tapped. -- {T}: Add {W} or {B} to your mana pool.
type=Land
[/card]

[card]
name=Highland Lake
auto=tap
auto={T}:Add{U}
auto={T}:Add{R}
text=Highland Lake enters the battlefield tapped. -- {T}: Add {U} or {R} to your mana pool.
type=Land
[/card]

[card]
name=Meandering River
auto=tap
auto={T}:Add{W}
auto={T}:Add{U}
text=Meandering River enters the battlefield tapped. -- {T}: Add {W} or {U} to your mana pool.
type=Land
[/card]

[card]
name=Submerged Boneyard
auto=tap
auto={T}:Add{U}
auto={T}:Add{B}
text=Submerged Boneyard enters the battlefield tapped. -- {T}: Add {U} or {B} to your mana pool.
type=Land
[/card]

[card]
name=Timber Gorge
auto=tap
auto={T}:Add{R}
auto={T}:Add{G}
text=Timber Gorge enters the battlefield tapped. -- {T}: Add {R} or {G} to your mana pool.
type=Land
[/card]

[card]
name=Tranquil Expanse
auto=tap
auto={T}:Add{G}
auto={T}:Add{W}
text=Tranquil Expanse enters the battlefield tapped. -- {T}: Add {G} or {W} to your mana pool.
type=Land
[/card]

[card]
name=Woodland Stream
auto=tap
auto={T}:Add{G}
auto={T}:Add{U}
text=Woodland Stream enters the battlefield tapped. -- {T}: Add {G} or {U} to your mana pool.
type=Land
[/card]
gameguy957
Posts: 2
Joined: Fri Apr 14, 2017 11:38 pm

Re: Amonkhet

Post by gameguy957 »

I made an effort to code the five god cards, as well as Neheb, the Worthy. Hopefully my code is halfway decent.

Code: Select all


[card]
name=Bontu the Glorified
abilities=menace, indestructible, cantattack, cantblock
auto=@movedto(mygraveyard) from(other creature|mybattlefield): -cantattack -cantblock ueot
auto={1}{B}{S(other creature|myBattlefield)}:scry:1 && life:-1 opponent && life:1 controller
text=Menace, indestructible -- Bontu the Glorified can't attack or block unless a creature died under your control this turn. -- {1}{B}, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.
mana={2}{B}
type=Legendary Creature
subtype=God
power=4
toughness=6
[/card]

[card]
name=Hazoret the Fervent
abilities=haste, indestructible, cantattack, cantblock
auto=aslongas(*|myhand) -cantattack -cantblock <2
auto={2}{R}{discard(*|myhand)}:life:-2 opponent
text=Indestructible, haste -- Hazoret the Fervent can't attack or block unless you have one or fewer cards in hand. -- {2}{R}, Discard a card: Hazoret deals 2 damage to each opponent.
mana={3}{R}
type=Legendary Creature
subtype=God
power=5
toughness=4
[/card]

[card]
name=Kefnet the Mindful
abilities=flying, indestructible, cantattack, cantblock
auto=aslongas(*|myhand) -cantattack -cantblock >6
auto={3}{U}:draw:1 may moveto(ownerhand) notatarget(land|myBattlefield)
text=Flying, indestructible -- Kefnet the Mindful can't attack or block unless you have seven or more cards in hand. -- {3}{U}: Draw a card, then you may return a land you control to its owner's hand.
mana={2}{U}
type=Legendary Creature
subtype=God
power=5
toughness=5
[/card]

[card]
name=Neheb, the Worthy
abilities=first strike
abilities=first strike
auto=lord(other minotaur|mybattlefield) first strike
auto=aslongas(*|myhand) lord(other minotaur|mybattlefield) +2/+0 <2
auto=@combatdamaged(player) from(this):name(discard) transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot
text=First strike -- Other Minotaurs you control have first strike. -- As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0. -- Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card.
mana={1}{B}{R}
type=Legendary Creature
subtype=Minotaur Warrior
power=2
toughness=2
[/card]

[card]
name=Oketra the True
abilities=double strike, indestructible, cantattack, cantblock
auto=aslongas(other creature|myBattlefield)~morethan~2 -cantattack -cantblock
auto={3}{W}:token(Warrior, Creature Warrior, 1/1, vigilance, white) * 1
text=Double strike, indestructible -- Oketra the True can't attack or block unless you control at least three other creatures. -- {3}{W}: Create a 1/1 white Warrior creature token with vigilance.
mana={3}{W}
type=Legendary Creature
subtype=God
power=3
toughness=6
[/card]

[card]
name=Rhonas the Indomitable
abilities=deathtouch, indestructible, cantattack, cantblock
auto=aslongas(creature[power>=4]|myBattlefield) -cantattack -cantblock
auto={2}{G}: 2/0 && trample target(creature) ueot
text=Deathtouch, indestructible -- Rhonas the Indomitable can't attack or block unless you control another creature with power 4 or greater. -- {2}{G}: Another target creature gets +2/+0 and gains trample until end of turn.
mana={2}{G}
type=Legendary Creature
subtype=God
power=5
toughness=5
[/card]

The template for Rhonas the Indomitable was also mistakenly given trample as an ability. I fixed that in my version of the code.
User avatar
ph34rbot
Posts: 280
Joined: Thu Jan 07, 2010 6:33 am

Re: Amonkhet

Post by ph34rbot »

Some advances on amonkhet priitives, still unfinished and in need of testing.

Anyone have a code for exert?

Code: Select all

[card]
name=Angel of Sanctions
abilities=flying
auto=may (blink)forsrc target(*[-land]|opponentbattlefield)
autograveyard={5}{W}{E}:name(Embalm) clone this with(white) addtype(Zombie) asSorcery
text=Flying -- When Angel of Sanctions enters the battlefield, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield. -- Embalm {5}{W} ({5}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.)
mana={3}{W}{W}
type=Creature
subtype=Angel
power=3
toughness=4
[/card]

[card]
name=Anointer Priest
auto=@movedTo(creature[token]|myBattlefield):life:1
autograveyard={3}{W}{E}:name(Embalm) clone this with(white) addtype(Zombie) asSorcery
text=Whenever a creature token enters the battlefield under your control, you gain 1 life. -- Embalm {3}{W} ({3}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)
mana={1}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=3
[/card]

[card]
name=Approach of the Second Sun
auto=
text=If Approach of the Second Sun was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
mana={6}{W}
type=Sorcery
[/card]

[card]
name=Binding Mummy
auto=@movedTo(other creature[zombie]|myBattlefield):may tap target(creature,artifact)
text=Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature.
mana={1}{W}
type=Creature
subtype=Zombie
power=2
toughness=2
[/card]

[card]
name=Cartouche of Solidarity
target=creature|myBattlefield
auto=token(Warrior,Creature Warrior,1/1,vigilance,white)
auto=1/1
auto=first strike
text=Enchant creature you control -- When Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance. -- Enchanted creature gets +1/+1 and has first strike.
mana={W}
type=Enchantment
subtype=Aura Cartouche
[/card]

[card]
name=Cast Out
abilities=flash
auto=(blink)forsrc target(*[-land]|opponentbattlefield)
autohand=__CYCLING__({W})
text=Flash -- When Cast Out enters the battlefield, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield. -- Cycling {W} ({W}, Discard this card: Draw a card.)
mana={3}{W}
type=Enchantment
[/card]

[card]
name=Compulsory Rest
target=creature
auto=cantattack
auto=cantpwattack
auto=cantblock
auto=teach(creature) {2}{S}:life:2
text=Enchant creature -- Enchanted creature can't attack or block. -- Enchanted creature has "{2}, Sacrifice this creature: You gain 2 life."
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Devoted Crop-Mate
auto=@combat(attacking) source(this):may freeze this
text=You may exert Devoted Crop-Mate as it attacks. When you do, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. (An exerted creature won't untap during your next untap step.)
mana={2}{W}
type=Creature
subtype=Human Warrior
power=3
toughness=2
[/card]

[card]
name=Djeru's Resolve
target=creature
auto=untap
auto=prevent:9999
autohand=__CYCLING__({2})
text=Untap target creature. Prevent all damage that would be dealt to it this turn. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={W}
type=Instant
[/card]

[card]
name=Fan Bearer
auto={2}{T}:tap target(creature)
text={2}, {T}: Tap target creature.
mana={W}
type=Creature
subtype=Zombie
power=1
toughness=2
[/card]

[card]
name=Forsake the Worldly
target=artifact,enchantment
auto=moveto(exile)
autohand=__CYCLING__({2})
text=Exile target artifact or enchantment. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={2}{W}
type=Instant
[/card]

[card]
name=Gideon of the Trials
text=+1: Until your next turn, prevent all damage target permanent would deal. -- 0: Until end of turn, Gideon of the Trials becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. -- 0: You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game."
mana={1}{W}{W}
type=Planeswalker
subtype=Gideon
[/card]

[card]
name=Gideon's Intervention
auto=
text=As Gideon's Intervention enters the battlefield, choose a card name. -- Your opponents can't cast spells with the chosen name. -- Prevent all damage that would be dealt to you and permanents you control by sources with the chosen name.
mana={2}{W}{W}
type=Enchantment
[/card]

[card]
name=Glory-Bound Initiate
abilities=lifelink
auto=@combat(attacking) source(this):may freeze this
text=You may exert Glory-Bound Initiate as it attacks. When you do, it gets +1/+3 and gains lifelink until end of turn. (An exerted creature won't untap during your next untap step.)
mana={1}{W}
type=Creature
subtype=Human Warrior
power=3
toughness=1
[/card]

[card]
name=Gust Walker
abilities=flying
auto=@combat(attacking) source(this):may freeze this
text=You may exert Gust Walker as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exerted creature won't untap during your next untap step.)
mana={1}{W}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]

[card]
name=In Oketra's Name
auto=all(creature|myBattlefield) 1/1 ueot
auto=all(Zombie|myBattlefield) 1/0 ueot
text=Zombies you control get +2/+1 until end of turn. Other creatures you control get +1/+1 until end of turn.
mana={1}{W}
type=Instant
[/card]

[card]
name=Oketra the True
abilities=double strike, indestructible, cantattack, cantblock
auto=aslongas(other creature|myBattlefield) -cantattack -cantblock >2
auto={3}{W}:token(Warrior, Creature Warrior, 1/1, vigilance, white)
text=Double strike, indestructible -- Oketra the True can't attack or block unless you control at least three other creatures. -- {3}{W}: Create a 1/1 white Warrior creature token with vigilance.
mana={3}{W}
type=Legendary Creature
subtype=God
power=3
toughness=6
[/card]

[card]
name=Oketra's Attendant
abilities=flying
autohand=__CYCLING__({2})
autograveyard={3}{W}{W}{E}:name(Embalm) clone this with(white) addtype(Zombie) asSorcery
text=Flying -- Cycling {2} ({2}, Discard this card: Draw a card.) -- Embalm {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Soldier with no mana cost. Embalm only as a sorcery.)
mana={3}{W}{W}
type=Creature
subtype=Bird Soldier
power=3
toughness=3
[/card]

[card]
name=Protection of the Hekma
text=If a source an opponent controls would deal damage to you, prevent 1 of that damage.
mana={4}{W}
type=Enchantment
[/card]

[card]
name=Regal Caracal
abilities=lifelink
auto=lord(other cat|mybattlefield) 1/1
auto=lord(other cat|mybattlefield) lifelink
auto=token(Cats,Creature Cats,1/1,white,lifelink)*2
text=Other Cats you control get +1/+1 and have lifelink. -- When Regal Caracal enters the battlefield, create two 1/1 white Cat creature tokens with lifelink.
mana={3}{W}{W}
type=Creature
subtype=Cat
power=3
toughness=3
[/card]

[card]
name=Rhet-Crop Spearmaster
abilities=first strike
auto=@combat(attacking) source(this):may freeze this
text=You may exert Rhet-Crop Spearmaster as it attacks. When you do, it gets +1/+0 and gains first strike until end of turn. (An exerted creature won't untap during your next untap step.)
mana={2}{W}
type=Creature
subtype=Human Warrior
power=3
toughness=1
[/card]

[card]
name=Sacred Cat
abilities=lifelink
autograveyard={W}{E}:name(Embalm) clone this with(white) addtype(Zombie) asSorcery
text=Lifelink -- Embalm {W} ({W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.)
mana={W}
type=Creature
subtype=Cat
power=1
toughness=1
[/card]

[card]
name=Seraph of the Suns
abilities=flying, indestructible
text=Flying -- Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)
mana={5}{W}{W}
type=Creature
subtype=Angel
power=4
toughness=4
[/card]

[card]
name=Sparring Mummy
auto=untap target(creature)
text=When Sparring Mummy enters the battlefield, untap target creature.
mana={3}{W}
type=Creature
subtype=Zombie
power=3
toughness=3
[/card]

[card]
name=Supply Caravan
auto=restriction{type(creature[tapped]|myBattlefield)~morethan~0}:token(Warrior,Creature Warrior,1/1,vigilance,white)
text=When Supply Caravan enters the battlefield, if you control a tapped creature, create a 1/1 white Warrior creature token with vigilance.
mana={4}{W}
type=Creature
subtype=Camel
power=3
toughness=5
[/card]

[card]
name=Tah-Crop Elite
abilities=flying
auto=@combat(attacking) source(this):may freeze this
text=Flying -- You may exert Tah-Crop Elite as it attacks. When you do, creatures you control get +1/+1 until end of turn. (An exerted creature won't untap during your next untap step.)
mana={3}{W}
type=Creature
subtype=Bird Warrior
power=2
toughness=2
[/card]

[card]
name=Those Who Serve
mana={2}{W}
type=Creature
subtype=Zombie
power=2
toughness=4
[/card]

[card]
name=Time to Reflect
target=creature
auto=moveto(exile)
text=Exile target creature that blocked or was blocked by a Zombie this turn.
mana={W}
type=Instant
[/card]

[card]
name=Trial of Solidarity
auto=all(creature|mybattlefield) 2/1 ueot
auto=all(creature|mybattlefield) vigilance ueot
auto=@movedTo(Cartouche|mybattlefield):moveTo(myhand)
text=When Trial of Solidarity enters the battlefield, creatures you control get +2/+1 and gain vigilance until end of turn. -- When a Cartouche enters the battlefield under your control, return Trial of Solidarity to its owner's hand.
mana={2}{W}
type=Enchantment
[/card]

[card]
name=Trueheart Duelist
autograveyard={2}{W}{E}:name(Embalm) clone this with(white) addtype(Zombie) asSorcery
text=Trueheart Duelist can block an additional creature each combat. -- Embalm {2}{W} ({2}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Warrior with no mana cost. Embalm only as a sorcery.)
mana={1}{W}
type=Creature
subtype=Human Warrior
power=2
toughness=2
[/card]

[card]
name=Unwavering Initiate
abilities=vigilance
autograveyard={4}{W}{E}:name(Embalm) clone this with(white) addtype(Zombie) asSorcery
text=Vigilance -- Embalm {4}{W} ({4}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Warrior with no mana cost. Embalm only as a sorcery.)
mana={2}{W}
type=Creature
subtype=Human Warrior
power=3
toughness=2
[/card]

[card]
name=Vizier of Deferment
abilities=flash
auto=may
text=Flash -- When Vizier of Deferment enters the battlefield, you may exile target creature if it attacked or blocked this turn. Return that card to the battlefield under its owner's control at the beginning of the next end step.
mana={2}{W}
type=Creature
subtype=Human Cleric
power=2
toughness=2
[/card]

[card]
name=Vizier of Remedies
text=If one or more -1/-1 counters would be put on a creature you control, that many -1/-1 counters minus one are put on it instead.
mana={1}{W}
type=Creature
subtype=Human Cleric
power=2
toughness=1
[/card]

[card]
name=Winged Shepherd
abilities=flying, vigilance
autohand=__CYCLING__({W})
text=Flying, vigilance -- Cycling {W} ({W}, Discard this card: Draw a card.)
mana={5}{W}
type=Creature
subtype=Angel
power=3
toughness=3
[/card]

[card]
name=Angler Drake
abilities=flying
auto=may moveTo(ownerhand) target(creature)
text=Flying -- When Angler Drake enters the battlefield, you may return target creature to its owner's hand.
mana={4}{U}{U}
type=Creature
subtype=Drake
power=4
toughness=4
[/card]

[card]
name=As Foretold
auto=@each my upkeep:
text=At the beginning of your upkeep, put a time counter on As Foretold. -- Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with converted mana cost X or less, where X is the number of time counters on As Foretold.
mana={2}{U}
type=Enchantment
[/card]

[card]
name=Aven Initiate
abilities=flying
autograveyard={6}{U}{E}:name(Embalm) clone this with(white) addtype(Zombie) asSorcery
text=Flying -- Embalm {6}{U} ({6}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)
mana={3}{U}
type=Creature
subtype=Bird Warrior
power=3
toughness=2
[/card]

[card]
name=Cartouche of Knowledge
target=creature|myBattlefield
auto=draw:1
auto=1/1
auto=flying
text=Enchant creature you control -- When Cartouche of Knowledge enters the battlefield, draw a card. -- Enchanted creature gets +1/+1 and has flying.
mana={1}{U}
type=Enchantment
subtype=Aura Cartouche
[/card]

[card]
name=Censor
target=*|stack
auto=transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever
autohand=__CYCLING__({U})
text=Counter target spell unless its controller pays {1}. -- Cycling {U} ({U}, Discard this card: Draw a card.)
mana={1}{U}
type=Instant
[/card]

[card]
name=Compelling Argument
target=player
auto=deplete:5
autohand=__CYCLING__({U})
text=Target player puts the top five cards of his or her library into his or her graveyard. -- Cycling {U} ({U}, Discard this card: Draw a card.)
mana={1}{U}
type=Sorcery
[/card]

[card]
name=Cryptic Serpent
autohand=affinity(instant,sorcery|mygraveyard) reduce({1})
text=Cryptic Serpent costs {1} less to cast for each instant and sorcery card in your graveyard.
mana={5}{U}{U}
type=Creature
subtype=Serpent
power=6
toughness=5
[/card]

[card]
name=Curator of Mysteries
abilities=flying
autohand=__CYCLING__({U})
text=Flying -- Whenever you cycle or discard another card, scry 1. -- Cycling {U} ({U}, Discard this card: Draw a card.)
mana={2}{U}{U}
type=Creature
subtype=Sphinx
power=4
toughness=4
[/card]

[card]
name=Decision Paralysis
target=<upto:2>creature
auto=freeze
text=Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
mana={3}{U}
type=Instant
[/card]

[card]
name=Drake Haven
auto=@discarded(*|myhand):may pay({1}) token(Drake,Creature Drake,2/2,blue,flying)
text=Whenever you cycle or discard a card, you may pay {1}. If you do, create a 2/2 blue Drake creature token with flying.
mana={2}{U}
type=Enchantment
[/card]

[card]
name=Floodwaters
target=<upto:2>creature
auto=moveTo(ownerhand)
autohand=__CYCLING__({2})
text=Return up to two target creatures to their owners' hands. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={4}{U}{U}
type=Sorcery
[/card]

[card]
name=Galestrike
target=creature[tapped]
auto=moveTo(ownerhand)
auto=draw:1 controller
text=Return target tapped creature to its owner's hand. -- Draw a card.
mana={2}{U}
type=Instant
[/card]

[card]
name=Glyph Keeper
abilities=flying
autograveyard={5}{U}{U}{E}:name(Embalm) clone this with(white) addtype(Zombie) asSorcery
text=Flying -- Whenever Glyph Keeper becomes the target of a spell or ability for the first time each turn, counter that spell or ability. -- Embalm {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Sphinx with no mana cost. Embalm only as a sorcery.)
mana={3}{U}{U}
type=Creature
subtype=Sphinx
power=5
toughness=3
[/card]

[card]
name=Hekma Sentinels
auto=@discarded(*|myhand):1/1
text=Whenever you cycle or discard a card, Hekma Sentinels gets +1/+1 until end of turn.
mana={2}{U}
type=Creature
subtype=Human Cleric
power=2
toughness=3
[/card]

[card]
name=Hieroglyphic Illumination
auto=draw:2
autohand=__CYCLING__({U})
text=Draw two cards. -- Cycling {U} ({U}, Discard this card: Draw a card.)
mana={3}{U}
type=Instant
[/card]

[card]
name=Illusory Wrappings
target=creature
auto=teach(creature) becomes(,0/2)
text=Enchant creature -- Enchanted creature has base power and toughness 0/2.
mana={2}{U}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Kefnet the Mindful
abilities=flying, indestructible, cantattack, cantblock
auto=aslongas(*|myhand) -cantattack -cantblock >6
auto={3}{U}:draw:1 && may moveto(ownerhand) notatarget(land|myBattlefield)
text=Flying, indestructible -- Kefnet the Mindful can't attack or block unless you have seven or more cards in hand. -- {3}{U}: Draw a card, then you may return a land you control to its owner's hand.
mana={2}{U}
type=Legendary Creature
subtype=God
power=5
toughness=5
[/card]

[card]
name=Labyrinth Guardian
auto=@targeted(this) from(instant;sorcery;enchantment):sacrifice
autograveyard={3}{U}{E}:name(Embalm) clone this with(white) addtype(Zombie) asSorcery
text=When Labyrinth Guardian becomes the target of a spell, sacrifice it. -- Embalm {3}{U} ({3}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Illusion Warrior with no mana cost. Embalm only as a sorcery.)
mana={1}{U}
type=Creature
subtype=Illusion Warrior
power=2
toughness=3
[/card]

[card]
name=Lay Claim
target=*
alias=1194
autohand=__CYCLING__({2})
text=Enchant permanent -- You control enchanted permanent. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={5}{U}{U}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Naga Oracle
auto=
text=When Naga Oracle enters the battlefield, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.
mana={3}{U}
type=Creature
subtype=Naga Cleric
power=2
toughness=4
[/card]

[card]
name=New Perspectives
auto=draw:3
text=When New Perspectives enters the battlefield, draw three cards. -- As long as you have seven or more cards in hand, you may pay {0} rather than pay cycling costs.
mana={5}{U}
type=Enchantment
[/card]

[card]
name=Open into Wonder
target=creature
auto=damage:
auto=@combatdamaged(player) from(this):
text=X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."
mana={X}{U}{U}
type=Sorcery
[/card]

[card]
name=Pull from Tomorrow
auto=draw:X 
auto=reject notatarget(*|myhand)
text=Draw X cards, then discard a card.
mana={X}{U}{U}
type=Instant
[/card]

[card]
name=River Serpent
auto=aslongas(*|mygraveyard) cantattack <5
auto=aslongas(*|mygraveyard) cantpwattack <5
autohand=__CYCLING__({U})
text=River Serpent can't attack unless there are five or more cards in your graveyard. -- Cycling {U} ({U}, Discard this card: Draw a card.)
mana={5}{U}
type=Creature
subtype=Serpent
power=5
toughness=5
[/card]

[card]
name=Sacred Excavation
target=<upto:2>*|mygraveyard
auto=moveTo(ownerhand)
text=Return up to two target cards with cycling from your graveyard to your hand.
mana={3}{U}
type=Sorcery
[/card]

[card]
name=Scribe of the Mindful
auto={1}{T}{S}:moveTo(myhand) target(instant,sorcery|mygraveyard)
text={1}, {T}, Sacrifice Scribe of the Mindful: Return target instant or sorcery card from your graveyard to your hand.
mana={2}{U}
type=Creature
subtype=Human Cleric
power=2
toughness=2
[/card]

[card]
name=Seeker of Insight
auto={T}:draw:1 && reject notatarget(*|myhand) restriction{thisturn(*[-creature]|mystack)~morethan~0}
text={T}: Draw a card, then discard a card. Activate this ability only if you've cast a noncreature spell this turn.
mana={1}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=3
[/card]

[card]
name=Shimmerscale Drake
abilities=flying
autohand=__CYCLING__({2})
text=Flying -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={4}{U}
type=Creature
subtype=Drake
power=3
toughness=4
[/card]

[card]
name=Slither Blade
abilities=unblockable
text=Slither Blade can't be blocked.
mana={U}
type=Creature
subtype=Naga Rogue
power=1
toughness=2
[/card]

[card]
name=Tah-Crop Skirmisher
autograveyard={3}{U}{E}:name(Embalm) clone this with(white) addtype(Zombie) asSorcery
text=Embalm {3}{U} ({3}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Naga Warrior with no mana cost. Embalm only as a sorcery.)
mana={1}{U}
type=Creature
subtype=Naga Warrior
power=2
toughness=1
[/card]

[card]
name=Trial of Knowledge
auto=draw:3
auto=reject notatarget(*|myhand)
auto=@movedto(Cartouche|mybattlefield):moveTo(ownerhand)
text=When Trial of Knowledge enters the battlefield, draw three cards, then discard a card. -- When a Cartouche enters the battlefield under your control, return Trial of Knowledge to its owner's hand.
mana={3}{U}
type=Enchantment
[/card]

[card]
name=Vizier of Many Faces
auto=may copy NotATarget(creature)
autograveyard={3}{U}{U}{E}:name(Embalm) clone this with(white) addtype(Zombie) asSorcery
text=You may have Vizier of Many Faces enter the battlefield as a copy of any creature on the battlefield, except if Vizier of Many Faces was embalmed, the token has no mana cost, it's white, and it's a Zombie in addition to its other types. -- Embalm {3}{U}{U}
mana={2}{U}{U}
type=Creature
subtype=Shapeshifter Cleric
power=0
toughness=0
[/card]

[card]
name=Vizier of Tumbling Sands
auto={T}:untap target(other *)
autohand=__CYCLING__({1}{U})
autohand=@cycled(this|hand):untap target(*)
text={T}: Untap another target permanent. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) -- When you cycle Vizier of Tumbling Sands, untap target permanent.
mana={2}{U}
type=Creature
subtype=Human Cleric
power=1
toughness=3
[/card]

[card]
name=Winds of Rebuke
target=*[-land]
auto=moveTo(ownerhand)
auto=deplete:2 controller && deplete:2 opponent
text=Return target nonland permanent to its owner's hand. Each player puts the top two cards of his or her library into his or her graveyard.
mana={1}{U}
type=Instant
[/card]

[card]
name=Zenith Seeker
abilities=flying
auto=@discarded(*|myhand):flying target(creature) ueot
text=Flying -- Whenever you cycle or discard a card, target creature gains flying until end of turn.
mana={3}{U}
type=Creature
subtype=Bird Wizard
power=2
toughness=2
[/card]

[card]
name=Archfiend of Ifnir
abilities=flying
auto=@discarded(*|myhand):all(creature|opponentbattlefield) counter(-1/-1)
autohand=__CYCLING__({2})
text=Flying -- Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={3}{B}{B}
type=Creature
subtype=Demon
power=5
toughness=4
[/card]

[card]
name=Baleful Ammit
abilities=lifelink
auto=counter(-1/-1) target(creature|mybattlefield)
text=Lifelink -- When Baleful Ammit enters the battlefield, put a -1/-1 counter on target creature you control.
mana={2}{B}
type=Creature
subtype=Crocodile Demon
power=4
toughness=3
[/card]

[card]
name=Blighted Bat
abilities=flying
auto={1}:haste
text=Flying -- {1}: Blighted Bat gains haste until end of turn.
mana={2}{B}
type=Creature
subtype=Zombie Bat
power=2
toughness=1
[/card]

[card]
name=Bone Picker
anyzone=while(restriction{morbid}) changecost(colorless:-3) 
abilities=flying, deathtouch
text=Bone Picker costs {3} less to cast if a creature died this turn. -- Flying, deathtouch
mana={3}{B}
type=Creature
subtype=Bird
power=3
toughness=2
[/card]

[card]
name=Bontu the Glorified
abilities=menace, indestructible, cantattack, cantblock
auto=@movedto(mygraveyard) from(other creature|mybattlefield): -cantattack -cantblock ueot
auto={1}{B}{S(other creature|myBattlefield)}:life:-1 opponent && life:1 controller
text=Menace, indestructible -- Bontu the Glorified can't attack or block unless a creature died under your control this turn. -- {1}{B}, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.
mana={2}{B}
type=Legendary Creature
subtype=God
power=4
toughness=6
[/card]

[card]
name=Cartouche of Ambition
target=creature|myBattlefield
auto=may counter(-1/-1) target(creature)
auto=1/1
auto=lifelink
text=Enchant creature you control -- When Cartouche of Ambition enters the battlefield, you may put a -1/-1 counter on target creature. -- Enchanted creature gets +1/+1 and has lifelink.
mana={2}{B}
type=Enchantment
subtype=Aura Cartouche
[/card]

[card]
name=Cruel Reality
target=player
text=Enchant player -- At the beginning of enchanted player's upkeep, that player sacrifices a creature or planeswalker. If the player can't, he or she loses 5 life.
mana={5}{B}{B}
type=Enchantment
subtype=Aura Curse
[/card]

[card]
name=Cursed Minotaur
abilities=menace
text=Menace (This creature can't be blocked except by two or more creatures.)
mana={2}{B}
type=Creature
subtype=Zombie Minotaur
power=3
toughness=2
[/card]

[card]
name=Dispossess
auto=
text=Choose an artifact card name. Search target opponent's graveyard, hand, and library for any number of cards with the chosen name and exile them. Then that player shuffles his or her library.
mana={2}{B}
type=Sorcery
[/card]

[card]
name=Doomed Dissenter
auto=@movedTo(this|graveyard) from(battlefield):token(Zombie,Creature Zombie,2/2,black)
text=When Doomed Dissenter dies, create a 2/2 black Zombie creature token.
mana={1}{B}
type=Creature
subtype=Human
power=1
toughness=1
[/card]

[card]
name=Dread Wanderer
auto=tap
autograveyard=aslongas(*|myhand) {2}{B}:moveto(mybattlefield) <2 asSorcery
text=Dread Wanderer enters the battlefield tapped. -- {2}{B}: Return Dread Wanderer from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery and only if you have one or fewer cards in hand.
mana={B}
type=Creature
subtype=Zombie Jackal
power=2
toughness=1
[/card]

[card]
name=Dune Beetle
mana={1}{B}
type=Creature
subtype=Insect
power=1
toughness=4
[/card]

[card]
name=Faith of the Devoted
auto=@discarded(*|myhand):may pay({1}) life:-2 opponent && life:2 controller
text=Whenever you cycle or discard a card, you may pay {1}. If you do, each opponent loses 2 life and you gain 2 life.
mana={2}{B}
type=Enchantment
[/card]

[card]
name=Festering Mummy
auto=@movedTo(this|graveyard) from(battlefield):may counter(-1/-1) target(creature)
text=When Festering Mummy dies, you may put a -1/-1 counter on target creature.
mana={B}
type=Creature
subtype=Zombie
power=1
toughness=1
[/card]

[card]
name=Final Reward
target=creature
auto=moveto(exile)
text=Exile target creature.
mana={4}{B}
type=Instant
[/card]

[card]
name=Grim Strider
auto=foreach(*|myhand) -1/-1
text=Grim Strider gets -1/-1 for each card in your hand.
mana={3}{B}
type=Creature
subtype=Horror
power=6
toughness=6
[/card]

[card]
name=Horror of the Broken Lands
auto=@discarded(*|myhand):2/1 ueot
autohand=__CYCLING__({B})
text=Whenever you cycle or discard another card, Horror of the Broken Lands gets +2/+1 until end of turn. -- Cycling {B} ({B}, Discard this card: Draw a card.)
mana={4}{B}
type=Creature
subtype=Horror
power=4
toughness=4
[/card]

[card]
name=Lay Bare the Heart
target=opponent
aicode=activate reject notatarget(*[-legendary;-land]|targetedpersonshand)
auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(<1>*[-legendary;-land]|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )!  optiontwoend revealend
target=opponent
auto=
text=Target opponent reveals his or her hand. You choose a nonlegendary, nonland card from it. That player discards that card.
mana={1}{B}
type=Sorcery
[/card]

[card]
name=Liliana, Death's Majesty
text=+1: Create a 2/2 black Zombie creature token. Put the top two cards of your library into your graveyard. -- -3: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types. -- -7: Destroy all non-Zombie creatures.
mana={3}{B}{B}
type=Planeswalker
subtype=Liliana
[/card]

[card]
name=Liliana's Mastery
auto=lord(Zombie|myBattlefield) 1/1
auto=token(Zombie,Zombie Creature,2/2,black)*2
text=Zombies you control get +1/+1. -- When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens.
mana={3}{B}{B}
type=Enchantment
[/card]

[card]
name=Lord of the Accursed
auto=lord(other Zombie|myBattlefield) 1/1
auto={1}{B}{T}:all(Zombie|myBattlefield) menace
text=Other Zombies you control get +1/+1. -- {1}{B}, {T}: All Zombies gain menace until end of turn.
mana={2}{B}
type=Creature
subtype=Zombie
power=2
toughness=3
[/card]

[card]
name=Miasmic Mummy
auto=name(discard) transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent]))
text=When Miasmic Mummy enters the battlefield, each player discards a card.
mana={1}{B}
type=Creature
subtype=Zombie Jackal
power=2
toughness=2
[/card]

[card]
name=Nest of Scarabs
text=Whenever you put one or more -1/-1 counters on a creature, create that many 1/1 black Insect creature tokens.
mana={2}{B}
type=Enchantment
[/card]

[card]
name=Painful Lesson
target=player
auto=draw:2
auto=life:-2
text=Target player draws two cards and loses 2 life.
mana={2}{B}
type=Sorcery
[/card]

[card]
name=Pitiless Vizier
auto=@discarded(*|myhand):indestructible
text=Whenever you cycle or discard a card, Pitiless Vizier gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
mana={3}{B}
type=Creature
subtype=Minotaur Cleric
power=4
toughness=2
[/card]

[card]
name=Plague Belcher
abilities=menace
auto=counter(-1/-1,2) target(creature|mybattlefield)
auto=@movedTo(other creature[zombie]|mygraveyard) from(battlefield):life:-1 opponent
text=Menace -- When Plague Belcher enters the battlefield, put two -1/-1 counters on target creature you control. -- Whenever another Zombie you control dies, each opponent loses 1 life.
mana={2}{B}
type=Creature
subtype=Zombie Beast
power=5
toughness=4
[/card]

[card]
name=Ruthless Sniper
auto=@discarded(*|myhand):pay ({1}) counter(-1/-1) target(creature)
text=Whenever you cycle or discard a card, you may pay {1}. If you do, put a -1/-1 counter on target creature.
mana={B}
type=Creature
subtype=Human Archer
power=1
toughness=2
[/card]

[card]
name=Scarab Feast
target=<upto:3>*|graveyard
auto=moveto(exile)
autohand=__CYCLING__({B})
text=Exile up to three target cards from a single graveyard. -- Cycling {B} ({B}, Discard this card: Draw a card.)
mana={B}
type=Instant
[/card]

[card]
name=Shadow of the Grave
auto=
text=Return to your hand all cards in your graveyard that you cycled or discarded this turn.
mana={1}{B}
type=Instant
[/card]

[card]
name=Soulstinger
auto=
auto=@movedTo(this|graveyard) from(battlefield):
text=When Soulstinger enters the battlefield, put two -1/-1 counters on target creature you control. -- When Soulstinger dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on Soulstinger.
mana={3}{B}
type=Creature
subtype=Scorpion Demon
power=4
toughness=5
[/card]

[card]
name=Splendid Agony
target=creature
auto=counter(-1/-1)
auto=ability$!counter(-1/-1) target(creature) controller
text=Distribute two -1/-1 counters among one or two target creatures.
mana={2}{B}
type=Instant
[/card]

[card]
name=Stir the Sands
auto=token(Zombie,Creature Zombie,2/2,black)*3
autohand=__CYCLING__({3}{B})
autohand=@cycled(this|hand):token(Zombie,Creature Zombie,2/2,black)
text=Create three 2/2 black Zombie creature tokens. -- Cycling {3}{B} ({3}{B}, Discard this card: Draw a card.) -- When you cycle Stir the Sands, create a 2/2 black Zombie creature token.
mana={4}{B}{B}
type=Sorcery
[/card]

[card]
name=Supernatural Stamina
target=creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control
auto=
text=Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
mana={B}
type=Instant
[/card]

[card]
name=Trespasser's Curse
target=player
auto=@movedto(creature|opponentbattlefield):life:-1 targetedplayer
auto=@movedto(creature|opponentbattlefield):life:1
text=Enchant player -- Whenever a creature enters the battlefield under enchanted player's control, that player loses 1 life and you gain 1 life.
mana={1}{B}
type=Enchantment
subtype=Aura Curse
[/card]

[card]
name=Trial of Ambition
auto=target(opponent) ability$!sacrifice notatarget(creature|mybattlefield)!$ targetedplayer
auto=@movedto(Cartouche|mybattlefield):moveTo(ownerhand)
text=When Trial of Ambition enters the battlefield, target opponent sacrifices a creature. -- When a Cartouche enters the battlefield under your control, return Trial of Ambition to its owner's hand.
mana={1}{B}
type=Enchantment
[/card]

[card]
name=Wander in Death
target=<upto:2>creature|mygraveyard
auto=moveTo(ownerhand)
autohand=__CYCLING__({2})
text=Return up to two target creature cards from your graveyard to your hand. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={2}{B}
type=Sorcery
[/card]

[card]
name=Wasteland Scorpion
abilities=deathtouch
autohand=__CYCLING__({2})
text=Deathtouch -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={2}{B}
type=Creature
subtype=Scorpion
power=2
toughness=2
[/card]

[card]
name=Ahn-Crop Crasher
abilities=haste
auto=@combat(attacking) source(this):may freeze this
text=Haste -- You may exert Ahn-Crop Crasher as it attacks. When you do, target creature can't block this turn. (An exerted creature won't untap during your next untap step.)
mana={2}{R}
type=Creature
subtype=Minotaur Warrior
power=3
toughness=2
[/card]

[card]
name=Battlefield Scavenger
auto=@combat(attacking) source(this):may freeze this
text=You may exert Battlefield Scavenger as it attacks. (It won't untap during your next untap step.) -- Whenever you exert a creature, you may discard a card. If you do, draw a card.
mana={1}{R}
type=Creature
subtype=Jackal Rogue
power=2
toughness=2
[/card]

[card]
name=Blazing Volley
auto=damage:1 all(creature|opponentbattlefield)
text=Blazing Volley deals 1 damage to each creature your opponents control.
mana={R}
type=Sorcery
[/card]

[card]
name=Bloodlust Inciter
auto={T}:haste target(creature)
text={T}: Target creature gains haste until end of turn.
mana={R}
type=Creature
subtype=Human Warrior
power=1
toughness=1
[/card]

[card]
name=Bloodrage Brawler
auto=reject target(*|myhand)
text=When Bloodrage Brawler enters the battlefield, discard a card.
mana={1}{R}
type=Creature
subtype=Minotaur Warrior
power=4
toughness=3
[/card]

[card]
name=By Force
target=<prex>artifact
auto=destroy
text=Destroy X target artifacts.
mana={X}{R}
type=Sorcery
[/card]

[card]
name=Cartouche of Zeal
target=creature|myBattlefield
auto=1/1
auto=haste
auto=cantblock target(creature) ueot
text=Enchant creature you control -- When Cartouche of Zeal enters the battlefield, target creature can't block this turn. -- Enchanted creature gets +1/+1 and has haste.
mana={R}
type=Enchantment
subtype=Aura Cartouche
[/card]

[card]
name=Combat Celebrant
auto=@combat(attacking) source(this):may freeze this
text=If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)
mana={2}{R}
type=Creature
subtype=Human Warrior
power=4
toughness=1
[/card]

[card]
name=Consuming Fervor
target=creature
auto=3/3
auto=@each targetcontroller upkeep:counter(-1/-1)
text=Enchant creature -- Enchanted creature gets +3/+3 and has "At the beginning of your upkeep, put a -1/-1 counter on this creature."
mana={R}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Deem Worthy
target=creature
auto=damage:7
autohand=__CYCLING__({3}{R})
autohand=@cycled(this|hand):damage:2 target(creature)
text=Deem Worthy deals 7 damage to target creature. -- Cycling {3}{R} ({3}{R}, Discard this card: Draw a card.) -- When you cycle Deem Worthy, you may have it deal 2 damage to target creature.
mana={4}{R}
type=Instant
[/card]

[card]
name=Desert Cerodon
autohand=__CYCLING__({R})
text=Cycling {R} ({R}, Discard this card: Draw a card.)
mana={5}{R}
type=Creature
subtype=Beast
power=6
toughness=4
[/card]

[card]
name=Electrify
target=creature
auto=damage:4
text=Electrify deals 4 damage to target creature.
mana={3}{R}
type=Instant
[/card]

[card]
name=Emberhorn Minotaur
abilities=menace
auto=@combat(attacking) source(this):may freeze this
text=You may exert Emberhorn Minotaur as it attacks. When you do, it gets +1/+1 and gains menace until end of turn. (An exerted creature won't untap during your next untap step.)
mana={3}{R}
type=Creature
subtype=Minotaur Warrior
power=4
toughness=3
[/card]

[card]
name=Flameblade Adept
abilities=menace
auto=@discarded(*|myhand):1/0 ueot
text=Menace -- Whenever you cycle or discard a card, Flameblade Adept gets +1/+0 until end of turn.
mana={R}
type=Creature
subtype=Jackal Warrior
power=1
toughness=2
[/card]

[card]
name=Glorious End
auto=moveto(exile)
text=End the turn. (Exile all spells and abilities on the stack, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) -- At the beginning of your next end step, you lose the game.
mana={2}{R}
type=Instant
[/card]

[card]
name=Glorybringer
abilities=flying, haste
auto=@combat(attacking) source(this):may freeze this
text=Flying, haste -- You may exert Glorybringer as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls. (An exerted creature won't untap during your next untap step.)
mana={3}{R}{R}
type=Creature
subtype=Dragon
power=4
toughness=4
[/card]

[card]
name=Harsh Mentor
text=Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, Harsh Mentor deals 2 damage to that player.
mana={1}{R}
type=Creature
subtype=Human Cleric
power=2
toughness=2
[/card]

[card]
name=Hazoret the Fervent
abilities=haste, indestructible, cantattack, cantblock
auto=aslongas(*|myhand) -cantattack -cantblock <2
auto={2}{R}{discard(*|myhand)}:life:-2 opponent
text=Indestructible, haste -- Hazoret the Fervent can't attack or block unless you have one or fewer cards in hand. -- {2}{R}, Discard a card: Hazoret deals 2 damage to each opponent.
mana={3}{R}
type=Legendary Creature
subtype=God
power=5
toughness=4
[/card]

[card]
name=Hazoret's Favor
text=At the beginning of combat on your turn, you may have target creature you control get +2/+0 and gain haste until end of turn. If you do, sacrifice it at the beginning of the next end step.
mana={2}{R}
type=Enchantment
[/card]

[card]
name=Heart-Piercer Manticore
auto=may {S(other creature|mybattlefield)}:damage:storedpower target(player,creature)
autograveyard={5}{R}{E}:name(Embalm) clone this with(white) addtype(Zombie) asSorcery
text=When Heart-Piercer Manticore enters the battlefield, you may sacrifice another creature. When you do, Heart-Piercer Manticore deals damage equal to that creature's power to target creature or player. -- Embalm {5}{R} ({5}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Manticore with no mana cost. Embalm only as a sorcery.)
mana={2}{R}{R}
type=Creature
subtype=Manticore
power=4
toughness=3
[/card]

[card]
name=Hyena Pack
mana={2}{R}{R}
type=Creature
subtype=Hyena
power=3
toughness=4
[/card]

[card]
name=Limits of Solidarity
target=creature
auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
autohand=__CYCLING__({2})
text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={3}{R}
type=Sorcery
[/card]

[card]
name=Manticore of the Gauntlet
auto=counter(-1/-1) target(creature|mybattlefield) 
auto=damage:3 target(opponent)
text=When Manticore of the Gauntlet enters the battlefield, put a -1/-1 counter on target creature you control. Manticore of the Gauntlet deals 3 damage to target opponent.
mana={4}{R}
type=Creature
subtype=Manticore
power=5
toughness=4
[/card]

[card]
name=Minotaur Sureshot
abilities=reach
auto={1}{R}:1/0
text=Reach (This creature can block creatures with flying.) -- {1}{R}: Minotaur Sureshot gets +1/+0 until end of turn.
mana={2}{R}
type=Creature
subtype=Minotaur Archer
power=2
toughness=3
[/card]

[card]
name=Nef-Crop Entangler
abilities=trample
auto=@combat(attacking) source(this):may freeze this
text=Trample -- You may exert Nef-Crop Entangler as it attacks. When you do, it gets +1/+2 until end of turn. (An exerted creature won't untap during your next untap step.)
mana={1}{R}
type=Creature
subtype=Human Warrior
power=2
toughness=1
[/card]

[card]
name=Nimble-Blade Khenra
auto=@movedTo(*[-creature]|mystack):1/1 ueot
text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
mana={1}{R}
type=Creature
subtype=Jackal Warrior
power=1
toughness=3
[/card]

[card]
name=Pathmaker Initiate
auto={T}:target(creature[power<=2]|battlefield) unblockable ueot
text={T}: Target creature with power 2 or less can't be blocked this turn.
mana={1}{R}
type=Creature
subtype=Human Wizard
power=2
toughness=1
[/card]

[card]
name=Pursue Glory
auto=all(creature[attacking]) 2/0 ueot
autohand=__CYCLING__({2})
text=Attacking creatures get +2/+0 until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={3}{R}
type=Instant
[/card]

[card]
name=Soul-Scar Mage
auto=@movedTo(*[-creature]|mystack):1/1 ueot
text=Prowess -- If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.
mana={R}
type=Creature
subtype=Human Wizard
power=1
toughness=2
[/card]

[card]
name=Sweltering Suns
auto=damage:3 all(creature)
autohand=__CYCLING__({3})
text=Sweltering Suns deals 3 damage to each creature. -- Cycling {3} ({3}, Discard this card: Draw a card.)
mana={1}{R}{R}
type=Sorcery
[/card]

[card]
name=Thresher Lizard
auto=aslongas(*|myhand) 1/2 <2
text=Thresher Lizard gets +1/+2 as long as you have one or fewer cards in hand.
mana={2}{R}
type=Creature
subtype=Lizard
power=3
toughness=2
[/card]

[card]
name=Trial of Zeal
auto=damage:3 target(creature,player)
auto=@movedto(Cartouche|mybattlefield):moveTo(ownerhand)
text=When Trial of Zeal enters the battlefield, it deals 3 damage to target creature or player. -- When a Cartouche enters the battlefield under your control, return Trial of Zeal to its owner's hand.
mana={2}{R}
type=Enchantment
[/card]

[card]
name=Trueheart Twins
auto=@combat(attacking) source(this):may freeze this
text=You may exert Trueheart Twins as it attacks. (It won't untap during your next untap step.) -- Whenever you exert a creature, creatures you control get +1/+0 until end of turn.
mana={4}{R}
type=Creature
subtype=Jackal Warrior
power=4
toughness=4
[/card]

[card]
name=Violent Impact
target=artifact,land
auto=destroy
autohand=__CYCLING__({2})
text=Destroy target artifact or land. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={3}{R}
type=Sorcery
[/card]

[card]
name=Warfire Javelineer
auto=damage:type:*[instant;sorcery]:mygraveyard target(creature|opponentBattlefield)
text=When Warfire Javelineer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard.
mana={3}{R}
type=Creature
subtype=Minotaur Warrior
power=2
toughness=3
[/card]
User avatar
ph34rbot
Posts: 280
Joined: Thu Jan 07, 2010 6:33 am

Re: Amonkhet

Post by ph34rbot »

Green to end.

Code: Select all

[card]
name=Benefaction of Rhonas
auto=
text=Reveal the top five cards of your library. You may put a creature card and/or an enchantment card from among them into your hand. Put the rest into your graveyard.
mana={2}{G}
type=Sorcery
[/card]

[card]
name=Bitterblade Warrior
abilities=deathtouch
auto=@combat(attacking) source(this):may freeze this
text=You may exert Bitterblade Warrior as it attacks. When you do, it gets +1/+0 and gains deathtouch until end of turn. (An exerted creature won't untap during your next untap step.)
mana={1}{G}
type=Creature
subtype=Jackal Warrior
power=2
toughness=2
[/card]

[card]
name=Cartouche of Strength
target=creature|myBattlefield
auto=1/1
auto=trample
auto=may
text=Enchant creature you control -- When Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.) -- Enchanted creature gets +1/+1 and has trample.
mana={2}{G}
type=Enchantment
subtype=Aura Cartouche
[/card]

[card]
name=Champion of Rhonas
auto=@combat(attacking) source(this):may freeze this
text=You may exert Champion of Rhonas as it attacks. When you do, you may put a creature card from your hand onto the battlefield. (An exerted creature won't untap during your next untap step.)
mana={3}{G}
type=Creature
subtype=Jackal Warrior
power=3
toughness=3
[/card]

[card]
name=Channeler Initiate
auto=counter(-1/-1,3) target(creature|mybattlefield)
auto={T}{C(-1/-1,-1)}:add{W}
auto={T}{C(-1/-1,-1)}:add{U}
auto={T}{C(-1/-1,-1)}:add{B}
auto={T}{C(-1/-1,-1)}:add{R}
auto={T}{C(-1/-1,-1)}:add{G}
text=When Channeler Initiate enters the battlefield, put three -1/-1 counters on target creature you control. -- {T}, Remove a -1/-1 counter from Channeler Initiate: Add one mana of any color to your mana pool.
mana={1}{G}
type=Creature
subtype=Human Druid
power=3
toughness=4
[/card]

[card]
name=Colossapede
mana={4}{G}
type=Creature
subtype=Insect
power=5
toughness=5
[/card]

[card]
name=Crocodile of the Crossing
abilities=haste
auto=counter(-1/-1) target(creature|mybattlefield)
text=Haste -- When Crocodile of the Crossing enters the battlefield, put a -1/-1 counter on target creature you control.
mana={3}{G}
type=Creature
subtype=Crocodile
power=5
toughness=4
[/card]

[card]
name=Defiant Greatmaw
auto=counter(-1/-1,2) target(creature|mybattlefield)
text=When Defiant Greatmaw enters the battlefield, put two -1/-1 counters on target creature you control. -- Whenever you put one or more -1/-1 counters on Defiant Greatmaw, remove a -1/-1 counter from another target creature you control.
mana={2}{G}
type=Creature
subtype=Hippo
power=4
toughness=5
[/card]

[card]
name=Dissenter's Deliverance
target=artifact
auto=destroy
autohand=__CYCLING__({G})
text=Destroy target artifact. -- Cycling {G} ({G}, Discard this card: Draw a card.)
mana={1}{G}
type=Instant
[/card]

[card]
name=Exemplar of Strength
auto=counter(-1/-1,3) target(creature|mybattlefield)
auto=@combat(attacking) source(this):counter(-1/-1,-1) && life:1
text=When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you control. -- Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life.
mana={1}{G}
type=Creature
subtype=Human Warrior
power=4
toughness=4
[/card]

[card]
name=Gift of Paradise
target=land
auto=life:3
auto=teach(land) {T}:add{W}{W}
auto=teach(land) {T}:add{U}{U}
auto=teach(land) {T}:add{R}{R}
auto=teach(land) {T}:add{B}{B}
auto=teach(land) {T}:add{G}{G}
text=Enchant land -- When Gift of Paradise enters the battlefield, you gain 3 life. -- Enchanted land has "{T}: Add two mana of any one color to your mana pool."
mana={2}{G}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Greater Sandwurm
auto=cantbeblockedby(creature[power<=2])
autohand=__CYCLING__({2})
text=Greater Sandwurm can't be blocked by creatures with power 2 or less. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={5}{G}{G}
type=Creature
subtype=Wurm
power=7
toughness=7
[/card]

[card]
name=Hapatra's Mark
target=creature|myBattlefield
auto=opponentshroud
auto=counter(-1/-1,-9999)
text=Target creature you control gains hexproof until end of turn. Remove all -1/-1 counters from it. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
mana={G}
type=Instant
[/card]

[card]
name=Harvest Season
auto=
text=Search your library for up to X basic land cards, where X is the number of tapped creatures you control, and put those cards onto the battlefield tapped. Then shuffle your library.
mana={2}{G}
type=Sorcery
[/card]

[card]
name=Haze of Pollen
auto=preventAllcombatDamage ueot
autohand=__CYCLING__({3})
text=Prevent all combat damage that would be dealt this turn. -- Cycling {3} ({3}, Discard this card: Draw a card.)
mana={1}{G}
type=Instant
[/card]

[card]
name=Honored Hydra
abilities=trample
autograveyard={3}{G}{E}:name(Embalm) clone this with(white) addtype(Zombie) asSorcery
text=Trample -- Embalm {3}{G} ({3}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Hydra with no mana cost. Embalm only as a sorcery.)
mana={5}{G}
type=Creature
subtype=Snake Hydra
power=6
toughness=6
[/card]

[card]
name=Hooded Brawler
auto=@combat(attacking) source(this):may freeze this
text=You may exert Hooded Brawler as it attacks. When you do, it gets +2/+2 until end of turn. (An exerted creature won't untap during your next untap step.)
mana={2}{G}
type=Creature
subtype=Naga Warrior
power=3
toughness=2
[/card]

[card]
name=Initiate's Companion
auto=@combatdamaged(player) from(this):untap target(creature,land)
text=Whenever Initiate's Companion deals combat damage to a player, untap target creature or land.
mana={1}{G}
type=Creature
subtype=Cat
power=3
toughness=1
[/card]

[card]
name=Manglehorn
auto=may destroy target(artifact)
auto=lord(*[recent;artifact]|opponentbattlefield) transforms((,newability[tap(noevent)]))
text=When Manglehorn enters the battlefield, you may destroy target artifact. -- Artifacts your opponents control enter the battlefield tapped.
mana={2}{G}
type=Creature
subtype=Beast
power=2
toughness=2
[/card]

[card]
name=Naga Vitalist
auto=this(variable{plandg}>0) {t}:out{g}
auto=this(variable{plandu}>0) {t}:out{u}
auto=this(variable{plandr}>0) {t}:out{r}
auto=this(variable{plandb}>0) {t}:out{b}
auto=this(variable{plandw}>0) {t}:out{w}
auto=this(variable{plandc}>0) {t}:out{C}
text={T}: Add to your mana pool one mana of any type that a land you control could produce.
mana={1}{G}
type=Creature
subtype=Naga Druid
power=1
toughness=2
[/card]

[card]
name=Oashra Cultivator
auto={2}{G}{T}{S}:name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
text={2}{G}, {T}, Sacrifice Oashra Cultivator: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
mana={G}
type=Creature
subtype=Human Druid
power=0
toughness=3
[/card]

[card]
name=Ornery Kudu
auto=counter(-1/-1) target(creature|mybattlefield)
text=When Ornery Kudu enters the battlefield, put a -1/-1 counter on target creature you control.
mana={2}{G}
type=Creature
subtype=Antelope
power=3
toughness=4
[/card]

[card]
name=Pouncing Cheetah
abilities=flash
text=Flash
mana={2}{G}
type=Creature
subtype=Cat
power=3
toughness=2
[/card]

[card]
name=Prowling Serpopard
abilities=nofizzle
auto=lord(*[creature]|mystack) nofizzle
text=Prowling Serpopard can't be countered. -- Creature spells you control can't be countered.
mana={1}{G}{G}
type=Creature
subtype=Cat Snake
power=4
toughness=3
[/card]

[card]
name=Quarry Hauler
auto=
text=When Quarry Hauler enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it.
mana={3}{G}
type=Creature
subtype=Camel
power=4
toughness=3
[/card]

[card]
name=Rhonas the Indomitable
abilities=deathtouch, indestructible, cantattack, cantblock
auto=aslongas(other creature[power>=4]|myBattlefield) -cantattack -cantblock
auto={2}{G}: 2/0 && trample target(creature) ueot
text=Deathtouch, indestructible -- Rhonas the Indomitable can't attack or block unless you control another creature with power 4 or greater. -- {2}{G}: Another target creature gets +2/+0 and gains trample until end of turn.
mana={2}{G}
type=Legendary Creature
subtype=God
power=5
toughness=5
[/card]

[card]
name=Sandwurm Convergence
auto=lord(creature[flying]|opponentBattlefield) cantattack
auto=lord(creature[flying]|opponentBattlefield) cantpwattack
auto=@each my endofturn:token(Wurm,creature wurm,5/5,green)
text=Creatures with flying can't attack you or planeswalkers you control. -- At the beginning of your end step, create a 5/5 green Wurm creature token.
mana={6}{G}{G}
type=Enchantment
[/card]

[card]
name=Scaled Behemoth
abilities=opponentshroud
text=Hexproof (This creature can't be the target of spells or abilities your opponents control.)
mana={4}{G}{G}
type=Creature
subtype=Crocodile
power=6
toughness=7
[/card]

[card]
name=Shed Weakness
target=creature
auto=2/2
auto=may counter(-1/-1,-1)
text=Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it.
mana={G}
type=Instant
[/card]

[card]
name=Shefet Monitor
autohand=__CYCLING__({3}{G})
autohand=@cycled(this|hand):may moveTo(myBattlefield) target(land[basic;desert]|myLibrary)
text=Cycling {3}{G} ({3}{G}, Discard this card: Draw a card.) -- When you cycle Shefet Monitor, you may search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle your library. (Do this before you draw.)
mana={5}{G}
type=Creature
subtype=Lizard
power=6
toughness=5
[/card]

[card]
name=Sixth Sense
target=creature
auto=@damagefoeof(player) from(mytgt):may draw:1 controller
text=Enchant creature -- Enchanted creature has "Whenever this creature deals combat damage to a player, you may draw a card."
mana={G}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Stinging Shot
target=creature[flying]
auto=counter(-1/-1,3)
autohand=__CYCLING__({2})
text=Put three -1/-1 counters on target creature with flying. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={G}
type=Instant
[/card]

[card]
name=Synchronized Strike
target=<upto:2>creature
auto=untap
auto=2/2
text=Untap up to two target creatures. They each get +2/+2 until end of turn.
mana={2}{G}
type=Instant
[/card]

[card]
name=Trial of Strength
auto=token(Beast,Creature Beast,4/2,green)
auto=@movedto(Cartouche|mybattlefield):moveTo(ownerhand)
text=When Trial of Strength enters the battlefield, create a 4/2 green Beast creature token. -- When a Cartouche enters the battlefield under your control, return Trial of Strength to its owner's hand.
mana={2}{G}
type=Enchantment
[/card]

[card]
name=Vizier of the Menagerie
alias=185709
aicode=activate name(look) donothing
auto={0}:name(Look) reveal:1 optionone name(look) target(<1>*|reveal) moveto(mylibrary) optiononeend optiontwo name(put it back) all(*|reveal) moveto(mylibrary) optiontwoend revealend
auto=canplaycreaturelibrarytop
auto=lord(creature|mycastingzone) anytypeofmana
text=You may look at the top card of your library. (You may do this at any time.) -- You may cast the top card of your library if it's a creature card. -- You may spend mana as though it were mana of any type to cast creature spells.
mana={3}{G}
type=Creature
subtype=Naga Cleric
power=3
toughness=4
[/card]

[card]
name=Watchful Naga
auto=@combat(attacking) source(this):may freeze this
text=You may exert Watchful Naga as it attacks. When you do, draw a card. (An exerted creature won't untap during your next untap step.)
mana={2}{G}
type=Creature
subtype=Naga Wizard
power=2
toughness=2
[/card]

[card]
name=Ahn-Crop Champion
auto=@combat(attacking) source(this):may freeze this
text=You may exert Ahn-Crop Champion as it attacks. When you do, untap all other creatures you control. (An exerted creature won't untap during your next untap step.)
mana={2}{G}{W}
type=Creature
subtype=Human Warrior
power=4
toughness=4
[/card]

[card]
name=Aven Wind Guide
abilities=flying, vigilance
auto=lord(creature[token]|myBattlefield) flying
auto=lord(creature[token]|myBattlefield) vigilance
autograveyard={4}{W}{U}{E}:name(Embalm) clone this with(white) addtype(Zombie) asSorcery
text=Flying, vigilance -- Creature tokens you control have flying and vigilance. -- Embalm {4}{W}{U} ({4}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)
mana={2}{W}{U}
type=Creature
subtype=Bird Warrior
power=2
toughness=3
[/card]

[card]
name=Bounty of the Luxa
text=At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. If no counters were removed this way, put a flood counter on Bounty of the Luxa and draw a card. Otherwise, add {C}{G}{U} to your mana pool.
mana={2}{G}{U}
type=Enchantment
[/card]

[card]
name=Decimator Beetle
auto=counter(-1/-1) target(creature|mybattlefield)
auto=@combat(attacking) source(this):
text=When Decimator Beetle enters the battlefield, put a -1/-1 counter on target creature you control. -- Whenever Decimator Beetle attacks, remove a -1/-1 counter from target creature you control and put a -1/-1 counter on up to one target creature defending player controls.
mana={3}{B}{G}
type=Creature
subtype=Insect
power=4
toughness=5
[/card]

[card]
name=Enigma Drake
abilities=flying
anyzone=pginstantsorcery/4 cdaactive
text=Flying -- Enigma Drake's power is equal to the number of instant and sorcery cards in your graveyard.
mana={1}{U}{R}
type=Creature
subtype=Drake
power=*
toughness=4
[/card]

[card]
name=Hapatra, Vizier of Poisons
abilities=deathtouch
auto=@combatdamaged(player) from(this):may counter(-1/-1) target(creature)
text=Whenever Hapatra, Vizier of Poisons deals combat damage to a player, you may put a -1/-1 counter on target creature. -- Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch.
mana={B}{G}
type=Legendary Creature
subtype=Human Cleric
power=2
toughness=2
[/card]

[card]
name=Honored Crop-Captain
auto=@combat(attacking) source(this):all(other creature[attacking]) 1/0 ueot
text=Whenever Honored Crop-Captain attacks,  other attacking creatures get +1/+0 until end of turn.
mana={R}{W}
type=Creature
subtype=Human Warrior
power=3
toughness=2
[/card]

[card]
name=Khenra Charioteer
abilities=trample
auto=lord(other creature|mybattlefield) trample
text=Trample -- Other creatures you control have trample.
mana={1}{R}{G}
type=Creature
subtype=Jackal Warrior
power=3
toughness=3
[/card]

[card]
name=Merciless Javelineer
auto={2}{D(*|myhand)}:counter(-1/-1) target(creature) cantblock ueot
text={2}, Discard a card: Put a -1/-1 counter on target creature. That creature can't block this turn.
mana={2}{B}{R}
type=Creature
subtype=Minotaur Warrior
power=4
toughness=2
[/card]

[card]
name=Neheb, the Worthy
abilities=first strike
auto=lord(creature[minotaur]|myBattlefield) first strike
auto=aslongas(*|myhand) auto=lord(creature[minotaur]|myBattlefield) 2/0 <2
auto=@combatdamaged(player) from(this):auto=name(discard) transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent]))
text=First strike -- Other Minotaurs you control have first strike. -- As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0. -- Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card.
mana={1}{B}{R}
type=Legendary Creature
subtype=Minotaur Warrior
power=2
toughness=2
[/card]

[card]
name=Nissa, Steward of Elements
text=+2: Scry 2. -- 0: Look at the top card of your library. If it's a land card or a creature card with converted mana cost less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield. -- ?6: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands.
mana={X}{G}{U}
type=Planeswalker
subtype=Nissa
[/card]

[card]
name=Samut, Voice of Dissent
abilities=flash, double strike, vigilance, haste
auto=lord(other creature|myBattlefield) haste
auto={W}{T}:untap target(other creature)
text=Flash -- Double strike, vigilance, haste -- Other creatures you control have haste. -- {W}, {T}: Untap another target creature.
mana={3}{R}{G}
type=Legendary Creature
subtype=Human Warrior
power=3
toughness=4
[/card]

[card]
name=Shadowstorm Vizier
abilities=flying
auto=@discarded(*|myhand):1/1 ueot
text=Flying -- Whenever you cycle or discard a card, Shadowstorm Vizier gets +1/+1 until end of turn.
mana={U}{B}
type=Creature
subtype=Human Cleric
power=1
toughness=3
[/card]

[card]
name=Temmet, Vizier of Naktamun
auto=@each my combatbegins:1/1 && unblockable target(creature)
autograveyard={3}{W}{U}{E}:name(Embalm) clone this with(white) addtype(Zombie) asSorcery
text=At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn. -- Embalm {3}{W}{U} ({3}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)
mana={W}{U}
type=Legendary Creature
subtype=Human Cleric
power=2
toughness=2
[/card]

[card]
name=Wayward Servant
auto=@movedTo(other creature[zombie]|myBattlefield):life:-1 opponent && life:1 controller
text=Whenever another Zombie enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
mana={W}{B}
type=Creature
subtype=Zombie
power=2
toughness=2
[/card]

[card]
name=Weaver of Currents
auto={T}:Add{C}{C}
text={T}: Add {C}{C} to your mana pool.
mana={1}{G}{U}
type=Creature
subtype=Naga Druid
power=2
toughness=2
[/card]

[card]
name=Dusk
auto=destroy
text=Destroy all creatures with power 3 or greater.
mana={2}{W}{W}
type=Sorcery
[/card]

[card]
name=Dawn
auto=
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Return all creature cards with power 2 or less from your graveyard to your hand.
mana={3}{W}{W}
type=Sorcery
[/card]

[card]
name=Commit
target=*[-land]
auto=
text=Put target spell or nonland permanent into its owner's library second from the top.
mana={3}{U}
type=Instant
[/card]

[card]
name=Memory
auto=
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards.
mana={4}{U}{U}
type=Sorcery
[/card]

[card]
name=Never
target=creature,planeswalker
auto=destroy
text=Destroy target creature or planeswalker.
mana={1}{B}{B}
type=Sorcery
[/card]

[card]
name=Return
auto=moveto(exile)
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Exile target card from a graveyard. Create a 2/2 black Zombie creature token.
mana={3}{B}
type=Sorcery
[/card]

[card]
name=Insult
auto=
text=Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead.
mana={2}{R}
type=Sorcery
[/card]

[card]
name=Injury
auto=damage:2
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Injury deals 2 damage to target creature and 2 damage to target player.
mana={2}{R}
type=Sorcery
[/card]

[card]
name=Mouth
auto=
text=Create a 3/3 green Hippo creature token.
mana={2}{G}
type=Sorcery
[/card]

[card]
name=Feed
auto=
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Draw a card for each creature you control with power 3 or greater.
mana={3}{G}
type=Sorcery
[/card]

[card]
name=Start
auto=
text=Create two 1/1 white Warrior creature tokens with vigilance.
mana={2}{W}
type=Instant
[/card]

[card]
name=Finish
auto=destroy
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- As an additional cost to cast Finish, sacrifice a creature. -- Destroy target creature.
mana={2}{B}
type=Sorcery
[/card]

[card]
name=Reduce
target=*|stack
auto=
text=Counter target spell unless its controller pays {3}.
mana={2}{U}
type=Instant
[/card]

[card]
name=Rubble
auto=
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Up to three target lands don't untap during their controller's next untap step.
mana={2}{R}
type=Sorcery
[/card]

[card]
name=Destined
target=creature gets +1/+0 and gains indestructible until end of turn
auto=
text=Target creature gets +1/+0 and gains indestructible until end of turn.
mana={1}{B}
type=Instant
[/card]

[card]
name=Lead
auto=
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- All creatures able to block target creature this turn do so.
mana={3}{G}
type=Sorcery
[/card]

[card]
name=Onward
target=creature gets +X/+0 until end of turn, where X is its power
auto=
text=Target creature gets +X/+0 until end of turn, where X is its power.
mana={2}{R}
type=Instant
[/card]

[card]
name=Victory
auto=
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Target creature gains double strike until end of turn.
mana={2}{W}
type=Sorcery
[/card]

[card]
name=Spring
auto=
text=Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
mana={2}{G}
type=Sorcery
[/card]

[card]
name=Mind
auto=
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Draw two cards.
mana={4}{U}{U}
type=Instant
[/card]

[card]
name=Prepare
target=creature
auto=
text=Untap target creature. It gets +2/+2 and gains lifelink until end of turn.
mana={1}{W}
type=Instant
[/card]

[card]
name=Fight
auto=
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Target creature you control fights target creature an opponent controls.
mana={3}{G}
type=Sorcery
[/card]

[card]
name=Failure
target=*|stack
auto=
text=Return target spell to its owner's hand.
mana={1}{U}
type=Instant
[/card]

[card]
name=Comply
auto=
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Choose a card name. Until your next turn, your opponents can't cast spells with the chosen name.
mana={W}
type=Sorcery
[/card]

[card]
name=Rags
auto=
text=All creatures get -2/-2 until end of turn.
mana={2}{B}{B}
type=Sorcery
[/card]

[card]
name=Riches
auto=
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Each opponent chooses a creature he or she controls. You gain control of those creatures.
mana={5}{U}{U}
type=Sorcery
[/card]

[card]
name=Cut
target=creature
auto=damage:4
text=Cut deals 4 damage to target creature.
mana={1}{R}
type=Sorcery
[/card]

[card]
name=Ribbons
auto=
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Each opponent loses X life.
mana={X}{B}{B}
type=Sorcery
[/card]

[card]
name=Heaven
auto=damage:X
text=Heaven deals X damage to each creature with flying.
mana={X}{G}
type=Instant
[/card]

[card]
name=Earth
auto=damage:X
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Earth deals X damage to each creature without flying.
mana={X}{R}{R}
type=Sorcery
[/card]

[card]
name=Bontu's Monument
auto=lord(creature[black]|mycastingzone) altercost(colorless,-1)
auto=@movedTo(creature|mystack):life:-1 opponent && life:1 controller
text=Black creature spells you cast cost {1} less to cast. -- Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.
mana={3}
type=Legendary Artifact
[/card]

[card]
name=Edifice of Authority
text={1}, {T}: Target creature can't attack this turn. Put a brick counter on Edifice of Authority. -- {1}, {T}: Until your next turn, target creature can't attack or block and its activated abilities can't be activated. Activate this ability only if there are three or more brick counters on Edifice of Authority.
mana={3}
type=Artifact
[/card]

[card]
name=Embalmer's Tools
text=Activated abilities of creature cards in your graveyard cost {1} less to activate. -- Tap an untapped Zombie you control: Target player puts the top card of his or her library into his or her graveyard.
mana={2}
type=Artifact
[/card]

[card]
name=Gate to the Afterlife
text=Whenever a nontoken creature you control dies, you gain 1 life. Then you may draw a card. If you do, discard a card. -- {2}, {T}, Sacrifice Gate to the Afterlife: Search your graveyard, hand, and/or library for a card named God-Pharaoh's Gift and put it onto the battlefield. If you search your library this way, shuffle it. Activate this ability only if there are six or more creature cards in your graveyard.
mana={3}
type=Artifact
[/card]

[card]
name=Hazoret's Monument
auto=lord(creature[red]|mycastingzone) altercost(colorless,-1)
auto=@movedTo(creature|mystack):):may reject notatarget(*|myhand) and!( draw:1 controller )!
text=Red creature spells you cast cost {1} less to cast. -- Whenever you cast a creature spell, you may discard a card. If you do, draw a card.
mana={3}
type=Legendary Artifact
[/card]

[card]
name=Honed Khopesh
auto=teach(creature) 1/1
auto={1}:equip
text=Equipped creature gets +1/+1. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
mana={1}
type=Artifact
subtype=Equipment
[/card]

[card]
name=Kefnet's Monument
auto=lord(creature[blue]|mycastingzone) altercost(colorless,-1)
auto=@movedTo(creature|mystack):target(creature[opponentbattlefield]) frozen
text=Blue creature spells you cast cost {1} less to cast. -- Whenever you cast a creature spell, target creature an opponent controls doesn't untap during its controller's next untap step.
mana={3}
type=Legendary Artifact
[/card]

[card]
name=Luxa River Shrine
text={1}, {T}: You gain 1 life. Put a brick counter on Luxa River Shrine. -- {T}: You gain 2 life. Activate this ability only if there are three or more brick counters on Luxa River Shrine.
mana={3}
type=Artifact
[/card]

[card]
name=Oketra's Monument
auto=lord(creature[white]|mycastingzone) altercost(colorless,-1)
auto=@movedTo(creature|mystack):token(Warrior,Creature Warrior,1/1,white,vigilance)
text=White creature spells you cast cost {1} less to cast. -- Whenever you cast a creature spell, create a 1/1 white Warrior creature token with vigilance.
mana={3}
type=Legendary Artifact
[/card]

[card]
name=Oracle's Vault
text={2}, {T}: Exile the top card of your library. Until end of turn, you may play that card. Put a brick counter on Oracle's Vault. -- {T}: Exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Activate this ability only if there are three or more brick counters on Oracle's Vault.
mana={4}
type=Artifact
[/card]

[card]
name=Pyramid of the Pantheon
text={2}, {T}: Add one mana of any color to your mana pool. Put a brick counter on Pyramid of the Pantheon. -- {T}: Add three mana of any one color to your mana pool. Activate this ability only if there are three or more brick counters on Pyramid of the Pantheon.
mana={1}
type=Artifact
[/card]

[card]
name=Rhonas's Monument
auto=lord(creature[green]|mycastingzone) altercost(colorless,-1)
auto=@movedTo(creature|mystack):transforms((,newability[2/2],newability[trample])) ueot target(creature|myBattlefield)
text=Green creature spells you cast cost {1} less to cast. -- Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn.
mana={3}
type=Legendary Artifact
[/card]

[card]
name=Throne of the God-Pharaoh
auto=@each my end:life:-creature[tapped]:mybattlefield opponent
[toughness=toughness:lowest:creature:mybattlefield])!$ controller
text=At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control.
mana={2}
type=Legendary Artifact
[/card]

[card]
name=Watchers of the Dead
text=Exile Watchers of the Dead: Each opponent chooses two cards in his or her graveyard and exiles the rest.
mana={2}
type=Artifact Creature
subtype=Cat
power=2
toughness=2
[/card]

[card]
name=Canyon Slough
auto=tap
autohand=__CYCLING__({2})
text=({T}: Add {B} or {R} to your mana pool.) -- Canyon Slough enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.)
type=Land
subtype=Swamp Mountain
[/card]

[card]
name=Cascading Cataracts
abilities=indestructible
auto={T}:Add{C}
auto={5}{T}:ability$! choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller && ability$! choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller && ability$! choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller && ability$! choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller && ability$! choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller
text=Indestructible -- {T}: Add {C} to your mana pool. -- {5}, {T}: Add five mana in any combination of colors to your mana pool.
type=Land
[/card]

[card]
name=Cradle of the Accursed
auto={T}:Add{C}
auto={3}{T}{S}:token(Zombie,Creature Zombie,2/2,black)
text={T}: Add {C} to your mana pool. -- {3}, {T}, Sacrifice Cradle of the Accursed: Create a 2/2 black Zombie creature token. Activate this ability only any time you could cast a sorcery.
type=Land
subtype=Desert
[/card]

[card]
name=Fetid Pools
auto=tap
autohand=__CYCLING__({2})
text=({T}: Add {U} or {B} to your mana pool.) -- Fetid Pools enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.)
type=Land
subtype=Island Swamp
[/card]

[card]
name=Grasping Dunes
auto={T}:Add{C}
auto={1}{T}{S}:counter(-1/-1,1) target(creature) asSorcery
text={T}: Add {C} to your mana pool. -- {1}, {T}, Sacrifice Grasping Dunes: Put a -1/-1 counter on target creature. Activate this ability only any time you could cast a sorcery.
type=Land
subtype=Desert
[/card]

[card]
name=Irrigated Farmland
auto=tap
autohand=__CYCLING__({2})
text=({T}: Add {W} or {U} to your mana pool.) -- Irrigated Farmland enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.)
type=Land
subtype=Plains Island
[/card]

[card]
name=Painted Bluffs
auto={T}:Add{C}
auto={1}{T}:Add{W}
auto={1}{T}:Add{U}
auto={1}{T}:Add{B}
auto={1}{T}:Add{R}
auto={1}{T}:Add{G}
text={T}: Add {C} to your mana pool. -- {1}, {T}: Add one mana of any color to your mana pool.
type=Land
subtype=Desert
[/card]

[card]
name=Scattered Groves
auto=tap
autohand=__CYCLING__({2})
text=({T}: Add {G} or {W} to your mana pool.) -- Scattered Groves enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.)
type=Land
subtype=Forest Plains
[/card]

[card]
name=Sheltered Thicket
auto=tap
autohand=__CYCLING__({2})
text=({T}: Add {R} or {G} to your mana pool.) -- Sheltered Thicket enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.)
type=Land
subtype=Mountain Forest
[/card]

[card]
name=Sunscorched Desert
auto=damage:1 target(player)
auto={T}:Add{C}
text=When Sunscorched Desert enters the battlefield, it deals 1 damage to target player. -- {T}: Add {C} to your mana pool.
type=Land
subtype=Desert
[/card]

[card]
name=Gideon, Martial Paragon
text=+2: Untap all creatures you control. Those creatures get +1/+1 until end of turn.   -- 0: Until end of turn, Gideon, Martial Paragon becomes a 5/5 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. -- ?10: Creatures you control get +2/+2 until end of turn. Tap all creatures your opponents control.
mana={4}{W}
type=Planeswalker
subtype=Gideon
[/card]

[card]
name=Companion of the Trials
abilities=flying
text=Flying -- {1}{W}: Untap target creature. Activate this ability only if you control a Gideon planeswalker.
mana={2}{W}
type=Creature
subtype=Bird Soldier
power=2
toughness=2
[/card]

[card]
name=Gideon's Resolve
auto=may
text=When Gideon's Resolve enters the battlefield, you may search your library and/or graveyard for a card named Gideon, Martial Paragon, reveal it, and put it into your hand. If you search your library this way, shuffle it. -- Creatures you control get +1/+1.
mana={4}{W}
type=Enchantment
[/card]

[card]
name=Graceful Cat
auto=@combat(attacking) source(this):1/1 ueot
text=Whenever Graceful Cat attacks, it gets +1/+1 until end of turn.
mana={2}{W}
type=Creature
subtype=Cat
power=2
toughness=2
[/card]

[card]
name=Stone Quarry
auto=tap
auto={T}:Add{R}
auto={T}:Add{W}
text=Stone Quarry enters the battlefield tapped. -- {T}: Add {R} or {W} to your mana pool.
type=Land
[/card]

[card]
name=Liliana, Death Wielder
text=+2: Put a -1/-1 counter on up to one target creature. -- ?3: Destroy target creature with a -1/-1 counter on it. -- ?10: Return all creature cards from your graveyard to the battlefield.
mana={5}{B}{B}
type=Planeswalker
subtype=Liliana
[/card]

[card]
name=Desiccated Naga
text={3}{B}: Target opponent loses 2 life and you gain 2 life. Activate this ability only if you control a Liliana planeswalker.
mana={2}{B}
type=Creature
subtype=Zombie Naga
power=3
toughness=2
[/card]

[card]
name=Liliana's Influence
auto=
text=Put a -1/-1 counter on each creature you don't control. You may search your library and/or graveyard for a card named Liliana, Death Wielder, reveal it, and put it into your hand. If you search your library this way, shuffle it.
mana={4}{B}{B}
type=Sorcery
[/card]

[card]
name=Tattered Mummy
auto=@movedTo(this|graveyard) from(battlefield):life:-2 opponent
text=When Tattered Mummy dies, each opponent loses 2 life.
mana={1}{B}
type=Creature
subtype=Zombie Jackal
power=1
toughness=2
[/card]

[card]
name=Foul Orchard
auto=tap
auto={T}:Add{B}
auto={T}:Add{G}
text=Foul Orchard enters the battlefield tapped. -- {T}: Add {B} or {G} to your mana pool.
type=Land
[/card]

[card]
name=Cinder Barrens
auto=tap
auto={T}:Add{B}
auto={T}:Add{R}
text=Cinder Barrens enters the battlefield tapped. -- {T}: Add {B} or {R} to your mana pool.
type=Land
[/card]

[card]
name=Forsaken Sanctuary
auto=tap
auto={T}:Add{W}
auto={T}:Add{B}
text=Forsaken Sanctuary enters the battlefield tapped. -- {T}: Add {W} or {B} to your mana pool.
type=Land
[/card]

[card]
name=Highland Lake
auto=tap
auto={T}:Add{U}
auto={T}:Add{R}
text=Highland Lake enters the battlefield tapped. -- {T}: Add {U} or {R} to your mana pool.
type=Land
[/card]

[card]
name=Meandering River
auto=tap
auto={T}:Add{W}
auto={T}:Add{U}
text=Meandering River enters the battlefield tapped. -- {T}: Add {W} or {U} to your mana pool.
type=Land
[/card]

[card]
name=Submerged Boneyard
auto=tap
auto={T}:Add{U}
auto={T}:Add{B}
text=Submerged Boneyard enters the battlefield tapped. -- {T}: Add {U} or {B} to your mana pool.
type=Land
[/card]

[card]
name=Timber Gorge
auto=tap
auto={T}:Add{R}
auto={T}:Add{G}
text=Timber Gorge enters the battlefield tapped. -- {T}: Add {R} or {G} to your mana pool.
type=Land
[/card]

[card]
name=Tranquil Expanse
auto=tap
auto={T}:Add{G}
auto={T}:Add{W}
text=Tranquil Expanse enters the battlefield tapped. -- {T}: Add {G} or {W} to your mana pool.
type=Land
[/card]

[card]
name=Woodland Stream
auto=tap
auto={T}:Add{G}
auto={T}:Add{U}
text=Woodland Stream enters the battlefield tapped. -- {T}: Add {G} or {U} to your mana pool.
type=Land
[/card]
User avatar
Bas
Posts: 425
Joined: Sat Dec 26, 2015 10:55 pm
Location: Germany

Re: Amonkhet

Post by Bas »

Your Neheb has abilities=first strike abilities=first strike.
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User avatar
Bas
Posts: 425
Joined: Sat Dec 26, 2015 10:55 pm
Location: Germany

Re: Amonkhet

Post by Bas »

Rest:

auto=cantattack
auto=cantpwattack

Didnt check right now, but is the second line correct?

Glory-bound doesnt have lifelink if not exerted. //Edit: OK, applies to all creatures, so WIP I guess.

Anointed Procession - YOu somehow totally missed to code that card at all. Maybe we should take a look at parallel lives?

I copied the list you coded manually (five at a time with me checking), I don't think you missed anything else there. But I didn't have time to check green-to-end list manually.

Can we code Embalm as creating tokens? This would be more accurate.
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sandman423
Posts: 806
Joined: Thu Sep 10, 2009 8:59 pm

Re: Amonkhet

Post by sandman423 »

looking forward to trying this out when it gets done on 20.1 Wagic for Windows.
mrfatbard
Posts: 198
Joined: Fri Jul 10, 2015 6:14 pm

Re: Amonkhet

Post by mrfatbard »

sweet sorry i haven't been around much, I just descovered mechwarrior online :D thanks guys
sandman423
Posts: 806
Joined: Thu Sep 10, 2009 8:59 pm

Re: Amonkhet

Post by sandman423 »

It is fine.. Take your time and keep on enjoying Mechawarrior.
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