Wagic 0.18.4 Bugs: Please post all bugs here

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Re: Wagic 0.18.4 Bugs: Please post all bugs here

Postby Carltheape » Sat Jun 30, 2012 7:34 am

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So Anvil of Bogardan (anvil of bogarden) wasn't working like it should, I think it works now :)

Code: Select all
[card]
name=Anvil of Bogardan
abilities=nomaxhand
auto=lord(*|opponentlibrary) nomaxhand
auto=@each my draw :draw:1 controller
auto=@each opponent draw :draw:1 opponent
auto=@each my draw:reject target(*|myhand)
auto=@each opponent draw:ability$!name(discard) target(*|myhand) reject!$ opponent
text=Players have no maximum hand size. -- At the beginning of each player's draw step, that player draws an additional card, then discards a card.
mana={2}
type=Artifact
[/card]
Carltheape
 
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Re: Wagic 0.18.4 Bugs: Please post all bugs here

Postby Carltheape » Sat Jun 30, 2012 9:18 am

Griselbrand isn't legendary... he should look more like this
Code: Select all
[card]
name=Griselbrand
abilities=flying,lifelink
auto={L}{L}{L}{L}{L}{L}{L}:draw:7 controller
text=Flying, lifelink -- Pay 7 life: Draw seven cards.
mana={4}{B}{B}{B}{B}
type=Legendary Creature
subtype=Demon
power=7
toughness=7
[/card]
Carltheape
 
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Re: Wagic 0.18.4 Bugs: Please post all bugs here

Postby Carltheape » Sun Jul 01, 2012 5:16 am

So not sure if anyone else is having this issue, but it seems as though I am unable to "save as AI" in the latest version. I will enter the deck editor and select the save as AI option, save and exit. When choosing my opponent, the deck that I "saved as AI" isn't viewable, but I have noticed that if I select a random opponent, I will sometimes play against the deck I made even though I couldn't select it from the opponent menu. Has anyone else had this issue and if so any ideas on how to fix it?
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Re: Wagic 0.18.4 Bugs: Please post all bugs here

Postby jwilkes99999 » Sun Jul 01, 2012 7:34 am

Carl make sure your new decks are in numerical order without skips. I went from 106 to 108 and none of 108+ would show up until I made a 107 to complete the circuit.

Has anyone noticed a problem with (x) cost effects? I thought they were working but I noticed one not working during my last game. Also Koth's final effect didn't work for me the one time I tried it.
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Re: Wagic 0.18.4 Bugs: Please post all bugs here

Postby sandman423 » Sun Jul 01, 2012 2:31 pm

Hoard-Smelter Dragon DOESN"T work....

Won't let you select Artifact to Blink or Exile so when it dies you don't get anything the selected artifact stays in deck.

Mirror Entity
Doesn't work for X...Please fix
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Re: Wagic 0.18.4 Bugs: Please post all bugs here

Postby Carltheape » Mon Jul 02, 2012 10:00 am

jwilkes99999 wrote:Carl make sure your new decks are in numerical order without skips. I went from 106 to 108 and none of 108+ would show up until I made a 107 to complete the circuit.


Thank you so much! :D

On another note, deathrender isn't working. I monkeyed around with it for awhile but to no avail. Anyone have a working code for it?
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Re: Wagic 0.18.4 Bugs: Please post all bugs here

Postby KF1 » Mon Jul 02, 2012 10:19 am

Have you folks tried these cards you are have trouble with in18.4 in the latest version which is 18.6?
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Re: Wagic 0.18.4 Bugs: Please post all bugs here

Postby Carltheape » Mon Jul 02, 2012 7:26 pm

KF1 wrote:Have you folks tried these cards you are have trouble with in18.4 in the latest version which is 18.6?


I am actually running the latest version 18.6. Im not sure if it is just me but I have been having issues with several cards, some I have managed to get working and others I have had no such luck. The latest culprit is Phyrexian Obliterator, when it is dealt damage nothing happens. :(
Carltheape
 
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Re: Wagic 0.18.4 Bugs: Please post all bugs here

Postby sandman423 » Mon Jul 02, 2012 9:43 pm

I'm running 18.6 and I found a lot of cards that aren't working
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Re: Wagic 0.18.4 Bugs: Please post all bugs here

Postby Niegen » Tue Jul 03, 2012 7:36 am

Carltheape wrote:I am actually running the latest version 18.6. Im not sure if it is just me but I have been having issues with several cards, some I have managed to get working and others I have had no such luck. The latest culprit is Phyrexian Obliterator, when it is dealt damage nothing happens. :(


Ha, that's odd, I have a deck based on Phyrexian Obliterator, and I must say, it works really, really well.
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