Bug reports 0.20.1.xxxx

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Zethfox
Posts: 3025
Joined: Thu Jun 10, 2010 11:28 pm

Re: Bug reports 0.20.1.xxxx

Post by Zethfox » Sat Aug 20, 2016 2:50 am

<kickedplus1plusend> is the new way to write that
VARIABLEplusVARIABLEplusend
also
VARIABLEminusVARIABLEminusend
i was unaware there was a bug with multikicker, we have a test for that in the test and its passing
do you have an example of a card that causes the crash?

Tacoghandi
Posts: 1197
Joined: Thu Apr 28, 2011 11:34 pm

Re: Bug reports 0.20.1.xxxx

Post by Tacoghandi » Sat Aug 20, 2016 5:50 am

Zethfox wrote:<kickedplus1plusend> is the new way to write that
VARIABLEplusVARIABLEplusend
also
VARIABLEminusVARIABLEminusend
i was unaware there was a bug with multikicker, we have a test for that in the test and its passing
do you have an example of a card that causes the crash?
cant remember. I had tried several multikicker cards and all came up the same. It may have been fixed I will test it. But it was not a crash. When the card was kicked more than once, you would not be able to either tap mana or cast spells (I cant remember which), until you change phases.
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Tacoghandi
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Joined: Thu Apr 28, 2011 11:34 pm

Re: Bug reports 0.20.1.xxxx

Post by Tacoghandi » Sat Aug 20, 2016 6:08 am

I just tested in with Apex Hawks and it seemed to work fine.
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KF1
Posts: 1952
Joined: Tue Apr 06, 2010 7:04 pm

Re: Bug reports 0.20.1.xxxx

Post by KF1 » Mon Aug 22, 2016 11:18 am

Loyal Gyrefalcon not losing defender when you cast a white spell. I have the latest GitHub version of WAGIC for Windows as of 8/22/16.

kevlahnota
Posts: 617
Joined: Tue Feb 08, 2011 3:00 pm
Location: Philippines
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Re: Bug reports 0.20.1.xxxx

Post by kevlahnota » Mon Aug 22, 2016 1:08 pm

KF1 wrote:Loyal Gyrefalcon not losing defender when you cast a white spell. I have the latest GitHub version of WAGIC for Windows as of 8/22/16.
thanks, it just needed all(this) and it should work.

Code: Select all

[card]
name=Loyal Gyrfalcon
abilities=defender,flying
auto=@movedTo(*[white]|mystack):name(loses defender) -defender all(this)
text=Defender, flying -- Whenever you cast a white spell, Loyal Gyrfalcon loses defender until end of turn.
mana={3}{W}
type=Creature
subtype=Bird
power=3
toughness=3
[/card]

User avatar
Bas
Posts: 394
Joined: Sat Dec 26, 2015 10:55 pm
Location: Germany

Re: Bug reports 0.20.1.xxxx

Post by Bas » Tue Aug 23, 2016 2:41 pm

Status current build on PSP deck editor with (LQ) images?

sandman423
Posts: 739
Joined: Thu Sep 10, 2009 8:59 pm

Re: Bug reports 0.20.1.xxxx

Post by sandman423 » Thu Aug 25, 2016 8:56 am

::Bug::

- GrimGrin gets a counter when I sac my own creatures but when I attack I kill a creature but I don't get a counter on it. (current code on bottom)

Code: Select all

[card]
name=Grimgrin, Corpse-Born
abilities=doesnotuntap
auto=tap(noevent)
auto={S(other creature|mybattlefield)}:counter(1/1,1) && untap
auto=@combat(attacking) source(this) restriction{type(creature|opponentbattlefield)~morethan~0}:choice target(creature|opponentbattlefield) destroy && if cantargetcard(mytgt) then counter(1/1,1) all(this)
text=Grimgrin, Corpse-Born enters the battlefield tapped and doesn't untap during your untap step. -- Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it. -- Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin.
mana={3}{U}{B}
type=Legendary Creature
subtype=Zombie Warrior
power=5
toughness=5
[/card]

kevlahnota
Posts: 617
Joined: Tue Feb 08, 2011 3:00 pm
Location: Philippines
Contact:

Re: Bug reports 0.20.1.xxxx

Post by kevlahnota » Thu Aug 25, 2016 12:35 pm

sandman423 wrote:::Bug::

- GrimGrin gets a counter when I sac my own creatures but when I attack I kill a creature but I don't get a counter on it. (current code on bottom)
thanks. it's fixed on my current local build and will commit it later since i'm rechecking cards by sets at the moment and add those missing cards.
anyway here's the fixed code for grimgrin:

Code: Select all

[card]
name=Grimgrin, Corpse-Born
abilities=doesnotuntap
auto=tap(noevent)
auto={S(other creature|mybattlefield)}:counter(1/1,1) && untap
auto=@combat(attacking) source(this) restriction{type(creature|opponentbattlefield)~morethan~0}:choice target(creature|opponentbattlefield) destroy and!( counter(1/1,1) all(this) )!
text=Grimgrin, Corpse-Born enters the battlefield tapped and doesn't untap during your untap step. -- Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it. -- Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin.
mana={3}{U}{B}
type=Legendary Creature
subtype=Zombie Warrior
power=5
toughness=5
[/card]

maddog
Posts: 10
Joined: Thu Aug 04, 2016 11:46 am

Re: Bug reports 0.20.1.xxxx

Post by maddog » Sun Aug 28, 2016 7:36 pm

I have download window version on aug-25-2016
a new profile when enter deck edit got only land card
some land are from the set that haven't unlock.

mana ability filter crash in shop with some set
magic 2014 core set
shadows over innistrad
I have unlock only 12 set not know about other set

kevlahnota
Posts: 617
Joined: Tue Feb 08, 2011 3:00 pm
Location: Philippines
Contact:

Re: Bug reports 0.20.1.xxxx

Post by kevlahnota » Mon Aug 29, 2016 12:54 am

maddog wrote:I have download window version on aug-25-2016
a new profile when enter deck edit got only land card
some land are from the set that haven't unlock.

mana ability filter crash in shop with some set
magic 2014 core set
shadows over innistrad
I have unlock only 12 set not know about other set
Can you upload your profile and give the exact steps so I can reproduce the bug when debugging? On my local build (latest-git) I don't encounter a crash with mana ability filter with set filter (the screenshot below is set to Shadows Innistrad and Colorless Mana Ability, you can see the cards ...):
Image

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