Wagic 0.17.1 Bugs: please post your bug reports here

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Re: Wagic 0.17.1 Bugs: please post your bug reports here

Postby Toben » Sun Mar 25, 2012 5:21 pm

Contagion Engine is very very broken. As far as I can tell, when you tell it to proliferate, it gives each thing you target a number of counters equal to the number of things you targeted. Also, it gives the counters to anything you've ever targeted with it, whether you selected it on that specific turn or not. So for example, first turn I have it out, I target 6 things, each one gets 6 counters. Next turn, I only target two things, but all 6 things will get 2 counters. At least, as far as I can tell that's what's happening...I'm not sure if it's not perfectly consistent or if I just suck at counting.

Changing it to:
Code: Select all
auto={4}{T}:target(proliferation) proliferate && target(proliferation) proliferate
makes it much less broken; it gives each thing you target two counters. Still not perfect since technically it should let you target twice, but better than the way it is now which is completely insane.

It'd also be nice if the choice when Contagion Engine comes into play (-1/-1 on all opponents creatures or on all your own creatures) was named so you could see which was which.

Also, for some reason Enclave Cryptologist likes to make me discard a card when it comes into play. I have no idea why, it shouldn't be doing anything with no level counters on it as far as I can tell from the code.
Toben
 
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Re: Wagic 0.17.1 Bugs: please post your bug reports here

Postby Zethfox » Sun Mar 25, 2012 7:48 pm

Contagion Engine - what?!

so you are telling me...
if i target 3 things each with a -1/-1 counter on them...
it makes a menu that saids -1/-1, you select it and it adds 3 counters to the target?

edit ok i see the issue, thanks for reporting

moving the all( to the front ability makes it a bit closer to correct, unfortunately until we add targeting multiple times in a single ability, this card is only about 95% correct
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Re: Wagic 0.17.1 Bugs: please post your bug reports here

Postby Toben » Mon Mar 26, 2012 9:30 pm

Yeah, but 95% is really good enough IMO...I can't think of a lot of situations where you would want to proliferate twice but only add counters to something one of those times. Anyways thanks for quick fix!

A couple more:

Code: Select all
name=Overwhelming Instinct
auto=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~0}:draw:1
text=Whenever you attack with three or more creatures, draw a card.

should be morethan~2 not morethan~0.

Also, Curse of Stalked Prey doesn't appear to do anything.
Toben
 
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Re: Wagic 0.17.1 Bugs: please post your bug reports here

Postby Oneironautica » Mon Mar 26, 2012 9:57 pm

Hello there. First off, I must say I absolutely adore your game and it's making me want to get a PSP (since I hear the Android release isn't as solid). Kudos, kudos a million times. NOW THEN, on to the bug!

Faith Healer, a creature from Urza's Saga, has the following ability text: "Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's converted mana cost."

However, every time I've used the ability in-game it has also sacrificed the Faith Healer itself.

Thanks again for your great game, and keep up the good work!
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Re: Wagic 0.17.1 Bugs: please post your bug reports here

Postby Zethfox » Tue Mar 27, 2012 10:42 am

Curse of Stalked Prey requires the latest svn build to use until 18.1 release...i did a big code update.

also about android vs psp....
you heard incorrectly :P psp actually can't handle wagic as well anymore since its grown from 2300ish cards to about 9300+ cards.
most of the issues were in filtermenus and deck editor, but those are being resolved for the most part for release 18.1.
my advice don't waste money on psp, get a nice droid to play on.
psp can only handle low res images, droid can handle hires :)

about Faith Healer, it's code is being updated for next release.
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Re: Wagic 0.17.1 Bugs: please post your bug reports here

Postby Oneironautica » Tue Mar 27, 2012 5:23 pm

Unfortunately, my LG Ally uses Android 2.2.2 I'm taking a bus trip this weekend so I would LOVE to get Wagic on there, but I guess my phone's not new enough. :(

BUT NOW FOR ANOTHER BUG!

Slaughter Pact is a 0 mana cost black Instant from Future Sight with the text:

"Destroy target nonblack creature.
At the beginning of your next upkeep, pay 2Black. If you don't, you lose the game."


It neither asks for / accepts mana I produce during my upkeep, nor does it make me lose the game.

So it's currently free instant-speed removal.

EDIT: also I think the Win Flawlessly tasks are bugged (win with at least X life remaining) because I've tried for several, ending with life totals between 30 and 60, and never been awarded it.
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Re: Wagic 0.17.1 Bugs: please post your bug reports here

Postby Oneironautica » Fri Mar 30, 2012 12:49 am

One more bug:

Lumithread Field is an Enchantment from Future Sight with Morph.

I had played it as a 2/2 creature, but morphed it into an Enchantment after declaring it as a blocker. A couple of turns later, my enemy successfully cast Swords to Plowshares on it (now an Enchantment) and it was removed from the game.

Thanks again for completely robbing me of all my free time this week. I can't stop playing!
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Re: Wagic 0.17.1 Bugs: please post your bug reports here

Postby Dr.Solomat » Fri Mar 30, 2012 9:39 am

Oneironautica wrote:
Slaughter Pact is a 0 mana cost black Instant from Future Sight with the text:

It neither asks for / accepts mana I produce during my upkeep, nor does it make me lose the game.



This bug affects all Pacts right now!

This will be fixed in Wagic 0.18.

You can also fix it in your version by removing "all(this)" from the Past's code lines in primitives.txt.
Sets Coded/Released: Legends, Visions, Weatherlight, Tempest, Stronghold, Portal I & III, Urza's Saga BLOCK, Mercadian Masques, Invasion BLOCK, Mirrodin, Ravnica, Guildpact, Conflux, Alara Reborn
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Re: Wagic 0.17.1 Bugs: please post your bug reports here

Postby Oneironautica » Fri Mar 30, 2012 4:22 pm

You summon Kaylee, Bug Generator.

Ovinize is a blue Instant from Planar Chaos that causes its target to lose all abilities and become a 0/1 until end of turn. I cast it on an attacking Skyknight Legionnaire (2/2 flying haste) but was unable to block with my non-flying Sanctum Custodian.
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Re: Wagic 0.17.1 Bugs: please post your bug reports here

Postby Toben » Sat Mar 31, 2012 5:41 pm

Bant Sojourners and Decree of Justice are both missing {cycle} from the cost part of the (cycle + effect) line, so they don't get discarded when you pay for (cycle + effect).


FIXED in Wagic 0.18. Thx for reporting!
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