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Coat of Arms

Posted: Sat Apr 21, 2012 9:14 pm
by timmermac
It seems to me that Coat of Arms should be a fairly easy code. It's just Sliver Legion for multiple creature types.

This is Sliver Legion:

Code: Select all

name=Sliver Legion
auto=lord(sliver) foreach(other sliver|battlefield) 1/1
text=All Sliver creatures get +1/+1 for each other Sliver on the battlefield.
mana={W}{U}{B}{R}{G}
type=Legendary Creature
subtype=Sliver
power=7
toughness=7
Wouldn't replacing "lord(sliver) foreach(other sliver|battlefield)" with "lord(eachcreaturetype) foreach(other samecreaturetype|battlefield) 1/1"or something similar have the desired effect?

Re: Coat of Arms

Posted: Sun Apr 22, 2012 1:37 am
by Zethfox
it's far more complex then that, visit gatherer and read the rulings on coat or arms....you will understand why it's not in yet :)

Re: Coat of Arms

Posted: Sun Apr 22, 2012 2:21 am
by kevlahnota
I have an idea but I didn't test it( i don't know if its the correct syntax).

anyway if we give all creature that gives 1/1 to other creatures that shares a type with it,
we can get a similar effect.

auto=lord(creature|battlefield) transforms((,newability[lord(other creature[share!types!]|battlefield) 1/1]))

Re: Coat of Arms

Posted: Sun Apr 22, 2012 2:36 am
by Zethfox
this has been discussed in the past, also the rulings state that a creature that shares multiple types should only get the bonus once.
there are 255+ subtypes in mtg...doing a lord for each would bring the game to a crawl after the 3rd one is played.
and using shares!type! would have a similar effect.
we will have it one day, there are just other card pools on my priority list right now.

Re: Coat of Arms

Posted: Tue Nov 08, 2016 2:42 am
by sandman423
Did we ever get this fix.