Bugs Encountered So Far

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Re: Bugs Encountered So Far

Postby wololo » Tue Dec 23, 2008 10:56 am

jorgefernangar wrote:How can i use Royal Assassin??

When i press O to tap it and use the ability, nothing happens. I can only use it as a normal creature to attack and block, but i can't use his ability.

I would like to know if it's me the mistake or it's the card.

Thanks for your great work.

It should work. which edition is it ? Are you sure there are some cards that are tapped when you use it ?
Do other people have that problem ?
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Re: Bugs Encountered So Far

Postby fr0stie » Tue Dec 23, 2008 9:47 pm

I currently have a deck built around the Royal Assassin and I've not experienced any issues (I've used both editions of the assassin).
When I tap the assassin to use its ability, the game fades out invalid targets leaving only valid targets lit up.
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Re: Bugs Encountered So Far

Postby Dr.Solomat » Sun Jan 04, 2009 8:34 pm

When a creature has the UNTAP ability and I want to use it, the creature always has to be tapped for it even if their is no tap symbol in the auto line!


Example:
[card]
text={U}: Untap Horseshoe Crab.
id=9849
name=Horseshoe Crab
color=Blue
rarity=C
mana={2}{U}
type=Creature
subtype=Crab
auto={U}:untap
power=1
toughness=3
[/card]

It does not work! why? Can you fix it?
Sets Coded/Released: Legends, Visions, Weatherlight, Tempest, Stronghold, Portal I & III, Urza's Saga BLOCK, Mercadian Masques, Invasion BLOCK, Mirrodin, Ravnica, Guildpact, Conflux, Alara Reborn
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Re: Bugs Encountered So Far

Postby Shishio » Sun Jan 04, 2009 8:44 pm

Common parser problem that we've been seeing with a cost or even with {0} as the cost...not much we can do at this point bro.
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Re: Bugs Encountered So Far

Postby Dr.Solomat » Mon Jan 05, 2009 10:46 am

Another example:

id=5863
name=Morphling
color=Blue
rarity=R
mana={3}{U}{U}
type=Creature
subtype=Shapeshifter
auto={U}:untap
auto={U}:flying
auto={U}:shroud
auto={1}:1/-1
auto={1}:-1/1
power=3
toughness=3
[/card]

All abilities work as they should, that means: they don't cause Morphling to tap and can be used when Morphling IS tapped.

The only ability that doesn't work is the first ability.
Sets Coded/Released: Legends, Visions, Weatherlight, Tempest, Stronghold, Portal I & III, Urza's Saga BLOCK, Mercadian Masques, Invasion BLOCK, Mirrodin, Ravnica, Guildpact, Conflux, Alara Reborn
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Re: Bugs Encountered So Far

Postby jorgefernangar » Tue Jan 06, 2009 6:51 pm

Thanks, i will try later. I use the 10E but he said that both Royal works. I don't know what i do wrong. I will try it.
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Re: Bugs Encountered So Far

Postby Shishio » Tue Jan 06, 2009 9:29 pm

If you coded your own royal assassin or another assassin type or whatever, try to alias=IDnumber it to the orginal one which I believe is in RV.
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Re: Bugs Encountered So Far

Postby CrazyRazor » Sat Jan 10, 2009 6:26 am

strange thing happened the other day

had an unholy strengthened drudge skeleton attack into a some sort of flying defender fairy with wither
i regened on combat damage so as to kill

but thing was that he put 2 negative counters on me so the skeleton was regened to a 1/0 and stayed that way on the board

funny stuff really cuz i used him in a bunch of combat after that and he never died to his zero toughness
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Re: Bugs Encountered So Far

Postby JayzenFreeze » Thu Mar 26, 2009 12:04 am



I found a bug. when i play the white deck i think it is deck 5 the AI heals me instead of them self. that makes the game to easy there.
just FYI
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Re: Bugs Encountered So Far

Postby wololo » Thu Mar 26, 2009 12:15 am

JayzenFreeze wrote:
I found a bug. when i play the white deck i think it is deck 5 the AI heals me instead of them self. that makes the game to easy there.
just FYI

Dude, you have to stop posting the same thing here AND in the Chat AND PM me, I read these forums, you know.
Anyways, I'll have a look, but I think you are talking about Swords to plowshares, which the AI essentially uses to destroy your creatures. The fact that it gives you life is a "collateral" effect.
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