Wagic 0.18.4 Bugs: Please post all bugs here

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Re: Wagic 0.18.4 Bugs: Please post all bugs here

Postby kevlahnota » Sun May 06, 2012 2:08 pm

another bug report:
zur the enchanter can only put nonaura enchantment on the battlefield. if the selected enchantment is aura, it must have new target that it can target or it will be put in graveyard, but the ability just put the aura directly without new target then goes to graveyard.

bloodchief ascension doesn't have any filter on its trigger ability. it must be triggered only if there are 3 or more quest counters. correction below:
Code: Select all
[card]
name=Bloodchief Ascension
auto=@each endofturn foelost(2):may counter(0/0,1,Quest)
auto=this(counter{0/0.1.Quest}>=3) transforms((,newability[@movedTo(*|opponentgraveyard):may name(life loss opponent) life:-2 opponent && life:2 controller]))
text=At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.) -- Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
mana={B}
type=Enchantment
[/card]
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Re: Wagic 0.18.4 Bugs: Please post all bugs here

Postby kevlahnota » Sun May 06, 2012 4:17 pm

it seems that ability with sharing types doesn't filter out main types.

i have this code:
[card]
name=Konda's Banner
auto={2}:equip target(creature[legendary]|mybattlefield)
auto=teach(creature) transforms((,newability[lord(creature[share!color!]) 1/1],newability[lord(creature[share!types!]) 1/1]))
text=Konda's Banner can be attached only to a legendary creature. -- Creatures that share a color with equipped creature get +1/+1. -- Creatures that share a creature type with equipped creature get +1/+1. -- Equip {2}
mana={2}
type=Legendary Artifact
subtype=Equipment
[/card]

I tried this on Geist of Saint Traft then when it produce its angel token after I attacked, the angel got 6/6, must be 5/5 only because they only share the same color(white), but they dont share a creature type.
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Re: Wagic 0.18.4 Bugs: Please post all bugs here

Postby Zethfox » Sun May 06, 2012 6:17 pm

i'll make an adjustment real quick to removal of the main types from the CD should correct this issue.
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Re: Wagic 0.18.4 Bugs: Please post all bugs here

Postby Daemonfey » Sun May 06, 2012 7:33 pm

Daemonfey wrote:On Android:

Carrion Feeder isn't getting tokens when a creature is sacrificed. May be related to the creature having Persist.
updated the code, couldn't reproduce this tho.


Replicated this again. It seems the problem is with Melira and a Persist creature in play.
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Re: Wagic 0.18.4 Bugs: Please post all bugs here

Postby kevlahnota » Mon May 07, 2012 2:34 pm

Quest for Ancient Secrets second ability is targeted. please note I have added "other *" in the triggered event (first ability) because its odd when activating its second ability, it ask you to put quest counters on it which is wrong :P . correction fix:

Code: Select all
[card]
name=Quest for Ancient Secrets
auto=@movedTo(other *|mygraveyard):may counter(0/0,1,Quest) all(this)
auto={C(0/0,-5,Quest)}{S}:name(choose player) target(player) ability$!name(shuffle graveyard to library) all(*|mygraveyard) moveTo(ownerlibrary) and!(shuffle)!!$ targetedplayer
text=Whenever a card is put into your graveyard from anywhere, you may put a quest counter on Quest for Ancient Secrets. -- Remove five quest counters from Quest for Ancient Secrets and sacrifice it: Target player shuffles his or her graveyard into his or her library.
mana={U}
type=Enchantment
[/card]


also these two cards below corrects trigger event(if the condition is met then fire the ability if applicable, not fire ability then check condition)

Quest for Renewal, if there are 4 or more quest counters then it will have the triggered ability, else no triggered ability.

Quest for the Nihil Stone, if there are 2 or more quest counters then it will have the triggered ability, else no triggered ability.

Code: Select all
[card]
name=Quest for Renewal
auto=@tapped(creature|mybattlefield):counter(0/0,1,Quest) all(this)
auto=this(counter{0/0.1.Quest}>=4) transforms((,newability[@each opponent untap:untap all(creature|mybattlefield)]))
text=Whenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal. -- As long as there are four or more quest counters on Quest for Renewal, untap all creatures you control during each other player's untap step.
mana={1}{G}
type=Enchantment
[/card]

[card]
name=Quest for the Nihil Stone
auto=@discarded(*|opponenthand):may counter(0/0,1,Quest) all(this)
auto=this(counter{0/0.1.Quest}>=2) transforms((,newability[@each opponent upkeep restriction{type(*|opponenthand)~lessthan~1}:may life:-5 opponent]))
text=Whenever an opponent discards a card, you may put a quest counter on Quest for the Nihil Stone. -- At the beginning of each opponent's upkeep, if that player has no cards in hand and Quest for the Nihil Stone has two or more quest counters on it, you may have that player lose 5 life.
mana={B}
type=Enchantment
[/card]
kevlahnota
 
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Re: Wagic 0.18.4 Bugs: Please post all bugs here

Postby Zethfox » Mon May 07, 2012 4:32 pm

just want to point something out to you
it ask you to put quest counters on it which is wrong
no, this statement is wrong.
you HAVE to follow the rules of gatherer kev..."Whenever a card is put into your graveyard from anywhere" a card...not "another card other then"
that includes the source card. annoying empty trigger, sure...but it's the rule man. if we implement redirection of spells/effects your version would be wrong.

the correction to the 2nd ability is good tho thank you....

the change to the other 2 cards is also a good correction thanks.
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Re: Wagic 0.18.4 Bugs: Please post all bugs here

Postby kevlahnota » Mon May 07, 2012 6:18 pm

@zeth:

yes I understand. thanks.

also it must be something like this(and also I think token is not considered a card)

auto=@movedTo(*[-token]|mygraveyard):may counter(0/0,1,Quest) all(this)


603.2e If a triggered ability's trigger condition is met, but the object with that triggered ability is at no time visible to all players, the ability does not trigger.
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Re: Wagic 0.18.4 Bugs: Please post all bugs here

Postby kevlahnota » Tue May 08, 2012 9:35 am

this is just an observation, I don't know if this is the correct event for the trigger.

example I have scythe of the wretched already in play attached to leonin elder. then when it damages a 1/1 non-artifact creature then dies, retarget abilities triggered from the scythe, I gain 1 life but the scythe is already in the battlefield.

now I tried making a token for the scythe something like {0}:token(49048) just for testing purposes and tried the scenario again.

the tokenized scythe of the wrethced is exiled immediately after its ability trigger for retarget.

my conclusion is when the equipment is unattached and retarget, it must not be removed from the battlefield.
just change its parent.
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Re: Wagic 0.18.4 Bugs: Please post all bugs here

Postby Zethfox » Tue May 08, 2012 10:42 am

is it a bug? if not lets discuss it in card code section instead.
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Re: Wagic 0.18.4 Bugs: Please post all bugs here

Postby kevlahnota » Tue May 08, 2012 12:30 pm

@zeth:

I'm certain its a bug.

to replicate this issue, have an equipment(any) in play and leonin elder in play.

then cast kor outfitter.

after you retarget(attach the equipment) to your creature you gain 1 life even though its already in play. :D
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