so i made one that works for the most part:
Code: Select all
[card]
name=Order of Yawgmoth
color=black
rarity=U
mana={B}{B}{2}
type=Creature
subtype=Zombie Knight
power=2
toughness=2
abilities=Fear
auto=@damaged(player)[from(this)]:discard:1 opponent
text=Fear, When ever Order of Yawgmoth deals damage to a player, that player discards a card
[/card]
For the code question that i have...The card is called Phyrexian Processor:http://sales.starcitygames.com//carddis ... duct=35498
Pretty much the problem that i'm facing is bringing the sacrificed life to the token creature that is made. I was thinking that if it puts a counter on the card based on the amount of life lost than depending on the counter, thats where the power / toughness comes from.
any ideas?
[EDIT ABRA - Renamed]