To fix it i removed the conditional, ie:
- Code: Select all
// show keyboard
#ifdef IOS
JGE *engine = JGE::GetInstance();
engine->SendCommand( "displayKeyboard", input);
#elif ANDROID
JGE *engine = JGE::GetInstance();
engine->SendCommand( "displayKeyboard:" << input);
#endif
to:
- Code: Select all
// show keyboard
JGE *engine = JGE::GetInstance();
engine->SendCommand( "displayKeyboard", input);
after that the build and resulting apk work again.
P.S.: Thanks for Wagic, I used it since the first PSP release. Would it be possible to include onLongClick()? One use might be for undo / "remove from battle" actions.
