Latest changes...

Discute about general card coding keyword, ask questions and get answer about the mechanism, about the guideline, the direction we want to go...etc...
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Zethfox
Posts: 3022
Joined: Thu Jun 10, 2010 11:28 pm

Latest changes...

Post by Zethfox » Sat Sep 04, 2010 3:34 pm

not going to be redundent with info you can get from the code site...
i need as much feed back as possible if you notice the Ai "hanging" and not choosing to do things it would normally have done.
feedback for REV 2246 and up ONLY


the latest "cantcast" abilities i added required some restrictors added to the way Ai thinks...it *should* only have any effect when a card that restricts what can be played or who can. if you notice ANYTHING, please post your findings here.

please no "the Ai is doing stupid things like pascifing the same creature 3 times"...thats not new...im after only NEW stupid things the Ai does.

also...if the Ai hangs for 10 secs when a bunch of different restrictor on it, thats not too big of an issue....it the Ai completely refuses to do anything at all, i need to know what was happenning at the time, what you had in play, and what you *think* might have been the type of card he might have been trying to cast.

thanks to all in advence!

KF1
Posts: 1952
Joined: Tue Apr 06, 2010 7:04 pm

Re: Latest changes...

Post by KF1 » Sat Sep 04, 2010 5:11 pm

I will post as I encounter issues.

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