Bugs Encountered So Far

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Re: Bugs Encountered So Far

Postby rob3d » Mon Oct 27, 2008 11:52 pm

TheFoeburner wrote:not really a bug but i had 70+ mb free on my memory card when i tried to put the file on witch was only 38mb or something and it said i ran out of room and ended up deleting about 30mb more before it finnaly copied on, but when i check on my memory stick it said that the wagic only took up the 38mb.

That's an OS issue. Many small files register as larger in size than single large files, something about directory structure. Since the game has a couple hundred images in it, it takes up more actual diskspace than a zip or something of the same file size.
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Re: Bugs Encountered So Far

Postby wololo » Mon Oct 27, 2008 11:57 pm

TheFoeburner wrote:not really a bug but i had 70+ mb free on my memory card when i tried to put the file on witch was only 38mb or something and it said i ran out of room and ended up deleting about 30mb more before it finnaly copied on, but when i check on my memory stick it said that the wagic only took up the 38mb.


That's probably because it's lot of small files. This is the problem with Fat32. One file cannot take less room than 1kb, even if it doesn't say so...
So the game is 38Mb, but on a Fat32 disk it can probably take up to 70MB, yes
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Re: Bugs Encountered So Far

Postby leungclj » Sat Nov 01, 2008 3:31 pm

card bug: Righteousness, the card can also target attacking creatures (which it shouldn't) it should only be able to target blocking creature.
Last edited by leungclj on Sun Nov 02, 2008 11:04 am, edited 1 time in total.
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Re: Bugs Encountered So Far

Postby leungclj » Sun Nov 02, 2008 11:03 am

card bug : Sedge Troll, description said "while controller has swamps in play, Sedge Troll gains +1/+1"

but whenever this creature got return to hand by spells etc... and when it comes back into play again, it get an extra +1/+1, and the same happens again if the process is repeated
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Re: Bugs Encountered So Far

Postby wololo » Sun Nov 02, 2008 11:40 am

Thanks, added to the bug list
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Re: Bugs Encountered So Far

Postby kiki_kabuki » Mon Nov 03, 2008 1:54 pm

Bugs found in version 0.2.1

1) When using sower of temptation the game crashes.
2) Computer was using a blue green deck with scryb sprites and merfolk of the pearl trident in the middle of battle the game crashes.
3) Game crashes when going in and out of the card shop.
4) Deck could consist of more than 4 of each card (maximum of 4 card of the same type based on mtg rules).
5) One of the computer's deck uses around 8 wrath of god (not sure if this is one of the decks i downloaded in the forums or part of version 0.2.1). :shock:
6) Spark Elemental doesn't go to the graveyard after end of turn.

just a question, when a game crashes or freezes. what's the best way to restart your psp because sometimes when i try to turn on the psp again it doesn't power on unless i remove and return the psp battery. Thanks and keep up the good work wololo. :)
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Re: Bugs Encountered So Far

Postby Yeshua » Mon Nov 03, 2008 4:40 pm

1 and 2.) I havent seen this specific bug, but check to see if the card is in a user created set or not. Sometimes these sets have bugs in which that set's creator (or you) can fix.
3.) You may have some problems with some content you added. I've never had the shop crash at all.
4 and 5.) So? In real life you can make a deck with more than 4 cards. Its really on the honor system. Besides I like this because it allows more flexibility. Also, the wrath of god thing may be included in one of the AI's decks thats included with the game, maybe not. Either way, if you don't like this try to figure out which deck# it is and you can change it.

I think it would be nice if we could make a list of bugs and where we think they exist (in the _card.dat files or in the code). This would help the creators of the content fix their bugs as well as help fix bugs in the game engine.


When you see a bug, be as specific as possible: what deck was used, cards in play, cards used in that turn, whats in your hand, graveyard ect. Try to reproduce the bug often to. Otherwise its hard to find.
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Re: Bugs Encountered So Far

Postby abrasax » Mon Nov 03, 2008 5:36 pm

Hi,

I can only agree with Baphomet (a demon like me :D ) since sower of temptation is a card from the LORWYN set, would be easier if you could post these can of specific bug in the corresponding thread...

Also regarding sower of temptation, it is creature with an automatic "control magic" so I though i will use the alias and the targeting function, but as you can see it does not work. So this one will be taken away from the next lorwyn release.

Regarding the "shop" crash it happen only if you go again and again in the shop (something like more than 6 times in a row) also to avoid this bug, just play some game or go in deck editor every 5 or 6 times you enter the shop in a row..

Regarding the merfolk thing, could it be because the AI blocked with merfolk and merfolk lord and both were damaged and were on the way to the graveyard ? Because that is what happen from time to time to me with "zombie master" and "zombie" also I am gonna check this one with the test suite, but currently I'm guessing it has something to do with the "lord" abilities, if it is the case a simple test from the test suite will help to figure it out.

Regarding cards limitation, well it someting you can do "manually" i mean it is not really a bug...

Finally, spark elemental is from the "tenth edition" also it was probably something wololo did not see...

Thanks,

Abra
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Re: Bugs Encountered So Far

Postby Blublub » Mon Nov 03, 2008 5:55 pm

I think Wololo has known about the problem with Spark Elemental for some time. Actually, I'm kinda hoping he can't figure out how to fix it for a while, as a one-mana 3/1 that doesn't go away is pretty awesome!

I've noticed the Wrath of God AI deck thing as well and it's hugely annoying. Imagine playing against someone IRL with 8 WODs in their deck - you'd want to kill them.
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Re: Bugs Encountered So Far

Postby Yeshua » Mon Nov 03, 2008 5:57 pm

Well, I've used spark elemental with no problems, so I dunno :|
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