psp compilation issue.

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psp compilation issue.

Postby alverich » Thu Sep 29, 2011 12:11 am

hi everyone, i just update the svn for innistrad, i read the wagic miki and followed every step, at the end i get the eboot and put them in the game folder, all work fine but when i unlock some sets the pictures are not displayed, let me explain this, before i update, all sets have their pictures displayed correctly, but later some were no longer displayed even if the pictures.zip was in the proper folder, i also update the res folder of wagic but no luck, i´dont know if i made something wrong
but if someone could help me i be grateful.
alverich
 
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Location: Urza's mine

Re: psp compilation issue.

Postby Zethfox » Thu Sep 29, 2011 11:25 am

this is not an issue with comp...it is an issue with images :)
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Re: psp compilation issue.

Postby alverich » Thu Sep 29, 2011 3:26 pm

Zethfox wrote:this is not an issue with comp...it is an issue with images :)

thanks zeth
alverich
 
Posts: 15
Joined: Tue Feb 15, 2011 11:17 pm
Location: Urza's mine

Re: psp compilation issue.

Postby Santini » Fri Sep 30, 2011 9:08 am

Just a follow-up if you're still having this issue, as I had run across it myself once I switched to SVN builds.

Like yourself, after I had updated from the official 16.0 PSP release to the latest SVN release, I noticed that some images were no longer displaying though they had been working fine before.

As Zethfox stated, the problem was with the images. More specifically, it was with the archive that the images were stored in.

The solution is to re-zip the non-working/problem archives so that they use zero compression. I went through every card set's .zip file that I had, and true enough, all the non-working ones were using some method of compression and not zero-compression (I use winrar, and the option to do this is called "store")

After unzipping and compressing them all again, everything works fine now. :D
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Re: psp compilation issue.

Postby alverich » Sat Oct 01, 2011 5:05 am

hey thank santini, i'll try and see if works :D
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Posts: 15
Joined: Tue Feb 15, 2011 11:17 pm
Location: Urza's mine

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