Discute about general card coding keyword, ask questions and get answer about the mechanism, about the guideline, the direction we want to go...etc...
- Posts: 221
- Joined: Thu Jan 07, 2010 6:33 am
Sunhome Enforcer does not have likelink! Read the card!
True, Whenever (card name) deals combat damage, you gain that much life != lifelink
Here's a list of cards with this wording and the ability lifelink. It's taken from the SVN rev 2294 so either all this cards get remover or all cards worded like this gets added to the primitives:
Paladin of Prahv
I would hate to see all those cards removed but the rules aren't the same for lifelink and this ability due to the stack o gain life, lifelink doesn't stack, the other one does.
Even a bunch of these cards are in AI decks
- Posts: 229
- Joined: Thu Apr 29, 2010 4:13 pm
This is a known issue. http://code.google.com/p/wagic/issues/d ... k&sort=-id
It isn't currently possible to code the cards this way 100%. The M10 rules rewrite made lifelink a static ability to make damage assignment easier. I'm not sure what the priority is but I think it works close enough that we can move on to other abilities that haven't been coded.
- Posts: 3022
- Joined: Thu Jun 10, 2010 11:28 pm
this is true, this static wording has been given the real keyword and are treated as lifelink. the only case where it is not like this, is cards dealing with only combat damage.