Wagic nightly builds

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sandman423
Posts: 739
Joined: Thu Sep 10, 2009 8:59 pm

Re: Wagic nightly builds

Post by sandman423 » Sun Dec 08, 2013 9:07 am

So for PSP how would I grab the Compiled version to play?

Do I just take the EBOOT and Wagic.elf and wagic.prx and put it in main file and keep my primitives the same?

Djardin
Posts: 129
Joined: Sat Sep 04, 2010 11:40 am

Re: Wagic nightly builds

Post by Djardin » Sun Dec 08, 2013 9:52 am

Just replace the compiling commands by the download of the PSP zip file and its extraction in your usual path, then perform whatever signing/packaging process you were doing before.

sandman423
Posts: 739
Joined: Thu Sep 10, 2009 8:59 pm

Re: Wagic nightly builds

Post by sandman423 » Sun Dec 08, 2013 12:00 pm

Could you please explain...

I have a folder called...

WagtheSources on my desktop with this url https://github.com/WagicProject/wagic

So I downloaded the wagic-alpha-195 and Wagic-PSP-195 Source File

Djardin
Posts: 129
Joined: Sat Sep 04, 2010 11:40 am

Re: Wagic nightly builds

Post by Djardin » Sat Dec 14, 2013 2:46 pm

We now have automatic release of the latest code on GitHub, have a look here:
https://github.com/WagicProject/wagic/r ... est-master

We also modified the PSP package to be identical to old ones.

sandman423
Posts: 739
Joined: Thu Sep 10, 2009 8:59 pm

Re: Wagic nightly builds

Post by sandman423 » Sat Dec 14, 2013 7:38 pm

I am so confused how to compile for PSP anymore without your guys help. I miss right clicking and Saying SVN Update. I compile only for PSP and I have PSPSDK (I think this is the name of the program).

Can somone please show me in step to step guide of compiling for PSP or how to take the files that someone posted on Nightly Builds to incorporate it onto my PSP.

Any help would be great. Thanks

adamf9898
Posts: 40
Joined: Sat Dec 07, 2013 3:53 pm
Location: USA
Contact:

Re: Wagic nightly builds

Post by adamf9898 » Wed Dec 18, 2013 3:39 am

Djardin,

thanks for the updated files :)
<--adamf9898-->

nettech_gt
Posts: 11
Joined: Mon Nov 08, 2010 4:51 pm

Re: Wagic nightly builds

Post by nettech_gt » Fri Jan 03, 2014 4:47 am

Is there a change log available or can someone tell me the differences between r4847, r4791 and 0.18.6. THANX!

ManRay
Posts: 7
Joined: Fri Mar 12, 2010 12:31 am

Re: Wagic nightly builds

Post by ManRay » Sun Jan 05, 2014 8:32 pm

Hi Everyone, first off i wanted to say thanks to the all the people involved in creating and further developing this awesome game !

I got a question about playtesting the newest master-281 version, i can run the psp version just fine, works flawlessly, but
i cant for the life of me get the windows version to work, whenever i try to start a duel, purchase cards or enter the deckbuilder
it crashes, any idea what i could be doing wrong ?

Djardin
Posts: 129
Joined: Sat Sep 04, 2010 11:40 am

Re: Wagic nightly builds

Post by Djardin » Mon Jan 06, 2014 12:37 pm

You're not doing anything wrong, this automatic build is created using a windows cross-compiler on Linux and there are some un-explained weird issues happening. I'll try to fix them this week while working on the new resource downloader.

To sum up, the PSP and android version should work, the Windows does not.

sandman423
Posts: 739
Joined: Thu Sep 10, 2009 8:59 pm

Re: Wagic nightly builds

Post by sandman423 » Mon Jan 06, 2014 11:13 pm

One thing I would like to ask for is that with all the new versions being released Daily could we get Release Notes with What's New or What was changed or is it to much work? Would like to know. I always compile the latest SVN usually for my PSP so I can play with the latest SVN. I notice on PSP My game tends to crash a lot. I put my Wagic in Standby Mode and It locks up when I am playing or it gets HORRIBLE Lag and sometimes when I play for awhile It crashes...

Also another problem I notice is that when you have a lot of lands out...You can't look at your GY because the cursor will skip over the GY from lands to your deck, but can't select the GY easily. This might be also due to A Lot of artifacts or Enchantments.

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