New planeswalker no official CPW

Additional Ressources for WTH : new cards, card images & more

Re: New planeswalker no official

Postby Tacoghandi » Sun Feb 26, 2012 10:04 pm

If you have token images your would like to use please post them.
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Re: New planeswalker no official

Postby Tacoghandi » Sun Feb 26, 2012 10:15 pm

Also is there an particular names you want to give the Emblems.
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Re: New planeswalker no official

Postby Tacoghandi » Sun Feb 26, 2012 11:07 pm

I am not understanding Balta's first ability

Is it suppose to be

+2: Prevent the next 2 damage that would be dealt to target creature.

or is it suppose to use some kind of prevention counter.
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Re: New planeswalker no official

Postby Tacoghandi » Sun Feb 26, 2012 11:14 pm

Proliferate is not currently possible to code. Is there a way you want to change Exer Plast's first ability?
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Re: New planeswalker no official

Postby Tacoghandi » Mon Feb 27, 2012 1:39 am

Ok i have as much coding I can do done and am ready for testing but I need some stuff first.

1. Emblem names and Images
2. Token images you want to use
3. Change Exer Plast's first ability. Proliferate is not codable.
4. Have a second option for Kerryc the Ruthless's third ability. I may not be able to code it.
5. I need to know what Balta Magas's first ability is suppose to do.

Then I can test and finish it up.
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Re: New planeswalker no official

Postby carslove54 » Mon Feb 27, 2012 8:03 am

Tacoghandi wrote:Ok i have as much coding I can do done and am ready for testing but I need some stuff first.

1. Emblem names and Images
2. Token images you want to use
3. Change Exer Plast's first ability. Proliferate is not codable.
4. Have a second option for Kerryc the Ruthless's third ability. I may not be able to code it.
5. I need to know what Balta Magas's first ability is suppose to do.

Then I can test and finish it up.


jejej sorry, Yesterday I was very sleepy :lol:

In order:

1. No particular names, just name and emblem, for example, Syria the thief Emblem
2. I must do the tokens, dont care about it, just put any name and then i ll do the images :)
3. No, nothing happens, dont code this planeswalker, i can wait for version 18 or 19
4. ok, -X damage to player and his creatures
5. Its difficult to explain, imagine that you put two counters such a creature, if you cast a shock this creature does not receive any damage, but if you throw a flash, it receive one point of damage

Dont care if you cant code any planeswalker, just with 2 or 3 is good :)
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Re: New planeswalker no official

Postby Tacoghandi » Mon Feb 27, 2012 8:12 am

ok ill just include basic images then so everything works

for number 5 do the counters get used up then or do they stay on.

does it matter if Balta leaves play.

Otherwise i think what your looking for is the ability Absorb.
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Re: New planeswalker no official

Postby carslove54 » Mon Feb 27, 2012 8:38 am

Tacoghandi wrote:ok ill just include basic images then so everything works

for number 5 do the counters get used up then or do they stay on.

does it matter if Balta leaves play.

Otherwise i think what your looking for is the ability Absorb.


When it receives damage, the counters leave the game, but i dont know the ability absorb
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Re: New planeswalker no official

Postby Tacoghandi » Mon Feb 27, 2012 8:42 am

KK ill be testing everything tomorrow then and finsh coding. It is late here where I am so im going to bed.
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Re: New planeswalker no official

Postby carslove54 » Mon Feb 27, 2012 8:49 am

Tacoghandi wrote:KK ill be testing everything tomorrow then and finsh coding. It is late here where I am so im going to bed.


jjajajajaja where are you from? i I just wake up 1 hour ago :D

Ok, i must make changes to cards images, today i ll change all images, and i ll put the spanish images too, i think that i must leave just the images that you can code, the others must wait, so tell me what planeswalker you can code :)
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