Kaladesh
Re: Kaladesh
Source?
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Re: Kaladesh
I got that info just from messing around with the transforms code, the actual tutorial page doesn't really have much on transform... here is a link to the coding guide if you want to see it for yourself
https://github.com/WagicProject/wagic/wiki/CardCode
I think I got the code for energy working through tokens, may stack with whenever a permanent enters instead of whenever counter, but it works. here are the links to my primitives files for aer and kld all you have to do is add this to a _cards.dat file (doesn't really matter which one, I put mine in kld)
https://www.dropbox.com/s/mpw68cpat4nusls/KLD.txt?dl=0
https://www.dropbox.com/s/r6g0ehbyke4hjwz/AER.txt?dl=0
https://github.com/WagicProject/wagic/wiki/CardCode
I think I got the code for energy working through tokens, may stack with whenever a permanent enters instead of whenever counter, but it works. here are the links to my primitives files for aer and kld all you have to do is add this to a _cards.dat file (doesn't really matter which one, I put mine in kld)
https://www.dropbox.com/s/mpw68cpat4nusls/KLD.txt?dl=0
https://www.dropbox.com/s/r6g0ehbyke4hjwz/AER.txt?dl=0
Code: Select all
[card]
primitive=Energy
id=420488
rarity=T
[/card]
Re: Kaladesh
well I'm trying to get a good counter set up for energy and so far it works, but I can't get the pay to work example
this successfully puts out an energy counter without creating double energy tokens, however it can't even activate its multi mana abilities. trying to figure out why
Code: Select all
[card]
name=Aether Hub
auto=if type(energy|mybattlefield)~lessthan~1 then token(420488)
auto=all(energy|mybattlefield) counter(0/0,1,energy)
auto={T}:Add{1}
auto={T}{c(0/0,-1,energy) from(all(energy|mybattlefield)}:add:{R}
auto={T}{c(0/0,-1,energy) from(all(energy|mybattlefield)}:add:{B}
auto={T}{c(0/0,-1,energy) from(all(energy|mybattlefield)}:add:{U}
auto={T}{c(0/0,-1,energy) from(all(energy|mybattlefield)}:add:{W}
auto={T}{c(0/0,-1,energy) from(all(energy|mybattlefield)}:add:{G}
text=When Aether Hub enters the battlefield, you get {E} (an energy counter). -- {T}: Add {C} to your mana pool. -- {T}, Pay {E}: Add one mana of any color to your mana pool.
type=Land
[/card]
Re: Kaladesh
Exactly my issue.
Note that Kev is developening WTH atm quite a bit, so maybe there is no need for wonky workarounds for PSP in the future anymore.
Note that Kev is developening WTH atm quite a bit, so maybe there is no need for wonky workarounds for PSP in the future anymore.
Forums are down atm.
Please join the discord server in order to not miss stuff and be reachable:
https://discord.gg/JHK5pVaK5p
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Re: Kaladesh
updated files fixed vehicles and metalwork colossus
https://www.dropbox.com/s/uqdv73swksw6d ... s.zip?dl=0
https://www.dropbox.com/s/uqdv73swksw6d ... s.zip?dl=0
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- Posts: 61
- Joined: Fri Sep 18, 2009 12:48 am
- Location: Chardon, Ohio
- Contact:
Re: Kaladesh
Does anybody have a KLD primitive that doesn’t constantly crash? I’m playing both on Android and PC WTH?! 0.20.1.1627.
Thanks
Thanks
Re: Kaladesh
You could try mine, but it might be outdated and comes without any warranty:
http://s000.tinyupload.com/index.php?fi ... 9642490166
But you are sure about the crashes coming from the kld prim?
Better backup your prim first before overwritting with mine in any case.
http://s000.tinyupload.com/index.php?fi ... 9642490166
But you are sure about the crashes coming from the kld prim?
Better backup your prim first before overwritting with mine in any case.
Forums are down atm.
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- Posts: 61
- Joined: Fri Sep 18, 2009 12:48 am
- Location: Chardon, Ohio
- Contact:
Re: Kaladesh
Thanks! I’ll give it a try. Yeah, positive it’s KLD.