Hi Wagic users, please post bug reports for Wagic 0.16.0 in this topic, thanks
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Bugs 0.16.0: please post your bug reports here
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Do not post Features/Improvments request here (i.e : AI being stupid is not a bug, not being able to do a mulligan is not a bug, etc..etc..)
Before posting, please read the Bugs reporting guideline
Do not post Features/Improvments request here (i.e : AI being stupid is not a bug, not being able to do a mulligan is not a bug, etc..etc..)
Before posting, please read the Bugs reporting guideline
Re: Bugs 0.16.0: please post your bug reports here
When opponent have 7 seven lands, it dont cost {6} less to cast.
name=Avatar of Fury
abilities=flying
auto={R}:1/0
otherrestriction=type(land|opponentbattlefield)~morethan~7
other={R}{R}
text=If an opponent controls seven or more lands, Avatar of Fury costs {6} less to cast. -- Flying -- {R}: Avatar of Fury gets +1/+0 until end of turn.
mana={6}{R}{R}
type=Creature
subtype=Avatar
power=6
toughness=6
And when I cast Channel the Suns to add all 5 color mana but I cant use them to cast Bringer of green dawn. I dont test that if I use land to produce mana to cast it yet. Other bug I found that I can use Skullclamp to equip opponent's creature to kill it and draw two cards
name=Avatar of Fury
abilities=flying
auto={R}:1/0
otherrestriction=type(land|opponentbattlefield)~morethan~7
other={R}{R}
text=If an opponent controls seven or more lands, Avatar of Fury costs {6} less to cast. -- Flying -- {R}: Avatar of Fury gets +1/+0 until end of turn.
mana={6}{R}{R}
type=Creature
subtype=Avatar
power=6
toughness=6
And when I cast Channel the Suns to add all 5 color mana but I cant use them to cast Bringer of green dawn. I dont test that if I use land to produce mana to cast it yet. Other bug I found that I can use Skullclamp to equip opponent's creature to kill it and draw two cards
Re: Bugs 0.16.0: please post your bug reports here
fixed in the svn, thanks for the reports.
Re: Bugs 0.16.0: please post your bug reports here
Can I just replace the mtg.txt file from the svn to wagic 0.16.0 to make it work or I need to complie a new one?
And there will be 0.16.1 after this or you will jump directly to 0.17.0?
And there will be 0.16.1 after this or you will jump directly to 0.17.0?
Re: Bugs 0.16.0: please post your bug reports here
It should be fine to replace for now, we didn't change the way abilities work since the release.Icehornet wrote:Can I just replace the mtg.txt file from the svn to wagic 0.16.0 to make it work or I need to complie a new one?
we release a x.x.1 when major bugs are found in x.x.0. This didn't happen this time, so most likely there won't be a 0.16.1And there will be 0.16.1 after this or you will jump directly to 0.17.0?
I usually do a change of minor when new abilities are added to mtg.txt (basically, when the cards from the current version do not work in the previous version), which so far happened for every release.
Re: Bugs 0.16.0: please post your bug reports here
My lands are listing "Add x to mana pool" twice, so I have to press circle twice to actually tap them. Just installed .16 fresh for windows, not sure what might be causing it.
Re: Bugs 0.16.0: please post your bug reports here
The most likely cause is that you installed it over a previous installation, or you copied cards/ etc... that were not in the initial download.bigpeters wrote:My lands are listing "Add x to mana pool" twice, so I have to press circle twice to actually tap them. Just installed .16 fresh for windows, not sure what might be causing it.
Can you confirm this?
If that's the case, be sure to install Wagic 0.16 in a fresh location, and to not add anything else. Test from here, make sure it works, then progressively add back your personal content.
Re: Bugs 0.16.0: please post your bug reports here
I love your dedication to this project. I did copy my card images over from the previous version by copying the set folders and overwriting them in 0.16. Re-installing did take care of this. I assume it's the overwriting of the cards.dat file that is causing the problem, and I should be fine moving the zip file with the images over?
Re: Bugs 0.16.0: please post your bug reports here
Yes, and Yesbigpeters wrote: I assume it's the overwriting of the cards.dat file that is causing the problem, and I should be fine moving the zip file with the images over?
Especially, the set/primitives/*.txt files need to be the ones from 0.16
Edit: for the technical explanation:
Lands used to have an ability "Tap to add mana" attached to them, in 0.15.
We changed this rule into a "global" rule that says "all mountains have: Tap: add 1 red mana", etc... and we removed the ability from the lands.
This new rule allows us to simply code cards such as "evil presence", we don't have to remove the mana ability from a land and add a new ability, as changing is type cares of it thanks to the global rule.
if you copied the cards from 0.15 into 0.16, you basically have both the card ability and the global rule taking effect in game, hence the 2 abilities.
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Re: Bugs 0.16.0: please post your bug reports here
for the word "abilities" : there is a missing "i", so he hasn't flying because of that
[card]
name=Maelstrom Djinn
abil~i~ties=flying
facedown={3}
autofacedown={2}{u}:morph
autofaceup=vanishing:2
text=Flying -- Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
mana={7}{U}
type=Creature
subtype=Djinn
power=5
toughness=6
[/card]
Thank you for your work
[card]
name=Maelstrom Djinn
abil~i~ties=flying
facedown={3}
autofacedown={2}{u}:morph
autofaceup=vanishing:2
text=Flying -- Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
mana={7}{U}
type=Creature
subtype=Djinn
power=5
toughness=6
[/card]
Thank you for your work
"Rien n'est vrai, tout est permis" - Ainsi Parlait Zarathoustra - Friedrich Nietzsche