Wagic 0.18.4 Bugs: Please post all bugs here

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Re: Wagic 0.18.4 Bugs: Please post all bugs here

Postby kevlahnota » Wed May 02, 2012 12:25 pm

Sensei Golden-Tail ability doesn't have any duration and it doesn't depends on the number of training counters.

it says that:
12/1/2004: The training counter just marks which creatures have been changed; an effect that removes the counter doesn't change the creature's types or abilities.
12/1/2004: Note that multiple instances of the bushido ability each trigger separately.

so every time it grants ability, it will remain forever(until the game ends :D ). if you put two training counters, there must be 2 instance of bushido.

correction fix below(i tested this, need further testing i suppose):
Code: Select all
[card]
name=Sensei Golden-Tail
auto=bushido(1/1)
auto={1}{W}{T}:name(train samurai) target(creature) transforms((,newability[bushido(1/1)],newability[counter(0/0.1.Training)],newability[this(cantargetcard(creature) becomes(Samurai) )])) asSorcery forever
text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- {1}{W}, {T}: Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate this ability only any time you could cast a sorcery.
mana={1}{W}
type=Legendary Creature
subtype=Fox Samurai
power=2
toughness=1
[/card]


now, if you look closely on the third newability it has a check if the targeted card is a creature? why? (taken from wizards forum thread)

If the ability resolves, then the creature stops being a creature, later, Sensei Golden-Tail's effect will not end. (The ability checks whether the creature is a creature only at the time you activate it and the time it resolves.)

If the affected creature stops being a creature by some other spell or ability, Sensei Golden-Tail's effect will not end. If that permanent becomes a creature again, the bonuses that Sensei Golden-Tail's ability grants it, will continue to affect it when applicable.

Sensei Golden-Tail's ability does not stop working when the factory stops being a creature, though it does stop being a samurai when it stops being a creature (see 204.1a).
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Re: Wagic 0.18.4 Bugs: Please post all bugs here

Postby Zethfox » Wed May 02, 2012 1:04 pm

good catch and fix for golden tail, thanks!
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Re: Wagic 0.18.4 Bugs: Please post all bugs here

Postby KF1 » Thu May 03, 2012 12:33 am

I'm no longer having issues with the Dragon Broodmother image tokens not showing up.

BTW: where is the thread/instructions to put WTH 18 on the PS Vita for testing? I have 17.1 on the PS Vita but it refuses to show the Premium Deck: Graveborn as a Set at all and the AI deck for Graveborn does not show up either on the PS Vita. Yet, I do have AVR and VVK sets/decks show up. I do not have this problem with my PSP 3000 or my Windows 7 PC.
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Re: Wagic 0.18.4 Bugs: Please post all bugs here

Postby Zethfox » Thu May 03, 2012 8:06 am

i don't think anyone decided that was a good idea on our end....
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Re: Wagic 0.18.4 Bugs: Please post all bugs here

Postby kevlahnota » Thu May 03, 2012 10:00 am

another bug report.

when i tried to level up Joraga Treespeaker to its max level, only some elf, or no elves at all gains the ability to tap for 2 green mana.

the code looks good but i changed it to this:
auto=this(counter{0/0.5.Level}) lord(elf|myBattlefield) transforms((,newability[{T}:Add{G}{G}]))

and now it works.

another thing I encountered, when I play momir basic earlier this happened(just click the image to zoom):

Image

Mikaeus gets 263/263 for 1 mana(the AI played it)... :twisted:
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Re: Wagic 0.18.4 Bugs: Please post all bugs here

Postby enderak » Fri May 04, 2012 2:30 am

I am having an issue on Android version 0.18.4 where I can't see or access my hand at all. My deck shows 52 cards instead of 60, so its drawing them, but I just can't see them. The first 2-3 games I played worked fine, but now I gave this problem every game. Wondering if this is a known issue or of there's anything I can try or test before doing a reinstall.
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Re: Wagic 0.18.4 Bugs: Please post all bugs here

Postby purplerose » Fri May 04, 2012 6:46 am

Mindstab (Time Spiral, 4B, Suspend 4 - B, Target player discards three cards) doesn't work, either suspended or hardcasted.
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Re: Wagic 0.18.4 Bugs: Please post all bugs here

Postby Zethfox » Fri May 04, 2012 8:52 am

we're looking into the rules loading now...don't do an uninstall just yet ok...i noticed some options in the options menu(like hand display) are not sticking.
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Re: Wagic 0.18.4 Bugs: Please post all bugs here

Postby enderak » Fri May 04, 2012 5:35 pm

In the options, it seems to select the top item in the list when you switch tabs, so it keeps switching from English to Espanol when I select the Advanced tab, and so on. I think it was switching hand display from invisible to visible, then I was getting out of the options and not saving thinking it was set right, but then it reverted back to invisible. Still, how do you display a hidden hand during game-play? Maybe I was just not pressing the right button/area on the screen?

note from zeth: i am currently experiencing issues with options also on my asus transformer...so i can verify this bug...it is doing just this to me also. I bought the issue to the attention of the other devs also.
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Re: Wagic 0.18.4 Bugs: Please post all bugs here

Postby sandman423 » Fri May 04, 2012 7:01 pm

Anyone else notice Tamiyo, The Moon Sage Emblem not working?
emblem should be fixed now, thanks for reporting.
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